Motor City Tunes GT6

Discussion in 'GT6 Tuning' started by Motor City Hami, Nov 30, 2013.

  1. Pete05

    Pete05 Premium

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    That'd be very handy & greatly appreciated for those of us that don't have a PC.
    I'm forever taking myself off to the local library to print things for reference when needed.
     
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  2. Munsoor

    Munsoor

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    Hami, is it generally not always the case that lowering the suspension on an average road car improves handling and grip for corners? If so why don't car manufacturers just tweak them from the factory?
    Thanks
    MC
     
  3. Motor City Hami

    Motor City Hami

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    In general, the lower the weight below the axles, the better a car will handle. Barriers to lowering weight are the ground and the shock bump stops. A heavy car generally needs more suspension travel or really heavy springs and usually a higher ride height.

    Why don't manufacturers lower cars from the factory? Pot holes, driveway approaches, federal regulations for bumper heights?
     
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  4. coryclifford

    coryclifford

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    I think there's only a maximum bumper height. Which is like 4 or 5 feet. Pretty up there.

    In the game it seems somewhere around 85 mm is about as low as you want to go if you're gonna be hitting curbs.
     
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  5. Pete05

    Pete05 Premium

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    I can't speak for the rear of the world but over here we've got a 100mm minimum for any suspended part of a car, factory or modified.
     
  6. Motor City Hami

    Motor City Hami

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    From the NHTSA.

    3) What are the Federal regulations for bumpers?

    49 CFR Part 581, "The bumper standard," prescribes performance requirements for passenger cars in low-speed front and rear collisions. It applies to front and rear bumpers on passenger cars to prevent the damage to the car body and safety related equipment at barrier impact speeds of 2� mph across the full width and 1� mph on the corners.

    This is equivalent to a 5 mph crash into a parked vehicle of the same weight. The standard requires protection in the region 16 to 20 inches above the road surface, and the manufacturer can provide the protection by any means it wants. For example, some vehicles do not have a solid bumper across the vehicle, but meet the standard by strategically placed bumper guards and corner guards.
     
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  7. coryclifford

    coryclifford

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    Some of these low riding old VW Beetles wouldn't pass that 16" part. Or something like an old low riding Impala. Huh. I learned. That's just about under my knee cap.
     
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  8. MCFerocious

    MCFerocious

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    Hami, did you manage to create a PDF of the tuning guide in the end?

    Thanks
     
  9. delta73

    delta73

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    Please Hami...could you publish Quick tunes for dirt for ff,Mr and fr...I really don't know how to start...thanks in advance for your excellent Job in gt6
     
  10. Mercury1

    Mercury1 Premium

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    Hello buddy,

    Just checking in. Glad to see you are still on it - and racing firm but fair!!

    Rob
     
  11. Motor City Hami

    Motor City Hami

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    Any ideas on posting a PDF right in the tuning guide link? Or will I just need to email to people who request it?

    I have never really run dirt with anything except for a Rally car so not sure how much help I would be.

    I am still around, but game time has been spent mostly on breaking down the physics of Forza 6 and Project Cars. Forza has been pretty easy because the tuning options are more limited. They make mostly logic sense, so not sure there is much need for a tuning guide over there. As for Project Cars, tuning is as complex as real world, so some pretty magical tunes can be developed. It is pure art in that game. A ton to digest.
     
  12. killerjimbag

    killerjimbag

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    Hammi did you get the new DLC for PCars? Epic!
     
  13. Motor City Hami

    Motor City Hami

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    Crap. No. Didn't see it. Has it hit the consoles yet?
     
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  14. killerjimbag

    killerjimbag

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    Yes fantastic old Cars,Epic tracks!
     
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  15. Motor City Hami

    Motor City Hami

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    Using the vintage Lotus Formula Ford at the new Lotus historic track and OMG! The drive, the visuals, the sound. I could do just this for the next week.
     
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  16. Pete05

    Pete05 Premium

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    So jealous :grumpy:
    Sounds like more fun than Senna's F3 :mischievous:
     
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  17. killerjimbag

    killerjimbag

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    I know! Absolutely loving it. The feel/sound of driving these makes you realize how brave those guys were that drove these. When it first came out we had 10 guys racing each car and track. I was literally sweating. Met some real good guys on here. A must for anyone!
     
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  18. killerjimbag

    killerjimbag

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    Pete,absolute must have game. Has some minor problems, but getting better all the time.
     
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  19. Motor City Hami

    Motor City Hami

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    Are you on PC or PS4?
     
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  20. killerjimbag

    killerjimbag

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    PS4. Your on XBox1 right. We have a group of 10 to 14 that race every Tuesday and Friday,test during the week.
     
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  21. Motor City Hami

    Motor City Hami

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    Xbox One for now. Never more than a handful of online rooms for Project Cars.
     
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  22. Pete05

    Pete05 Premium

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    It sounds like it. I need a PS4 though & I don't have the internet connected at home :banghead:
     
  23. killerjimbag

    killerjimbag

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    To bad, the PS4 has sold 10 million more than Xbox1.
     
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  24. RiffleKing

    RiffleKing

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    Hello

    I use one of those HKS controllers and have just discovered your awesome SRT Charger tune! I'm a late comer to GT6 and find all of these different updated versions of the game to be confusing.

    I have the most current version 1.22. Is there a cutoff point (1.08, 1.16 etc...) where I should avoid tunes? Is there something about any of them that I could modify to use with the current game version?

    Thanks
     
    Last edited: Dec 25, 2015
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  25. Motor City Hami

    Motor City Hami

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    I believe that game version 1.09 was the last major physics change. Older tunes may still be worth a try but may also need a few adjustments to get everything available out of them.
     
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  26. RiffleKing

    RiffleKing

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    Ok, good to know. Is there a particular suspension setting that I should adjust for 1.08 tunes?

    I just used your Pontiac Trans Am 480pp in the iB Fighting Muscle Nordwand race. Unbelievable! So smooth and stable!! It won in a very fun and competitive match.

    Your muscle car tunes are like an early Xmas gift! Happy Holidays
     
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  27. Motor City Hami

    Motor City Hami

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    I need to finish linking all of my tunes so that people can actually find them. I think about 30% of my tunes in this thread are NOT linked on the home page. Need to clean that up.
     
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  28. RiffleKing

    RiffleKing

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    Cool, I look forward to it.

    Can you suggest a car/tune for the Historic Racing Car Cup. I'm so sick of this race. Every GT game has the obligatory 2J/Toyota 7 rabbit chase these days. I want something to just get it over with in a hurry and would prefer to not have to buy either of those old oddities.
     
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  29. Pete05

    Pete05 Premium

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    For the Historic Racing Cup I used the Dodge Challenger Race Car, threw the driver's Etiquette handbook out the window and completely forgot my manners.
     
  30. RiffleKing

    RiffleKing

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    Thanks, I'll give it a shot. If I don't destroy my TV first, I should earn enough from 2nd and 3rd place finishes to just buy the 2J.

    Update: That worked great! It was a lot easier than I expected. I used the ShmoGT tune and I'm not ashamed to say that I had TCS @ 1 and took some creative driving lines at Silverstone. I wouldn't mind if PD never includes another racing Vacuum in a GT game again.
     
    Last edited: Dec 25, 2015
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