My Solution to Online Wrechers

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no thank you.
Hello everyone, I'm new and this is my first rant. Penalties areant the answers to keep these guys off our backs, its HEADSETS that we need. I remember I played forza once and had an extremely clean race because of the fact if anyone crashed someone else, the were chewed out until they apologized. And when you do make a mistake, you can explain yourself instead of taking it out on our wheels. anyone agree?
 
Hey I have a question, I never played Forza but I have a concern over microphones. I would love to have voice communication, but I DON'T want little kids or anyone for that matter screaming into the microphone when im trying to drive. I like the sound of the road/engine, wouldn't microphones cancel out some of that driving feel?
 
anyone agree?
If you don't give a crap about clean racing, and the people on the other end of the headset can't do a thing except cuss you out, why should you care or stop punting?
 
SCEA can't even get the game running smooth.Being "host" and losing all players before first turn of race and you want them to add ingame voice I say fix what they have first!💡
 
Country tags + punters + voice chat = racist heaven

and screaming, swearing, random people playing annoying music, is not something i'd look forward to.
 
Hello everyone, I'm new and this is my first rant. Penalties areant the answers to keep these guys off our backs, its HEADSETS that we need. I remember I played forza once and had an extremely clean race because of the fact if anyone crashed someone else, the were chewed out until they apologized. And when you do make a mistake, you can explain yourself instead of taking it out on our wheels. anyone agree?
Yeah I said it long ago, we need those headsets :)
If you don't give a crap about clean racing, and the people on the other end of the headset can't do a thing except cuss you out, why should you care or stop punting?
Maybe because it's embarrassing for these guys to be called out a noob and a crasher being too slow to drive clean? However in my experience headsets work great for racing games . 👍
Also it would be easier sorting the clean racers from the dirty ... me thinks :p
 
I am a fan of the headset, I liked it in Forza andI think it did make a difference with all the people wrecking you...
 
Hello everyone, I'm new and this is my first rant. Penalties areant the answers to keep these guys off our backs, its HEADSETS that we need. I remember I played forza once and had an extremely clean race because of the fact if anyone crashed someone else, the were chewed out until they apologized. And when you do make a mistake, you can explain yourself instead of taking it out on our wheels. anyone agree?

Forza also has private rooms. Those people will get mad at you and they will also take action. Actions speak louder than words. A lot of punters probably wouldn't care if they get yelled at by the room admin. It makes a heck of a difference when you know that if you don't react to the host's requests, you will get banned from the room.
 
There's many solutions for this proplem...
And yes i would like to have a voip in gt5p, with mute option.
And Lobbys, matchmaking is the devil.
Since we don't have this lobby system, we and pd can't do much for the punters

Here's my thoughts:

1. Three penaltys and your car would turn transparent for the rest of the race, and top speed would be limited to 80kph(could work in matchmaking)

2. Vote option, if that player get's votes from more than 50% of the other players he would be kicked and banned (needs lobby system)

3. We saw that in warhawk the game performed a network speed test to see what kind of a room you can host (again we need the lobby system where players create rooms, host decides the track(s) and allowed pp or cars)

EDIT: and a Ping meter (in warhawk i only played in rooms what had less than 100ms ping, if ping goes up to more than 200 it was laggy)
 
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Just copy forza's online features, they work excellent.

And for the people naysaying headsets, it is absolutely vital

I think the most important aspect of having headsets is being able to communicate to other drivers where you car is in relation to them. Passing and general driving amongst other drivers is made alot more easier when you know where the other drivers are due to them communicating locations.

I dont know about you, but i sure as hell cant see other cars beside me going into a turn and routinely drive into them (me getting the ramming penalty), even if there were taking a very unsuccessful line and only got through it due to me being used as a barrier from them understearing off the corner.

As well, the penalty system is garbage. I am routinely punted off the track and when i get back on, i am stuck with a shortcut penalty as well.

Shortcuts should have quick sand on them, only in strategic places, so that instead of being slowed down, even when you are back on the track, you are only slowed down while you are cutting through the sand.
This works extremely well in forza

I havent played f2 since last summer, but i recall contact between drivers resulting in additional time added to your lap. This doesnt necessarily inhibit drivers who maliciously try to knock you off, as they arent interested in lap times, but it does make for even cleaner races with capable drivers.

The 'random' ghosting also doesnt help, and ghosting and then randomly re-solidifying makes some corners, fujis first for example, a real nightmare. Unless you start off in the first row and can cut inside of the first corner, you are punted off the track, and rammed multiple times due to the ghosting affects. Its a complete mess




I know i know, i am no programmer or game designer, but i just dont understand how online racing is so difficult for poly. Forza had an online system that worked great right off the bat in the first game
 
If you don't give a crap about clean racing, and the people on the other end of the headset can't do a thing except cuss you out, why should you care or stop punting?

I remember playing a game of CoD4 - headsets being quite vital to organisation in team shooters. One guy on my team TKed another guy on my team. Guy 2 called him a moron. Guy 1 TKed him again - on purpose. Guy 2 called him a 🤬 douchebag. Guy 1 TKed him again - on purpose. Guy 2 launched into a tirade of insults and expletives (though I must admit it was amusing hearing someone say someone else probably still lived with his parents. Using a Playstation, over the internet), and they then spent the rest of the game trying to TK each other - Guy 1 being far, far better at it, and Guy 2 becoming more and more incensed every time he was on the receiving end.

Not to mention that they each got a -10pt penalty every time they killed a team-mate.

The penalty wasn't strong enough to stop either of them. The headsets turned a private disagreement into a very, very public one but didn't change a thing. And the upshot was that they ruined the match for the 4 other guys on their team (and probably the 6 opposition, who barely got to see us but still won).


If someone wants to be a hole, they'll be a hole regardless.
 
I think the headsets are a bad idea sorry,
and it would make me lose my concentration...
just private rooms...that's the answer
 
It works so well in forza, you guys just have no idea

it is the reason why forza online is great, and gt5p online sucks.

Does anyone have much fun online? rofl
 
Personally i dont think headsets are a neccessity, has no-one picked up on the fact that half the game won't even speak your language? Not to mention not many real championships see drivers communicate through headsets accept with their own team in the pits, any message to another driver needs to be signalled.

The answer is and always has been private rooms or proper lobbies with hosts who choose to host and have host powers (kick etc.), without those voice chat is pretty useless, and you shouldnt need to warn the people you're with if they're all good drivers because they should be checking behind and keeping an eye on the competitions anyway, which then cancels out the need for voice chat, i'd prefer just a typing system in lobbies (thus between races) and maybe quick preset commands (like MGS4) to display certain little messages such as 'great move' etc.
Everyone would understand them as if theyre preset they can be translated to, if the buttons configured correctly everyone can use them quickly and without any chance of not being heard because someone else is shouting abuse at someone else.
 
the bottom line is there is no solution, punters will always be there we just have to deal with it as best we can........:indiff:
 
Hello everyone, I'm new and this is my first rant. Penalties areant the answers to keep these guys off our backs, its HEADSETS that we need. I remember I played forza once and had an extremely clean race because of the fact if anyone crashed someone else, the were chewed out until they apologized. And when you do make a mistake, you can explain yourself instead of taking it out on our wheels. anyone agree?

Please no voice chat in GT *ever* :nervous: Last thing I need while driving a car in game is a bunch of kids shouting to eachother. This is not a solution to online problems and never will be.
 
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I think this is a terrible idea because I experienced it on Need for speed prostreet, people were cussing me out and everything, if I ever want to chat with anyone online it's not going to be a sweary rant, it's just a game and we all should know this, swearing people out leads to nothing but trouble. It's not about who's the best, it's about fun, besides let the penalties take care of the problem, it might not always work, but the last thing anyone wants to do online is to put someone on your block list, just ignore the punters and like like they don't existed, and move on
 
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I remember playing a game of CoD4 - headsets being quite vital to organisation in team shooters. One guy on my team TKed another guy on my team. Guy 2 called him a moron. Guy 1 TKed him again - on purpose. Guy 2 called him a 🤬 douchebag. Guy 1 TKed him again - on purpose. Guy 2 launched into a tirade of insults and expletives (though I must admit it was amusing hearing someone say someone else probably still lived with his parents. Using a Playstation, over the internet), and they then spent the rest of the game trying to TK each other - Guy 1 being far, far better at it, and Guy 2 becoming more and more incensed every time he was on the receiving end.

Not to mention that they each got a -10pt penalty every time they killed a team-mate.

The penalty wasn't strong enough to stop either of them. The headsets turned a private disagreement into a very, very public one but didn't change a thing. And the upshot was that they ruined the match for the 4 other guys on their team (and probably the 6 opposition, who barely got to see us but still won).


If someone wants to be a hole, they'll be a hole regardless.

Pure truth spoken right there.

Luke
 
Jesus, this is mind numbing.

gt5p online is balls, absolutely brutal

forza's online is great, and guess what, voice chat in game is one of the main reasons why it blows the current gt5 online out of the water


I understand you guys havent played forza and do not know what its like. There are no kids screaming into the microphone ruining your race, it isnt like that at all.


as well, you guys say voice isnt necessary but private rooms are. How the hell is the host supposed to know there are punters unless they were specifically targeted?


jesus, this is mind numbing, but when voice comes (poly isnt stupid, they will base future online play on forzas superior system), you guys will understand what a vital role it has.



sure, voice isnt used to communicate between drivers in real life, but they have a much greater field of view. We cant even see 45degrees to either side.
 
this is mind numbing, but when voice comes (poly isnt stupid, they will base future online play on forzas superior system), you guys will understand what a vital role it has.


Sorry, but PD probably doesn't even know the way that the Forza system works. :lol: Kazunori Yamauchi says that he doesn't even look at other games to see what they are doing, just because he doesn't care about other games, he just cares about GT.

Luke
 
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OT: In game voice is good but even better would be the use of the xmb chat in game, when there will be team based races the use of voice for communication between same team members is vital.

Let's say there's 4GTP members racing in same race would it be nice to hear about the punters before you encounter them, we know the starting positions go randomly.
let's say GTP_1 starts 1st, GTP_2 4th, GTP_3 6th and GTP_4 10th.
Some punter hits GTP_1, he can tell all the other GTP members that ok here's a punter watch out for him.

Me and GTP_JuqqA have been using Skype for that, but for some the computer ain't in the living room (i got a laptop (wlan) so it can be anywhere:tup:)
 
Mic's would be decent in a private room lobby. Ex: A bunch of GTP members race each other, after the race after everyone is placed back n the lobby where they can voice their opinions and or suggestions on the next race.

During a race i would only use a mic with people who i know, who won't be constantly screaming into the device or voicing their inablity to turn a car..Private rooms can't come soon enough.
 
forza's online is great, and guess what, voice chat in game is one of the main reasons why it blows the current gt5 online out of the water

So it has nothing to do with private lobbies then?

I understand you guys havent played forza and do not know what its like.

Yes. No-one on GTPlanet has ever played Forza. We certainly don't have an XBox forum with a Forza subforum in it, nor an XBox360 forum with a Forza 2 subforum in that.

sure, voice isnt used to communicate between drivers in real life, but they have a much greater field of view. We cant even see 45degrees to either side.

You might want to start using a wheel. 👍
 
When I used to play TOCA as part of UKT2, mics were an important and integral part of the race, especially when we had private races. One of the main advantages, despite TOCA having a positional indicator for cars around you was that you could call an overtaking move, telling someone where you were in relation to their position on track. Whoever you were overtaking would let you know when you were clear too - it was all very civilised ;) Definitely think this would benefit us.
 
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Quote:
Originally Posted by trafficofficer View Post
forza's online is great, and guess what, voice chat in game is one of the main reasons why it blows the current gt5 online out of the water

So it has nothing to do with private lobbies then?

One of the main reasons doesn't mean the one and only reason.

I agree with others here voice chat is very important. Specially when the online in GT5P is so bad, with other cars warping all over the place. This makes IMO difficult to be 100% clean 100% of the time, even if you try to be conservative for the sake of fair play. The precision I see towards other cars positions, at least with my internet connection (3MB), is so poor cars can warp 1-2 meters at any time, with this the probability of hit/being hit is so high sometimes I don't know whos fault it was.
 
The only way I can imagine voice chat in GT5P is when I (as a person without a headset and a person without intentions of buying one) can easily switch it off before the race. It's not only about kids shouting, it is about anybody saying anything during the race :sick:

I don't want to listen anybodys voice during the race, I want to listen to engine and SFX. Thank you
 
Voice chat would obviously be an option.
 
Yes. No-one on GTPlanet has ever played Forza. We certainly don't have an XBox forum with a Forza subforum in it, nor an XBox360 forum with a Forza 2 subforum in that.

its obvious that the naysayers in this thread have never played forza. Im not refering to every person on this message board having never played it

You might want to start using a wheel.

how does using a wheel improve sight lines? am i missing something here?
 
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