- 1,571
- Zemst
- Fryto1983
Received my game on Friday, but was only able to try it out for the first time yesterday.
I'm only playing offline for now, so my first impressions are just coming from the Offline Career mode. I found some welcome improvements over last year's game, but also quite some things that got worse...
Improvements over NTG2011:
- More in-depth career mode with the duels in Daytona, practice sessions and sponsors that make sense now to earn upgrades to your car
- Better AI: faster and more intelligent (less PIT-manoeuvres)
- Better graphics: almost everything looks more smooth and nicer than the 2011 game
- You're no longer keeping your pre-caution position when you crash
- Caution summaries of who pitted, lost how many positions and so on
- Pack racing is nicer and AI is riding more lines than in 2011
Worse than NTG2011:
- Engine sounds: I really liked the brutal roar from NTG2011. Now they sound faint and not good at all (big step down)
- Fuel options in the pits: you can't choose anymore how many fuel you want to add. It's either 'none', 'splash' or 'fill'. And I'm not noticing any difference between splash or fill, I always get a full tank.
- Driving position: I'm always driving with the cockpit view without steering wheel. The driver position is higher than in 2011. The 2011 position was perfect, now it's too high to feel right.
- Wheel feeling: for me the wheel (DFGT) felt perfect with 2011. Now it feels a bit looser. Changing the deadzone to 0%, steering sensitivity to 100% and FFB to 95% makes it more close to the 2011 feeling, but still not as good and stable.
- Physics: even with all assists off it still feels like there is some aid. Especially when you need to correct the rear-end skidding away. This is now a piece of cake, while in 2011 you needed to fight the wheel more.
Other than that there are some annoying bugs that need fixing, but from the NTG forums it seems that the devs are listening well to the users.
All in all I'm happy with the improvements, but the things in my 'worse' part are really killing some of the fun.
I'm only playing offline for now, so my first impressions are just coming from the Offline Career mode. I found some welcome improvements over last year's game, but also quite some things that got worse...
Improvements over NTG2011:
- More in-depth career mode with the duels in Daytona, practice sessions and sponsors that make sense now to earn upgrades to your car
- Better AI: faster and more intelligent (less PIT-manoeuvres)
- Better graphics: almost everything looks more smooth and nicer than the 2011 game
- You're no longer keeping your pre-caution position when you crash
- Caution summaries of who pitted, lost how many positions and so on
- Pack racing is nicer and AI is riding more lines than in 2011
Worse than NTG2011:
- Engine sounds: I really liked the brutal roar from NTG2011. Now they sound faint and not good at all (big step down)
- Fuel options in the pits: you can't choose anymore how many fuel you want to add. It's either 'none', 'splash' or 'fill'. And I'm not noticing any difference between splash or fill, I always get a full tank.
- Driving position: I'm always driving with the cockpit view without steering wheel. The driver position is higher than in 2011. The 2011 position was perfect, now it's too high to feel right.
- Wheel feeling: for me the wheel (DFGT) felt perfect with 2011. Now it feels a bit looser. Changing the deadzone to 0%, steering sensitivity to 100% and FFB to 95% makes it more close to the 2011 feeling, but still not as good and stable.
- Physics: even with all assists off it still feels like there is some aid. Especially when you need to correct the rear-end skidding away. This is now a piece of cake, while in 2011 you needed to fight the wheel more.
Other than that there are some annoying bugs that need fixing, but from the NTG forums it seems that the devs are listening well to the users.
All in all I'm happy with the improvements, but the things in my 'worse' part are really killing some of the fun.