Need For Speed (2015)

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So? It's not impossible to turbocharge a naturally aspirated engine.
Engine swap bro. Meaning if they do feature engine swaps, we'll probably replace the engine either with a Supra RZ engine or any other turbo engine.
 
So? It's not impossible to turbocharge a naturally aspirated engine.
The turbocharger isn't the only difference between the SZ-R and the RZ.
2JZ-GE: (aka non turbo)

3lt inline six
168kw
0-100: 6.8 sec
1/4: 14.8 sec
compression ratio: 10/1

SZR model has optional LSD all other models don't..

2JZ-GTE:

3lt inline six twin turbo
206kw
0-100: 5.5 sec
1/4: 13.5 sec
compression ratio: 8/1

they are both the same car but yet very different...
the N/A supra has high compression so it can not be turbo charged without big $$$$$ spent..
the gear box is not as strong nor is the pistons, rod, shafts, ect ect..

as for brakes they are the same for the 93 and 94 models, but in 95 the turbos got an up grade...
the N/A brakes a ample for every day driving.. Good pads and fluid would help for light track work..

Suspension the turbo version has Bilstein shocks, option for SZR I think...

If you're looking to mod up your car, there's not much that you can do... cause Toyota has already fine tuned it..
exhaust, air filter, ECU, cams, and that's about it.. and after all that you will get about 40 - 60kw gain..
From here.
In the game, you'll probably be able to 'make' an RZ by simply slapping a turbo on an SZ-R, but I'm still wondering why the SZ-R was picked in the first place...

Edit: Autocorrect corrections
 
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There turbocharger isn't the only difference between the SZ-R and the RZ.
I am aware of that. That doesn't stop anyone from modifying an NA engine for forced induction. Plus, it's a video game. Stuff like that is usually ignored anyway.

I'm still wondering why the SZ-R was picked in the first place...
So the option for natural aspiration is still there if anyone wants it.
 
RE physics: From what we have seen it looks pretty much like past Criterion/Ghost games in drift settings. In grip settings it looks like they just increased the rear tire grip to prevent it from drifting. What this means is the physics is built as "drift" first, then patched up to grip. This is bad because in grip settings you would understeer more and need to brake more. If the "brake to drift" option is like their old games, you can pretty much take corners flat out when drifting. Whereas with grip you need to slow down, follow proper racing lines, etc. We may end up not having a choice anyway if we want to play competitively online.

RE tuning: We don't know if there's engine swaps. Having an engine block upgrade is not the same as confirmed ECU/boost pressure tuning as in UG2. I am hoping they are keeping some tuning screens a secret, but I would not get my hopes up beyond the generic handling sliders revealed so far.
 
Engine swap bro. Meaning if they do feature engine swaps, we'll probably replace the engine either with a Supra RZ engine or any other turbo engine.
But doesn't the RZ just use the exact same engine as the SZ-R with a turbo? Which would mean a turbo upgrade would be all that would be needed to make the SZ-R the RZ
 
But doesn't the RZ just use the exact same engine as the SZ-R with a turbo? Which would mean a turbo upgrade would be all that would be needed to make the SZ-R the RZ

Not really, check out TwinTurbo LM's post above, there are some notable differences between the normally aspirated Supra and the turbocharged model. However, being an arcade racing game, I reckon a turbocharged SZ-R in Need For Speed would have the same characteristics as an RZ anyway.
 
But doesn't the RZ just use the exact same engine as the SZ-R with a turbo? Which would mean a turbo upgrade would be all that would be needed to make the SZ-R the RZ
No. You would need new pistons, injectors, etc. 10:1 compression doesn't like boost very much.
Pax Prime is happening and we haven't get not even a new screenshot of the game... :confused::ouch:
Didn't that just begin today or something?
 
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I really liked the sound of the new NFS game because of the return of car customization that I enjoyed in the days of Underground 2 and Carbon. But alas, the DRM constant online requirement put me off it. If at the last minute, they change their mind about that then i'll definitely give it a shot.
 
Glad to see there are others who acknowledge the differences between model grades for the Supra.

I get that it's an arcade-racer, and we might not see/feel/notice them, and there may or may-not be options to nullify them... (we still don't technically know if you can turbo-slap the SZ-R afterall, we may get the PD treatment here. :sly:)

But I'm a man of principle, if they're going to use desirable models of other cars (Spec-R, '71 911 T), at least treat the Supra the same.
 
The game hasn't been released and you guys already complaining, y'all need to chill :lol:

Welcome to every hyped videogame release, ever. :p

I believe the discussion to decide the Supra model went like this:

-So which Supra are we going to add to the game?
+The turbo one, obviously...
-Yeah, but which model was it? SZ-R? RZ?
+I don't know, but the SZ-R has an extra letter, that's probably the turbo version.
 
Glad to see there are others who acknowledge the differences between model grades for the Supra.

I get that it's an arcade-racer, and we might not see/feel/notice them, and there may or may-not be options to nullify them... (we still don't technically know if you can turbo-slap the SZ-R afterall, we may get the PD treatment here. :sly:)

But I'm a man of principle, if they're going to use desirable models of other cars (Spec-R, '71 911 T), at least treat the Supra the same.
I dont see how it's a problem. Do you really think that they'd let you get this deep with visual tuning, and then not let you slap a turbo on an NA car? The way it is now will appeal to both the NA and FI heads.
 
No. You would need new pistons, injectors, etc. 10:1 compression doesn't like boost very much.

Didn't that just begin today or something?

It started on Thursday and ends tomorrow.

Need new info :p

Definitely, we need to see new areas but they prefer showing a Hakosuka in the hills but not in game , instead they chose a page from speedhunters and they don't even give a window no they say next month but around when beginning,mid or end of the month.
 
Engine swap bro. Meaning if they do feature engine swaps, we'll probably replace the engine either with a Supra RZ engine or any other turbo engine.

Why would you swap a 2JZa with another 2JZa...because it has a sequential tt setup from the factory? Also it's not just a "turbo" bro that is what makes the set up between the two mutually different, but there are things from Toyota that can be changed to get to Turbo/RZ spec or even better, or you could also get the TRD supercharger for that specified engine.
 
Welcome to every hyped videogame release, ever. :p

I believe the discussion to decide the Supra model went like this:

-So which Supra are we going to add to the game?
+The turbo one, obviously...
-Yeah, but which model was it? SZ-R? RZ?
+I don't know, but the SZ-R has an extra letter, that's probably the turbo version.
Rz-s but then they made a typo :D
 
Why would you swap a 2JZa with another 2JZa...because it has a sequential tt setup from the factory? Also it's not just a "turbo" bro that is what makes the set up between the two mutually different, but there are things from Toyota that can be changed to get to Turbo/RZ spec or even better, or you could also get the TRD supercharger for that specified engine.

Because they are not the same engine, they have different pistons, different head, different cams, different compression ratio, different oil pump etc. Obviously none of this will matter in a video game but it's still weird that they chose the non turbo variant.
 
Guys you wanted a Supra and there is a Supra i'm pretty it was put there because of popular demand and i'm sure that your R34 will be there too , i was not expecting the Diablo to be in this need for speed and i was surprised also there's even a hachiroku in this game.in all honesty this car list soo far seems to be like the perfect marriage of tuners and supercars in a need for speed game and there's more to be reveal.

Only if they can reveal this things a bit more quicker.. facepalm/ :sick:
 
Because they are not the same engine, they have different pistons, different head, different cams, different compression ratio, different oil pump etc. Obviously none of this will matter in a video game but it's still weird that they chose the non turbo variant.

They're the same block which was more so my point sorry for being vague, yes one has recessed pistons and basically a reworked head, but for the most structurally and architecture wise they're the same. Doing the mods for 2JZA80 GE would probably be just as expensive as buying a GTE because of the sequential turbos and to say it's just like an RZ. The fact is they gave us the platform and something to work from and mod as we see fit. From a mod aspect no it's not that strange really.
 
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They're the same block which was more so my point sorry for being vague, yes one has recessed pistons and basically a reworked head, but for the most structurally and architecture wise they're the same. Doing the mods for 2JZA80 GE would probably be just as expensive as buying a GTE because of the sequential turbos and to say it's just like an RZ. The fact is they gave us the platform and something to work from and mod as we see fit. From a mod aspect no it's not that strange really.

You would never do it in real life, it would be way cheaper to just buy a 2nd hand GTE. But yeah in a game it won't matter. I say it's strange because none of the other cars are the lower spec version, I honestly wouldn't be surprised if it's just a typo.
 
You would never do it in real life, it would be way cheaper to just buy a 2nd hand GTE. But yeah in a game it won't matter. I say it's strange because none of the other cars are the lower spec version, I honestly wouldn't be surprised if it's just a typo.

...The Supra forums beg to differ on that first bit, but yes in the end it wont matter cause the game is trying to cater to the vast world of street race/mod culture as they should have been doing. Getting back to Underground esque games. Most of the cars seen aren't the upper tier versions of their variants. Ford GT isn't a 350/350R, the Porsche's are base model when you could easily have had a turbo or GT2, same goes for the BMWs who are M3/M4 base from what I've seen, no CSL or GTS.

However there are cars that are the top of their breed, like the 911 GT3 or the GTR and so it seems they picked a group of cars that are iconic tuners but also can still be turned into whatever you want. Basically without already being 3 steps their.
 
I don't think it's possible for NFS to announce the RZ to be alongside the the SZ-R Supra. So, the SZ-R it is! Its weird that they would put a lower-powered variant of the car that has been the same in the past NFS games.

Unless the RZ engine swap is a DLC. :O

"This will decimate all, after we put about 9.99 for the DLC. We might need to pre-order parts from EA"
 
magnus-walker-porsche.jpg


Read elsewhere on the net that it might be deemed a loss to the insurance company involved. Not sure if that bothers Magnus, though.
 
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