Need For Speed (2015)

Discussion in 'Need For Speed' started by Ameer67, May 22, 2015.

  1. Stephan

    Stephan Premium

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    So it looks like CROWNED (Youtuber) has posted a video about cut contents and a early footage of NFS2015.
     
  2. pokemonfan58

    pokemonfan58

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    Woah some of those cut cars though!

    I have to admit, some of them are pretty interesting with probably the most surprising one out of them all being the TVR Cebera. :eek: I mean is it just me or does the Cebera rarely appears in racing games nowadays?

    If Ghost does resurrect their plans from 2015 to add the Cebera Speed 12 for NFS Payback, then this year will make me forget NFS 2015 was a thing since payback is already looking outstanding aside from the MT stuff but who knows. Ghost games probably might have a couple more cars to tease in the next trailer before launch if there is going to be one. *I understand why they would have cut the TVR in 2015 since 2015 focused more on the Tuner scene and car cultural icons and way less on hypercars.*
     
  3. FT-1

    FT-1 Premium

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    The Fiat Punto GT was cut? Ghost Games you monsters, how could you not include a Punto in the final game??? :mad:

    Jokes aside, it is interesting to see what a game could have been, if it wasn't for what I presume is time and budget constraints getting in the way. For instance, the Hot Rod/Drag Racing add-on could have potentially included four cars (including the '30 Ford Model A and '39 Two Door) rather than just two.
     
    Last edited: Oct 24, 2017
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  4. JakeMR2

    JakeMR2

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    No those cars were just sound files, similar to the BlackBox method of recording vehicle sounds in the past they use these samples for the current cars they have in the game. So no Punto or any other cut thing was not planned at all.
     
  5. notsofast

    notsofast

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    This on sale for $8 AUD on Xbox marketplace atm. Worth buying? I’ve heard the physics are pretty dreadful but if they’re anything close to Payback then it’ll be fine. I like the idea of it being night all the time like Underground.
     
  6. strela

    strela

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    Definitely. 8 AUD is a beer in Sydney if remembered correctly. This game is not the best but still a pretty good NFS game.
     
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  7. notsofast

    notsofast

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    Yeah tell me about it we pay too much for booze here-but I digress. :lol: :cheers:

    I'll give it a shot.
     
  8. notsofast

    notsofast

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    So played this for a few hours and glad I didn't pay more then $8 for it.

    Pros
    -The map and the atmosphere. Getting real Underground vibes by just driving aorund. Absolutely fantastic. For all that is wrong with the game this is the shining highlight. Don't mind it being night and raining all the time. Sets the mood brilliantly. Looking down on the city from the hills is really cool too.
    -Using live video for cutscenes instead of animations. I enjoyed this especially as your character interacts in a FPS manner in some scenes. Good way to immerse the player in the game. Sure the acting and lines are pretty corny and everyone worships Ken Block like a god lol but is actually more enjoyable then Payback where everyone just came across as plain annoying.

    Cons
    -The physics. Wow what a let down. Payback is so much better. Its like night and day. How could they get this so wrong??? Drifting is even worse.
    -Limited customisation options. I've got a BRZ and two choices for front bumper. You would think there would be much more for a car like that.
    -No pause function. What were they thinking? Stuff happens in your life while you are playing and there's no way to pause the game.
     
  9. Sage Ages

    Sage Ages

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    I find it hilarious how in the Criterion/Ghost Games pursuit of making seamless offline/online playing experiences, they've only gone backwards with each iteration.

    Burnout Paradise:
    Game loads once upon start, switching between offline and online lobbies is nearly seamless and you can search for specific lobbies.

    Most Wanted: No ability to search for lobbies, long loading times due to separated progression levels for online play. Speedlists keep the action going but you can't have a free lobby unless you make a private game.

    Rivals: Enter an online lobby on launch by default. Offline lobbies are available but are functionally identical to online, lacking the ability to pause and having AI opponents that mimic online players. Switching between Online and Offline must be done through the options menu via awkward loading screen.

    2015: Basically the same as Rivals, but exclusively requires an internet connection, with singleplayer options being hastily tacked on in updates. Switching between different types of lobbies (Alldrive, Speedlist, Singleplayer) can only be done through the main menu.

    Payback: Didn't even make an attempt at the seamless thing and had no Alldrive lobbies at launch.

    Heat: No option to switch between offline and online without going back to the main menu. If an online lobby is inactive, then you get booted back to the main menu. No Speedlist lobbies at all.
     
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  10. Dsilva1234

    Dsilva1234

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    This video has all our 5 allies in Need for Speed 2015. i think man's car is bit different
     
  11. Racing_Miku

    Racing_Miku Premium

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    So not sure if anyone still reads but I discovered that I had actually bought this game back in 2015 but have never actually played
    it so installed it yesterday and was having fun with it and my first car the Honda Civic however I have two things I wasn't sure about so
    need to ask them.

    I presume there is no search function in the liveries section of the game, are custom decal/itasha style liveries available for this game or did that only come with later Need for Speed titles?

    The daily challenges objectives seem straightforward enough but I had a little problem with it not completing. My final one yesterday was win a spontaneous race against a human player which I managed to do but the game did not appear to register completion of the challenge as had taken part in a sprint race.

    Anyone able to advise why the objective might not have completed.

    Otherwise a good game which I will have to try and work my way through levelling up to complete the story events.
     
  12. LeGeNd-1

    LeGeNd-1 Premium

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    There is a browse function for livery (sorted by newest, highest rated, most downloaded, etc), but I don't think there is a specific search feature. It's a pretty bad system honestly and it's still the same in NFS Payback/Heat. You either just need to scroll scroll scroll, know someone who makes the livery and add them as your friend or make one yourself.

    Not sure about the challenges issue. Probably just a bit of server lag in updating. Does other objectives unlock fine?
     
  13. Racing_Miku

    Racing_Miku Premium

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    Have not been back on the game since that post but yes other objectives unlocked fine.

    Just a quick question but is Itasha liveries a thing in Need for Speed games or not, I could swear I had seen one but maybe thinking of some other racing game?
     
  14. LeGeNd-1

    LeGeNd-1 Premium

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    I'm pretty sure I've seen a few, but definitely not as much as in GT/Forza. I imagine it's due to it being harder to make with NFS much more basic livery editor. You might have more chances of seeing one with tuner cars than muscle/exotics as well.
     
    Last edited: Oct 26, 2020
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