Need For Speed (2015)

Discussion in 'Need For Speed' started by Ameer67, May 22, 2015.

  1. Ameer67

    Ameer67 Premium

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    NFS2015_2.png
    (That's the complete name: Need For Speed. No subtitles or anything.)
    Developer: Ghost Games Publisher: Electronic Arts Platforms: PS4, Xbox One, PC
    Features/Info
    - Extensive customization
    - Dusk to dawn (not dynamic)
    - Runs on Frostbite engine
    - Takes place in Ventura Bay (Los Angeles area)
    - Map is about twice the size of Rivals
    - Storyline with live-action cutscenes.
    - Improved AllDrive
    - Requires constant internet connection
    - 5 ways to play: Speed, Style, Build, Crew, and Outlaw. Each are represented by a specific person 'icon'.
    - 2 handling modes: grippy (Black Box era) and drifty (Criterion era).
    - 5 garage slots.
    - 30 FPS on PS4/XB1. Unlocked frame rate on PC.
    - The more rep you earn, the greater customization choices you have.
    - No manual transmission.
    - No split screen.
    - All cars unlocked from start, you just have to earn the money.
    - 5 camera views (bumper, bonnet, chase, far chase and dynamic cameras)
    - PS+/XBL Gold NOT required for single player, but is required for multiplayer.
    - No paid DLC and microtransactions.
    - Cannot play as cops.

    5 Ways to Play
    (Descriptions taken from NFS website.)
    Outlaw
    Represented by Morohoshi-san
    Become an Outlaw, messing with and escaping from the cops. Always looking to raise the stakes through risk vs reward driving, pushing the limits and looking over your shoulder. Live life on the edge as you crave the thrill of the chase.

    Style Represented by Ken Block
    Style is pure expression through driving, sending your car into a corner sideways with ultimate precision. It’s the feeling of freedom for that split second as your tires leave the ground, when you find yourself in a place where only you and the car exist. For some, style is all that matters.

    Build Represented by Nakai-san
    Build is where you take your car to the extreme through both visual and performance modification. The constant need to improve and personalize, shaping the car to your own vision. Craftsmen build, searching for perfection.

    Speed Represented by Magnus Walker
    Speed is the connection that exists between car and driver that is only present at top speeds. It’s about keeping your nerve and never lifting off the gas. It’s about the adrenaline rush of taking a corner at high speed, having faith that your car will hold firm and not lose grip. The fearless always push the limits.

    Crew Represented by Risky Devil
    Ride together with your Crew and never hit the streets alone. Put your faith in others as bumpers come within inches of one another. This is the skill of close proximity chaos.

    Customization
    In NFS 2015, customization is one of the game's biggest aspect. Unlike previous games, the customization is very in-depth this time.

    Visual
    Make your car feel unique by altering its appearance in NFS 2015. Here is a list of items you can add to modify your vehicle's look.
    - Tires
    - Calipers
    - Brake discs
    - Rims
    - Ride height
    - Camber
    - Rake
    - Bumpers
    - Skirts
    - And more.


    Handling
    Here are some of things you can adjust to your liking:
    - Tire Pressure
    - Steer Response
    - Steer Range
    - Braking Drift Assist
    - Drift Stability Assist
    - Launch Control
    - Differential
    - Downforce
    - Brake Strength
    - Brake Bias
    - Tire Traction
    - Handbrake Strength
    - Spring Stiffness
    - Sway Bars
    - Nitrous


    Related threads
    Wishlist Thread
    Expectations Thread
    Car List
    Screenshots/Photos
    Videos & Livestreams
    Show us your ride(s)!


    PC System Requirements

    Release Date:
    November 3rd, 2015 for PS4 and XB1.

    March 15th (NA) and 17th (World) 2016 for PC.
     
    Last edited: Jul 4, 2016
  2. Dan

    Dan Premium

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    Why do I have a feeling that this will be more like a crash and BSOD than a "reboot"?
     
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  3. Ameer67

    Ameer67 Premium

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    Supposedly, it's a "New era". Hopefully that doesn't become "A New era of failures and cash-grabs".
     
  4. Avetorian

    Avetorian

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    There will be day to night cycle. Quoted from the game spot article
     
  5. Ameer67

    Ameer67 Premium

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    EA needs to clear things up then:

    "The new NFS game will feature deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game."

    If they're saying nocturnal, I'm guessing everyone one would think it's a night time only game. (It makes sense too.)
     
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  6. FerrariF1GT

    FerrariF1GT

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    EA must not mess things up here. I left NFS after The Run, to go to Forza. With the corporation's recent history of disappointments including Titanfall, Battlefield Hardline (still better than COD AW), and NFS Rivals. I'm even predicting that Battlefront 3 will flop critically.

    Not only those, but that same old Madden and FIFA every year. I really wish that 2K still had the NFL licence, because I remember ESPN NFL 2K5 and how amazing it was for only $20. It even outsold Madden 2005.
     
  7. Avetorian

    Avetorian

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    I guess we'll find out on June 15th
     
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  8. GTboyz

    GTboyz

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    Up to you guys to believe this or not but... I woke up earlier and was browsing facebook when my uncle uploaded 5 photos of the game, status and a link : http://www.zengarage.com.au/2015/05/all-new-need-for-speed/

    Turns out he's one of the consultant for the freaking game......

    Holy schmokesss, i'm so stoked right now !

    The way he said about customization is promising, seeing he's one of the guys that had good sense.

    If you guys from Sydney then you might have heard Zen Garage.
     
  9. Aphelion

    Aphelion

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    That is what reflections are supposed to look like! Every game out right now literally just reflects light, but those 'screenshots' (i doubt they are in game but oh well) actually have the light dissipate and have it look like its reflecting off paint, not a mirror. If they manage to get the in-game lighting looking anything like that, i am going to buy this game, bad or not, just to look at it!
     
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  10. pokemonfan58

    pokemonfan58

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    My reaction to the teaser trailer.
     
  11. Ameer67

    Ameer67 Premium

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    Don't underestimate the Frostbite engine. It could make some reeeeally good looking stuff.
     
  12. Skygrasper550

    Skygrasper550 Premium

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    Great... more reason for me to buy a PS4 before GT7 comes out... :ouch::dunce: And damn, they included the Hakosuka in the game. Now THAT is epic. Only true car enthusiasts and GT-R fan would appreciate that legendary piece of machinery. I bet you that kids would look at it as an old rust bucket.
     
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  13. Aphelion

    Aphelion

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    Yeah, it might, but i don't know...
     
  14. AOS-

    AOS- Premium

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    The amount of camera shaking leads me to believe it's what they're doing to make it difficult to tell whether the render in that trailer has been amped or if it's 100% gameplay + video filters.
     
  15. Grandea GTR

    Grandea GTR

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    inb4 microtransactions from EA.

    On a serious note, that much of customization just like the past games? This is kind of piquing up my interest.
     
  16. pokemonfan58

    pokemonfan58

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    Since this year's Need For Speed game is just going to be called Need For Speed, I'm just going to call the game Need For Speed: Underground 3, or Need For Speed: Los Angeles.
     
  17. Ameer67

    Ameer67 Premium

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    Or just NFS2015...
     
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  18. Sage Ages

    Sage Ages

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    Or just Need for Speed.
     
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  19. Stavingo

    Stavingo

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    Game looks promising, shame it's on next gen but hoping this and a few more games can convince me to move over.

    I left the NFS series after carbon, played Undercover and hated it along and tried Rivals which wasn't too appealing either.

    Hoping for a throwback game :tup:
     
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  20. GTboyz

    GTboyz

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  21. Ameer67

    Ameer67 Premium

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  22. Skygrasper550

    Skygrasper550 Premium

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    I hope the cars would only drift if you threw them into corners way, way, way too fast. I don't like having to drift through every single corner in a race course.

    Undercover was crap. I mean, how can a Dodge Viper SRT10 have better handling than a Mitsubish Lancer Evo X or a Nissan 350Z, or even a :censored: Porsche 911 GT3 RS? C'mon, one of the finest examples of precision German engineering is beaten by a drag monster IN CORNERING?!?! And how is a standard Nissan GT-R faster than a Merc SLR 722? Why is the SLR not in the same league as the McLaren F1?
     
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  23. pokemonfan58

    pokemonfan58

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    Or just Need.
     
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  24. Dan

    Dan Premium

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    I wasn't interested before the game was announced, but now I'm really not.
     
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  25. GTboyz

    GTboyz

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  26. Ameer67

    Ameer67 Premium

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    That's true actually. I forgot that this was NFS because when I hear "countersteer" I usually think of drifting in GT or something. Just wishing for the best at this point.
     
  27. GTboyz

    GTboyz

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    From that footage only i can guarantee it is different, look how the Hakosuka waved in to the racing pack, no way the ol' Criterion physics were like that. I just hope it's not like No Limits.

    Eh, i do enjoy using a stock Chevelle in police pursuit in Undercover.
     
  28. Sage Ages

    Sage Ages

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    Not necessarily. There was very little countersteering involved in those games.
     
  29. Gotbeefboy564

    Gotbeefboy564

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    I hope they won't do the crash cut scenes like in the last two NFS games.
     
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  30. Grandea GTR

    Grandea GTR

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    Crash cut scenes?