Need for speed -THE RUN

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After playing the demo do you think you will...


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and it should to be better cause it's NFS Shift 2 successor.
It actually isn't if you think about it... "Need for Speed" just goes so many different directions at the same time, or rather think of it this way: EA has a couple of different teams, they tell one team to go make simulators (that would be SMS and Shift), they tell another team to go make police chases (Criterion and HP3), and they tell another team to go make this game with a "story", which would be this game... everyone's working at the same time making their own different games, have different release dates, but will go under the same name "Need for Speed".

oh and btw AOS- accept me again please.
Will do, I just haven't been on as of late due to school work.

Datsun was in Shift 2, Mustang was in Shift. El Camino was in Carbon.
And I'm the fanboy? :rolleyes:
fyi, I only have High Stakes, Hot Pursuit 2, Underground and HP3.... that's only 4 out of the what, 20 NFS titles?
 
Finally got SOME races online, did really well for the most part, I dislike how laggy this game gets, throwing traffic around and cars flying about...it's so hectic it's dumb.

I dislike how people can join in during the progression of a playlist because I think that's what's causing me to never get past the intermission screens. If everyone stays put then it's not a problem.

An exploit I just learned of; good for setting faster times, make note of how fast you were traveling past any given checkpoint, and then see if you end up with a higher speed if you had used a reset from there. At times, I found I would be going about 10km/h fast if I used it so I did and I virtually "cut ahead" of the AI.
 
So like most of EAs games the online leader boards are just a joke full of cheated times. Had the same problem with shift 2. In shift it didnt count alot of peoples first lap so autolog times and world and regional autolog records are just a joke. Gotta love EA. :dunce:
 
Datsun was in Shift 2, Mustang was in Shift. El Camino was in Carbon.

Last time I checked the El Camino was a fan-made car in Carbon. Only time it was in a game before the Run is MC3: Remix. And don't get me started on who's the fanboy/girl. At one point I've owned Hot Pursuit 1, High Stakes, Porsche 2000, HP2, U2, Most Wanted, Carbon, ProStreet, Undercover, HP3 and Shift 2. (And I've played Underground 1 and Shift :dopey:)
 
Oh my god, why so short. £43 I spent. :ouch: Here's hoping these challenge series and multiplayer give me some extra fun. :D For what it's worth this game is the business.
 
Oh my god, why so short. £43 I spent. :ouch: Here's hoping these challenge series and multiplayer give me some extra fun. :D For what it's worth this game is the business.
You are going to spend most of your time in Challenge Series beating your friends times, getting new cars and multiplayer to get group objectives, unlocking more cars(and some hidden cars too, at least 3).
 
I play games mostly for single player so it makes me glad I only rented this. Less than 2 hours for the main story? Waaaay to short. Very fun nonetheless! Nice to have a quick orgasm in between the long ones.
 
I want to slap those reviewers.... it takes waaay longer than 2 hours to complete... don't play on easy mode... play on a mode that makes you retry numerous times for being difficult...

I just spent about half an hour trying to make it to the finish line in a short 3 minute sprint on the highway.... try telling me that the game takes 2 hours to beat.

Game duration may be 2 hours, but the driving is tough and extremely unforgiving.
 
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I want to slap those reviewers.... it takes waaay longer than 2 hours to complete... don't play on easy mode... play on a mode that makes you retry numerous times for being difficult...

I just spent about half an hour trying to make it to the finish line in a short 3 minute sprint on the highway.... try telling me that the game takes 2 hours to beat.

Game duration may be 2 hours, but the driving is tough and extremely unforgiving.

Played the regular difficulty. Played through to the end credits, game timer says 1 hour 56 minutes.
 
Played on Hard, waaay too easy.
On another note...anyone think we should get a GTP online play-squad together?
 
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Squad? :lol: I could do it, but I'm always getting stuck in Intermission screens when too many people leave or enter the lobby...it just stops loading at that point.

Having to restart a race 100 times does not mean it has more content.

And the game timer doesn't tell you how long you've had your butt on the couch staring at a television screen.
 
Playing it on a Hard setting that means more restarts does not mean the game is any different. It only increases the chances of you breaking your controller in frustration. Also, I believe the game is scripted from the demo I played, it, will, never, change through multiple playthroughs.
 
I didn't say different, I said you wouldn't be physically playing the game for 2 hours.

Story is short never the less, but that's not all you're going to be playing for anyway so you can't dock the entire game for that. Play some challenge series, unlock more content, play online; these will keep you playing for much much longer.
👍
 
Its not that good of a game to keep me playing. The graphics are fugly, the resets are borderline idiotic and frustrating, I just dont see myself putting Race Injection or FM4 away to play this instead beyond finishing the main stoyr.
 
Squad? :lol: I could do it, but I'm always getting stuck in Intermission screens when too many people leave or enter the lobby...it just stops loading at that point.



And the game timer doesn't tell you how long you've had your butt on the couch staring at a television screen.

I meant to write group. :lol:

Anyways, I've actually been excited to play this since I got home from Uni and then had to play football...that's a VERY good sign.
 
Judging by most of everybody's opinions of The Run, NFS is going downhill. They are catering to the new generation of nfs fans just as AOS said. In my opinion, Most Wanted is still the best. It has a decent plot and good gameplay unlike the new nfs games where the storyline is dumbed down a bit and gameplay is okay ( a bit too easy). What happened to NFS' quality? Curse you EA.
 
I'm not hating this game entirely... I know most of you guys (not you guys in this thread, but people of GTP) go on about how gameplay matters more than graphics (i.e. see F1 2010)... so what happened to that? Why the sudden hate on this? :odd:


I can say that this game has some physics I think no other NFS has ever touched on or showed off as well as this game.
For example, when you're blasting up a hill and reach the crest, if you're going fast enough your car is going to lift off and your wheels aren't going to be gripping the tarmac as hard... when you do that in this game, you actually lose grip, a lot of grip... did past street-racing NFS games do that?

Or what about this: You're traveling down a county single-lane road... you're in a RWD and you put one half of your car in the dirt, what's going to happen? The wheels on the tarmac push forward, and the others drag the car back. What do you get? A car that starts pulling into the dirt... That never happened in HP3, that never happened in HP2 (at least I don't think so)...
 
Jai
Need For Speed was essentially a bucket of crap after Most Wanted..

Carbon was good.
Shift was good.
Nitro/Nitro X was good.
Hot Pursuit 3 was excellent.
Shift 2 Unleashed was excellent.

Its mending itself, maybe Prostreet and Undercover nearly killed NFS, but these NFS games were some of the best.
 
Carbon was almost ridge racer with it's handling, it was for the kiddies. Auto handbrake or something. Played for 2 mins.

I dream of them remaking II and III as one game, all those circuits, all those cars, plus some of today's favourites. No modding, just pick a colour and trans and go (it would be a lighter weight game than today's games, thus enabling a cheaper shelf price, good for both devs and us), back then it seemed like you had to fight to stay on the road, the games seemed designed so that the 'elements' 'Weren't on your side', you drove exotic cars on roads that weren't designed for them, you had to make it work.
They don't even call them exotics anymore.
 
They don't even call them exotics anymore.

Umm, yes they do.
People hate on NFS because it's NFS. I know I was doing it before I let my guard down and bought this. Put it this way, it's better than Underground in terms of physics but no-one will accept that because it hurts their precious nostalgia.
 
People hate on NFS because it's NFS.

This.

You know what would be neat? a HD Collection of the past PS1 titles: HP1, High Stakes, Porsche Unleashed... only problem is that they were done by EA Canada and once PS2 hit the shelves, it was all Black Box.
 
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