Nice graphics but not impressive at all, Drive Club, The Crew 2, GT Sport and many other games still look like this.
Current hardware can't have ray tracing, this footage is from next gen consolesRemember, it's still WIP. And as matrix_gt1 stated above, it's likely running on previous gen's hardware.
Who knows, maybe it'll look a bit better come release day here in 2 months. Myself? I'm content with it... That's just me though.
Current hardware can't have ray tracing, this footage is from next gen consoles
It's ridiculous, it's not even at constant 60fps
I said what i see from this clip, the entire video is not smooth, i was kind to say it's no constant 60fps instead running at 45fps average lolOkay, say this is running on current gen hardware. Where did this FPS concern come from? Because the last I checked, it will be able to run at as constant 60fps, and even have an option for 122fps when its out for next gen consoles.
You don't need uncompressed footage to see how the physic is lolAhh yes the good old, lets judge 4k HDR10+ Ray tracing next gen high fidelity gameplay watching it on, at worst, our sub 1080p phones on a compressed YouTube clip, at best, 4k TV at the max 1440p the video can show without HDR.
In other words, we have no idea what this will actually look like based in a compressed video that isn't even showing the full resolution or HDR range. We can have a good stab that its gonna look beautiful, but realistically we won't know until we see it in action as intended.
You don't need uncompressed footage to see how the physic is lol
There are no physic on mub, splash, or dirt on cars lol
Right now it's like a Current gen game with RT on
I'm not talking about handling physicsAnd I'm not talking about the people trying to decipher an action arcade games physics in a video.
Its also early footage. And I can see plenty of mud and splashes in the videos I've watched and the gameplay I've seen. Just like every Dirt and CMR game since 1998.