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In regards to Sim vs Normal steering I would also recomend using normal steering.
There are a few different opinions on this so I'll give you mine, I feel that Sim steering was designed to remove all aids on the wheel, and normal steering has one aid when you use a wheel, weight transfer. On normal steering you cannot do really fast transitions or weight transfers because the game just won't let it happen, on simulation steering our inputs are fed directly to the physics. Wich means sim steering should be the go to setting when using a wheel but it's not, why? I think there is something wrong with the tyre physics, particularly when trying to countersteer a drift as it becomes overly difficult to recover without making the car violently transition in the oposing direction. Because normal steering puts a damper on rapid weight transfers it makes it feel more realistic with the trade off of not being able to comand rapid transitions anymore.
I asked Aaron (T10Driver) about this over a private message and here is what he had to say;
So to me it sounds like they are not allowed to talk about their 'forza magic' as it's part of their trade secret as to how the game performs so well on a controller. But there is definatley some of this magic still present on the wheel on normal steering (wich as I said earlier I beleive is to do with weight transfer) wich acts as compensation to the overly sensitive nature of the underlying physics.
So in summary, use normal steering until the physics have been looked at by the team and changes have been made.
Edit: I also uploaded a run down of the advanced settings to help better understand what each setting does
There are a few different opinions on this so I'll give you mine, I feel that Sim steering was designed to remove all aids on the wheel, and normal steering has one aid when you use a wheel, weight transfer. On normal steering you cannot do really fast transitions or weight transfers because the game just won't let it happen, on simulation steering our inputs are fed directly to the physics. Wich means sim steering should be the go to setting when using a wheel but it's not, why? I think there is something wrong with the tyre physics, particularly when trying to countersteer a drift as it becomes overly difficult to recover without making the car violently transition in the oposing direction. Because normal steering puts a damper on rapid weight transfers it makes it feel more realistic with the trade off of not being able to comand rapid transitions anymore.
I asked Aaron (T10Driver) about this over a private message and here is what he had to say;
Thanks for the message! As I mentioned in the post in the thread, Normal steering is where a lot of the Forza magic happens. I really can't get into what it does and doesn't do... so I can't get into the difference between normal and sim. Suffice it to say, I'm always looking for ways to improve our physics for both accuracy and drivability and I'll look at this area in the near future.
So to me it sounds like they are not allowed to talk about their 'forza magic' as it's part of their trade secret as to how the game performs so well on a controller. But there is definatley some of this magic still present on the wheel on normal steering (wich as I said earlier I beleive is to do with weight transfer) wich acts as compensation to the overly sensitive nature of the underlying physics.
So in summary, use normal steering until the physics have been looked at by the team and changes have been made.
Edit: I also uploaded a run down of the advanced settings to help better understand what each setting does
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