New KY interviews

  • Thread starter Thread starter Zer0
  • 90 comments
  • 6,439 views
Not enough time to do all the translation as I'm going to sleep, but here's a bit concerning aero parts:

Q: Now, talking about parts, are aero parts going to be present in the game?

A: I really like to do that actually, but it's almost impossible due to the limited performance of PS2. Therefore I might omit that this time. I'm planning something called Paint Shop, which happened to be on the menu shown at the presentation also, although this was not planned to fill the gap. It's not that you'll be able to paint the car in the colors you like, but possibly users will be able to change the design of their license plate according to their likings. This kind of uniqueness is important when you go online.
 
Oh well, he did say the race mods would be back, if he meas thoes when he say's aero parts than thats a little let down. GT4 will still be the best racer ever, thanks for posting that woosoki and welcome to GTP.
 
woosoki
Not enough time to do all the translation as I'm going to sleep, but here's a bit concerning aero parts:

Q: Now, talking about parts, are aero parts going to be present in the game?

A: I really like to do that actually, but it's almost impossible due to the limited performance of PS2. Therefore I might omit that this time. I'm planning something called Paint Shop, which happened to be on the menu shown at the presentation also, although this was not planned to fill the gap. It's not that you'll be able to paint the car in the colors you like, but possibly users will be able to change the design of their license plate according to their likings. This kind of uniqueness is important when you go online.

very vague

oh, and live4speed i know that he might not put in a wet nurbrgring, it just sounds good that he was considering it
 
ssibangse and woosoki, many thanks for the translation.

Did you read that .... 400 laps. KY has more than 60 hours on the Ring. I don't like to be on him in my first online race on the Ring. :)
 
MarcoM
ssibangse and woosoki, many thanks for the translation.

Did you read that .... 400 laps. KY has more than 60 hours on the Ring. I don't like to be on him in my first online race on the Ring. :)
I can take him. :scared:
 
woosoki
Not enough time to do all the translation as I'm going to sleep, but here's a bit concerning aero parts:

Q: Now, talking about parts, are aero parts going to be present in the game?

A: I really like to do that actually, but it's almost impossible due to the limited performance of PS2. Therefore I might omit that this time. I'm planning something called Paint Shop, which happened to be on the menu shown at the presentation also, although this was not planned to fill the gap. It's not that you'll be able to paint the car in the colors you like, but possibly users will be able to change the design of their license plate according to their likings. This kind of uniqueness is important when you go online.

Paintshop, great. 👍

Hey, aren't you from Evo-web?
 
what is TGS exactly? game show? tokyo by chance? did i just answer my own question? 💡 im a genius..........lol
 
heres the second part...

the first couple of questions are about E3.. no new information here

-At E3 you showed us a bunch of icons depicting the functions in the GT mode of the game. Are the list of icons going to be the menu for GT4?

No. it is not the menu, just simply a presentation of options we are trying to implement in the game. We are continuing work on the menu style as to facilitate ease of use in menu surfing.

-There are a bunch of new game modes in the list...

We are not going to be able to implement all those features, but the ones we can implement, we will do it fully and completely.

-Lets talk about some of the icons. First off, in the car arena, there is "safety driving park". Can you desribe this feature? Is this similar to Twin Ring Motegi's "Active Safety Park"?

Yes. This will most likely be implemented. Twin Ring Motegi's space is limited in real life, but in this virtual world, we can develop new and different ideas.

-This seems to be interlinked with the license modes...

We're hoping to differentiate between these two modes.

-And the "drift contest" is new too.

This I wanted to do before also, but I didnt feel the simulation model of the car physics were upto par for drifting until this point. It is imperative that you have a good enough physics model before you implement drifting. This time around we hope we can acheive this.

-This is similar to D-1?

Simply speaking, there will be points awarded for the quality of the drifts.

-The drift contest seems very interesting to me, but it seems that in GT so far, it was hard to hold a drift angle. How are the prospects for drifting in GT4?

Drifting is quite hard to implement in a virutal world because during a drift, the most important information regarding the car's handling comes from beneath the seat, which you feel at your butt. Since there isnt such feedback in a game, it is hard to do drifts. We are looking into this problem and will be implementing aids to give more information to the driver.

-It seems that the GT Force PRO will be needed now more than ever.

Yes. it seems so. I find that it would be hard to drift with the DualShock controller. There is less information given to the driver with the controller than the GTForce Pro. But we will come up with solutions so that even users with DualShock controllers will be able to drift.

-There is an icon called Tuning World, is this the tuning shop?

Yes, this time around we will have the dealer tuning shop, as well as independent shops.

-So, does this mean that we will see actual retail products in the game?

Well, that is what I want to do. I want the user to experience the world of tuning. For example, there will be products that people will be able to differentiate as being from Amuse, or Mine's, etc..

-Will there be aero parts available in the game?

I absolutely want to have aero parts in the game, but with Ps2 hardware limitations, i think it would be very difficult. So i may forgo that option this time. But there is a paint shop, not at which you can repaint your car, but for example where you can change the design of your license plate, change the numbers, the colors, etc. This kind of originality would be important for online competitions.

-I'm curious about the bank and parking icons.

This part we are still working on, so I cant say much. For example the bank would be a place where the user could borrow money to enter races. We put this in so that users wont get frustrated when they cant win races and have no money to buy new cars, upgrades, etc. We have many more ideas, but more on this later (laughs).

-What is the completion rate of the game?

Currently, we have most of the essential elements of the game finished, the courses, cars, and the quality of all these are at a very high level.

-So we can see the game as almost finished?

Almost. Up to date of release, we will add new courses and new cars. Most of our work now focuses on the menu and presentation of the game (laughs).

-So the game wil be released by end year?

Seems like end year (laughs) This fall at TGS we hope to give a more complete presentation of the game, as well as a more definitive release date. We will show a dramatic improvement over GT4 Prologue.
 
im most encouraged by this
"For example the bank would be a place where the user could borrow money to enter races."

this is going to add a measure of realism to the game if it means entering a race will cost credits. races will no longer be entered spuriously, money making races (like red rock valley and the speed twelve) will no longer be feasable. 👍
 
I hope so.

Ssibangse thank you very much for this and the other tranlation. I'm sure everyone here at GTP is grateful.
 
ssibangse
the most important information regarding the car's handling comes from beneath the seat, which you feel at your butt.

-It seems that the GT Force PRO will be needed now more than ever.

Yes. it seems so. I find that it would be hard to drift with the DualShock controller. There is less information given to the driver with the controller than the GTForce Pro. But we will come up with solutions so that even users with DualShock controllers will be able to drift.

:)
Seat of the pants driving is the key to good driving. Whether it is drifting or racing, feedback is essential. You need to feel when the wheels are gripping or sliding...this one goes out to live4speed :) ... see the importance of a decent FF wheel, I am loving the sound of GT4 more and more.

It does say they will come up with a solution for DS2 users, but guys, if you want the real deal...you need a wheel :lol:

Thanks for the translation 👍
 
I've never said a decent FF wheel is'nt important for the best experience, I think it it's very important to full apreciate realstic handling. What I said in the other thread, is that the vast majority of GT4 players will not have the DFP wheel.

I agree the wheel is the best way to go for a game like GT4 but most people won't pay £100 for it, also a lot of GT4 players will be school kids, do you think their parents will want to paty that for it too. As for me I'm getting it the day I get GT4.
 
live4speed
I've never said a decent FF wheel is'nt important for the best experience, I think it it's very important to full apreciate realstic handling. What I said in the other thread, is that the vast majority of GT4 players will not have the DFP wheel.

I agree the wheel is the best way to go for a game like GT4 but most people won't pay £100 for it, also a lot of GT4 players will be school kids, do you think their parents will want to paty that for it too. As for me I'm getting it the day I get GT4.

I was only teasing you :) But I'm glad PD is thinking along the lines of, realistic driving involves a steering wheel.

For sure it is expensive (£89 last time I looked, with pedals)
 
@ ssibangse and Zer0: thanks a lot!

Some good information revealed in that interview. Hopefully TGS will bring the answers to all our remaining questions.
 
woosoki
WE and GT are two of my most favorite games...
Mine too :)


And ssibangse, thanks for translating the second part too. Some important stuff there. 👍
 
FatAssBR
Mine too :)


And ssibangse, thanks for translating the second part too. Some important stuff there. 👍

no prob guys.. i think we'll be getting a lot more info about GT4 in the coming week.. TGS starts on the 24th. :)
 
Good interviews. Thanks.

I am a bit disappointed that the "paint shop" doesn't allow repainting of the cars. That was one of the things I was hoping for.

It also doesn't sound convincing that GT4 will be ready by the end of the year.

Ok I am finished with being Negative. :)
 
Back