NFS shift or GT5 (driving experience)

  • Thread starter Enciah
  • 107 comments
  • 11,811 views

Which is the best (in term of driving experience with wheel)

  • NFS Shift offer best feeling

    Votes: 22 7.9%
  • GT5 offer best feeling

    Votes: 255 92.1%

  • Total voters
    277
184
Enciah
I'm wish have your opinion about these game.

I've got NFS Shift and new GT5 demo. But i can't say which one is the best in term of feeling and driving realism with G25 wheel.

If you have GT5 demo, NFS shift and you are playing with wheel can you tell me witch one is the best (I'm not talking about content, only driving experience)


My opinion:
Surprisingly, GT5 feel less exiting and immerssive with the wheel. NFS shift (with good settings) feel very realistic...and sometime i play NFS shift just to drive, not to improve lap time or continue the game, JUST DRIVING 👍 (This wasn't the case with GT5p)

Please if you had'nt played both games don't vote
 
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I know what I'm talking about, because I have played NFS Shift for a while..
But you just don't feel connected to the ground in that game...
It's just like the car is floating over the tarmac, and the reaction of everything you do isn't realistic..

But with GT5P, and now the GT5 demo.. it's like.. oh god, I'm glad i'm having a wheel.
 
I find Shift isn't that realistic at all. It just feels all wrong.

GT5 Demo is superb, much more like a PC sim which is fantastic. I think PD has done really well with the physics. 👍
 
Comparing NFS: Shift to Gran Turismo is like comparing a Nissan Micra to a Nissan GT-R. The Micra is made to cater for mass market, the GT-R is for enthusiasts.
 
In that case no vote for GT5 will be valid cause I doubt anyone here has played it, since it is NOT OUT YET.

I was talking about the demo of gt5 one car one track, not about content or anything else

I'm surprised being the only one to prefer NFS shift driving feeling to GT5demo's. I don't enderstand...for me NFS shift is just fantastic with setting adjustment, did all of you spend time to adjust all settings one by one??
In GT5 sometime, there is too much understair, the car can't turn anymore and you have to fight with the wheel...even with car like Suzuki swift sport, a little sport car renowned for a very good handling and being easy to drive.

I'm sorry but realistic doesn't mean hard to drive...lots of people tend to forget this
NFS Shift is realy fun and quite realistic with G25 AND good settings (with standard settings the first feeling is just horrible).

For realistic feeling, you need full steering sensibility, 360° (or min i don't remember) only, no 0 point, full acceleration and braking sensibility...and the most important, keep ESP and ABS on (with pro physic), real cars have it and it's much more realistic (and drivable) with!!

Ps: I use to play GTR evo with G25

And i'm am lucky enought to have my car in NFSshift and i really feel the same in front of my tv than in my car (without adrenalin ang G force, just the feeling in my hands)
 
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i like NFS shift, I get to have fun with friends coming over.
Now when I'm alone and have time to focus, GT5 it is.
 
Are you joking me? What an unfair comparison.

I've played both with my G27, and compatibility with SHIfT (well, almost everything with it) is poor, complicated and feels just wrong.

Put it this way, I just have 2 PS3 games, GT5P and SHIfT, I'm selling one of them for being crap and will continue to race the WRS here at GTP ;).
 
Are you joking me? What an unfair comparison.

I've played both with my G27, and compatibility with SHIfT (well, almost everything with it) is poor, complicated and feels just wrong.

Put it this way, I just have 2 PS3 games, GT5P and SHIfT, I'm selling one of them for being crap and will continue to race the WRS here at GTP ;).

G25 and probably G27 standard settings in NFS shift are really bad, but after about one hour of settings adjustment i found very realistic handling and feeling...i'm not jocking :nervous:
And that's why i ask the question about realism here, because in most forums people's mind is "it's a NFS so it's arcade" some of them didn't try or never changed settings...

If some of you have NFS shift and G25, you can try my settings and tell me if i'm becoming senile :scared:

full steering sensibility, 360° (or min i don't remember) only, no 0 point, full acceleration and braking sensibility...and the most important, keep ESP and ABS on (with pro physic)
 
360º it's not realistic..

i have a g25 and i played shift a lot, it's fun, but it's an arcade, it's not a problem of controller settings
 
G25 and probably G27 standard settings in NFS shift are really bad, but after about one hour of settings adjustment i found very realistic handling and feeling...i'm not jocking :nervous:
And that's why i ask the question about realism here, because in most forums people's mind is "it's a NFS so it's arcade" some of them didn't try or never changed settings...

If some of you have NFS shift and G25, you can try my settings and tell me if i'm becoming senile :scared:

Nothing wrong with liking Shift :) But in question of realism, having both games myself, I would have to go for GT.... NFS Shift looks pretty and wants to be taken seriously but it just doesnt make it as a full fledged sim, expecially when you take out the faster cars... There are little things in the physics which are dumbed down and that just holds back the game IMO... I was very excited waiting for Shift, but after playing it for a good amount of hours I realized its not my cup of tea in the end... Looks great, sounds great, customizable, braking is done well with weight transfer but SOMEWHERE in those physics theres something not right... I just cant put my finger exactly on what...

Edit: I think the poll speaks for itself by the way ;)
 
I think even in real life, driving the Suzuki Swift would require some fancy throttle modulation to go around a track fast countering the initiation of understeer. It's probably because we can't feel the G's where 100km feels like 30km, that we are mistaken to believe we can go full throttle all the time in a lower power car when that is just not the case in real life.
I was talking about the demo of gt5 one car one track, not about content or anything else

I'm surprised being the only one to prefer NFS shift driving feeling to GT5demo's. I don't enderstand...for me NFS shift is just fantastic with setting adjustment, did all of you spend time to adjust all settings one by one??
In GT5 sometime, there is too much understair, the car can't turn anymore and you have to fight with the wheel...even with car like Suzuki swift sport, a little sport car renowned for a very good handling and being easy to drive.

I'm sorry but realistic doesn't mean hard to drive...lots of people tend to forget this


And i'm am lucky enought to have my car in NFSshift and i really feel the same in front of my tv than in my car (without adrenalin ang G force, just the feeling in my hands)
 
I regret buying Shift. One of the few games I've ever had that problem with.

For the pure driver's experience, Shift does the exact opposite of what happens in a real car. I've been in cars made for racing and can assure you if you jerked around like Shift makes it appear, you'd be off the track in two seconds. GT's smooth transitions make it rewarding to take control of the car.

If you have control in Shift, you've tamed a beast. If you have control in GT, you've tamed a god.
 
I was talking about the demo of gt5 one car one track, not about content or anything else

I'm surprised being the only one to prefer NFS shift driving feeling to GT5demo's. I don't enderstand...for me NFS shift is just fantastic with setting adjustment, did all of you spend time to adjust all settings one by one??
In GT5 sometime, there is too much understair, the car can't turn anymore and you have to fight with the wheel...even with car like Suzuki swift sport, a little sport car renowned for a very good handling and being easy to drive.

I'm sorry but realistic doesn't mean hard to drive...lots of people tend to forget this


And i'm am lucky enought to have my car in NFSshift and i really feel the same in front of my tv than in my car (without adrenalin ang G force, just the feeling in my hands)
Dude the Swift Sport might be a fun tweaked car, but it still is a small FWD car with some power, in a let's face it, not so good platform (in comparison to a Mini, for example). You can't just stomp the throttle mid-turn and expect the car not to understeer.

And besides, are we comparing Shift to GT5 (basing our opinions on the new demo, since it has GT5's physics engine), or GT5 Prologue?
 
I'm sorry, but people comparing GT to other racing games must be amateurs. I am no fanboy, but there is no game that compares in depth with GT in my opinion and this opinion is so strong you have no idea, so strong that automatically I don't give a thing about other people negative opinions over GT. For me the feel of driving is unparalleled, the atmosphere that music creates, photo-realistic cars and also replays! etc and etc and it has been like this from GT1. I have tried almost all racing games out there including the PC sims and get bored as they start to feel superficial, but I never feel that way of GT. I know you undertand this feeling... there are good games, but there are quite a few games that grabs your interest and that game instantly becomes the best ever experience and that day becomes somewhat very bright and pleasant like a christmass day.

For me those games were GT(all of them), Halo 1(just 1), Metal Gear Solid 2(my first and best experience), Final Fantasy X(also the best FF experience). And recently I enjoyed very much Borderlands, couldn't put it down until I finished it.
 
And besides, are we comparing Shift to GT5 (basing our opinions on the new demo, since it has GT5's physics engine), or GT5 Prologue?

It was about GT5 physic (GT5p or GT5 demo). I have to admit that GT5 demo's physic seem improved; but I can't compare realism with 370Z because I never drive it for real.

And... again, it'snt a joke, NFS shift with specific settings and G25 offer very good feeling, and i think less "borring" than GT5

PS: in term of realism i only mean realistic feeling of the car, speed, handling. Races are just rubbish.
 
It was about GT5 physic (GT5p or GT5 demo). I have to admit that GT5 demo's physic seem improved; but I can't compare realism with 370Z because I never drive it for real.

And... again, it'snt a joke, NFS shift with specific settings and G25 offer very good feeling, and i think less "borring" than GT5

PS: in term of realism i only mean realistic feeling of the car, speed, handling. Races are just rubbish.

Well, I did spend some time tweaking the settings on my G25 in Shift, but the steering always felt kind of vague, like the car was floating, as someone said above.

Speed feels more realistic in GT, to me at least. NFS just overdoes it with all those iffy effects. You just don't get that excessive sense of speed Shift tries to portray when racing along big, wide, tracks.
 
Sounds are awesome in Shift but that's it. The camera is always shaking , the physics are too forgiving, no lift off oversteer with mid-engined cars, the blur is annoying. I play shift from time to time with the new muscle cars (They sound great 👍) and without HUD just for fun but I'm already bored with shift. In GT5P, the physics are way more realist and the graphics are awesome but they lack in the sound department. So for me the best driving experience is GT5P and GT5 Time Trial demo (Just try the stock 370Z on N3). It's way more rewarding to cut milliseconds off your times than smash into other cars.

And yes in Shift it seems like the cars are floating above the road.
 
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