No Man's SkyPS4 

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What are you using for a BIN editor?

I don't know, I'm not the one doing the mods

Also the currently beta experimental branch updates on steam fix the low res render issues as well. and actually make the SSAA4 antialiasing actually do something

Original FXAA + max settings
http://i.cubeupload.com/N61k6P.png

Experimental branch patch - same settings - looks much sharper
http://i.cubeupload.com/wvp3gd.png

details
http://steamcommunity.com/app/275850/discussions/7/360672383121166985/


PC modded screenshot
kHVvJ8X.jpg
 
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Prices have gone up a lot since yesterday for ships. This was after I built the Warp Reactor Sigma. Just tried something out. Logged on to a GTP account and started a new game. I flew to the space station as soon as I could, before building a Hyperdrive. Found a 22 slot ship for under 800,000 Units. Built a Hyperdrive - price for ships went up. so If you want a cheap ship buy it early. Very early.
 
Prices have gone up a lot since yesterday for ships. This was after I built the Warp Reactor Sigma. Just tried something out. Logged on to a GTP account and started a new game. I flew to the space station as soon as I could, before building a Hyperdrive. Found a 22 slot ship for under 800,000 Units. Built a Hyperdrive - price for ships went up. so If you want a cheap ship buy it early. Very early.

In theory you wouldn't even have to buy a ship at all to get max.
Could just go from crash ship to crash ship and upgrade that way.

I am still trying to find an extreme planet again. I had one was on it for a bit then I left since it was very early in game. Now it's like impossible to find one. :/
 
I've only ever found one crashed ship and it might have been one point better than the start ship but it was worse than the pre order ship.

I wish they would add, in an update, a shop on the space stations to buy basic new ships for low cost, then you could build them up yourself.

I'd also like to see an upgrade option for ships like there is for the exosuit, but limited by size of ship so small ship go up to 25, bigger ones 35 and so on.

It would also be nice to be able to transfer over the stuff I've built for my ship to the new one.

Most of all I'd like an option to filter the jump screen so it shows me the places I've been to so I can go back to them if I want to.
 
I am wondering if anyone has more like diamond popups. Than the common Health/Shield/Blue/Yellow/Red and Chests.
They say that they would also show green and purple. (However I have yet to find it.
 
Prices have gone up a lot since yesterday for ships. This was after I built the Warp Reactor Sigma. Just tried something out. Logged on to a GTP account and started a new game. I flew to the space station as soon as I could, before building a Hyperdrive. Found a 22 slot ship for under 800,000 Units. Built a Hyperdrive - price for ships went up. so If you want a cheap ship buy it early. Very early.

Yep I'll second this. Since I did all the hyperdrive upgrades, the other ships have gotten ridiculous. I found a 35 slot ship for 22mil last night, and it didn't even have any of the hyperdrive upgrades. It's gonna be tough to upgrade my ship from here on :(
 
So I'm not sure if the PS4 can do this or not, but is there a way to stream Spotify while playing NMS? The music in the game was OK at first, but I think I need something else to listen to while flying around.
 
So I'm not sure if the PS4 can do this or not, but is there a way to stream Spotify while playing NMS? The music in the game was OK at first, but I think I need something else to listen to while flying around.

I would think so as long as you start spotify first then NMS. Although I haven't tested it so I cannot confirm or deny it.

I finally found an extreme planet, with some Radnox and gravitino balls
So I run out, get some of that, run back in. Sell the balls, keep the other. Rinse and repeat.
 
So I'm not sure if the PS4 can do this or not, but is there a way to stream Spotify while playing NMS? The music in the game was OK at first, but I think I need something else to listen to while flying around.

Yeah, both the media player and Spotify apps will play alongside games. Start up Spotify, put on your playlist or whatever you want to listen to, then hit the PS button to go back to the menu and start up the game. Spotify (or media player) will continue in the background. While you're playing, you can hold the PS button to bring up the quick menu, and in there you can change the music volume of the Spotify music without going out of the game.
 
New nVidia drivers installed, with NMS optimization. I'll give that a go first before I install the PAK.

Conclusion: New Nvidia driver causes intermittent choppiness, and I experienced my first crash.

The 2560x1440 fixed resolution PAK file made no difference. The 1.0x Mulitplier would not allow the game to launch.

After a reboot, might see if I need to roll back the driver or not.
 
I kind of agree with the IGN 6/10 review concerning the downfalls of the game,but id give it 7/10....still the scale of the game and discovery and variation of the planets is mindblowing to me...but there is a tiresome trend in the gameplay under the surface.

Graphics are a mixed bag...some planets can look awesome,while the interior graphics are very bland. I accepted pop-up as part of the way it was made. I cant knock the sound,top notch,great sci fi scores and love the effects like the ship flying and distant creature sounds..they got this part spot-on.

Maybe in years to come this concept can be fully realised,but i think more thought has to go into the game mechanics.
 
New nVidia drivers installed, with NMS optimization. I'll give that a go first before I install the PAK.

Conclusion: New Nvidia driver causes intermittent choppiness, and I experienced my first crash.

The 2560x1440 fixed resolution PAK file made no difference. The 1.0x Mulitplier would not allow the game to launch.

After a reboot, might see if I need to roll back the driver or not.

The new driver doesn't appear to do anything on my end either, both on my laptop (960m) and my desktop (970). Which is not surprising, since all the fixes that matter appear to be in the experimental branch (in Steam) in the game itself. Definitely checking out that one later.

Maybe in years to come this concept can be fully realised,but i think more thought has to go into the game mechanics.
I think the basis is extremely solid in this game, just needs more fluff.
 
With any luck once they've stabilised the game for everyone they will be able to focus on new content/features, I'm hoping it was more of a GTA5 launch before online/early Minecraft situation where we have more to look forward to.
 
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Here is something interesting on the Warpdrive situation. Did it in a quote to save a bit of space.
Also this is as of current. (Experimental patch on PC has it different)
To my knowledge, there are only three upgrades available for your Hyperdrive: Sigma, Tau, and Theta. Installing these upgrades in your ship provides two benefits: 1) You can warp to star systems that require specific warp drive upgrades, and 2) You can warp a greater number of linear light years distance in a single jump. I tested the behavior of these warp drive upgrades. Most results matched my intuition, but a couple surprised me.

I. The Four Star System Categories

As far as warp drives are concerned, there are four categories of star systems. In most cases, you need each individual warp drive upgrade installed to reach the associated category of star system. Here is how this works if you install the warp drives sequentially (i.e., install sigma, then add tau to sigma, then add theta to have all three installed):

  • Default hyperdrive with no upgrades lets you warp to Yellow stars (Class F or G).

  • Sigma upgrade lets you warp to Red stars (Class M or K).

  • Tau upgrade lets you warp to Green stars (Class E).

  • Theta upgrade lets you warp to White/Blue stars (Class O or B).
BUT, If you install a higher-tier upgrade without a lower-tier upgrade, the results can be unexpected.
I suspect this is bugged, to be honest. Here are a couple examples:

  • Tau + Theta Upgrades only (no Sigma) lets you warp to Green and White/Blue stars, but not Red. This is how I'd expect it to work.

  • Theta Upgrade only (no Sigma or Tau) does not let you warp to anything but Yellow stars! That's right, in my testing, I could not warp to White/Blue stars with only the Theta upgrade installed. This is not how I'd expect it to work. Based on comments from those in the latest experimental beta, this behavior may change with the next patch.
If possible, just install all the upgrades you have.

II. Warp Distance Upgrades

Installing warp drive upgrades lets you jump a greater linear light year distance in a single jump. These upgrades add in an intuitive manner, and linking the upgrades on your grid appears to add ~5% bonus to that upgrade per link (I have not tested this detail thoroughly enough to nail down how that bonus is applied). Here are the (approximate) maximum linear light year distances you can jump for each upgrade. I tested each of these combinations by installing that configuration and probing around on the galaxy map.

  • Default Hyperdrive: 100 Light Years

  • Default + Sigma: 300 Light Years

  • Default + Tau: 500 Light Years

  • Default + Theta: 900 Light Years
Combining Upgrades, but NOT connecting them on the grid gives straight-forward results:

  • Default + Sigma + Tau: 700 Light Years

  • Default + Sigma + Theta: 1100 Light Years

  • Default + Tau + Theta: 1300 Light Years

  • Default + Sigma + Tau + Theta: 1500 Light Years
Combining Upgrades and connecting them on the grid gives slight bonuses: (only tested select combinations)

  • Default + Sigma + Tau (with only Sigma + Tau connected): ~735 Light Years

  • Default + Sigma + Tau + Theta (with only Sigma + Tau + Theta connected, and Sigma unfortunately in the middle): ~1600 Light Years
 
YES!! Just found the perfect system. One of the 3 planets has Gravitino balls everywhere, in addition to not-uncommon Emerill around the place. I just run out, pick up some Gravitino balls and run back inside so the Sentinels back off. I mine the Emerill as I see it (one slot of Emerill is worth more than one Gravitino ball, but the balls are a much faster way to earn money). That's not what makes it perfect though, what makes it perfect is that Gravitino balls are worth double their usual value in this system. I have something like 34-36 slots in my suit and a 16 slot ship, I was getting over $1mil every trip down to the planet. I went from $3mil to $5mil in no time at all and decided to trade my 16 slot ship for a 25 slot purchased at $1.8mil.
It's fun when you find a trail of Gravitino balls in nearly a straight line heading out from a shelter. I just keep going and pick up the farthest one first and then as I run back with Sentinels in pursuit I pick up the rest on the way. Man that's got to 🤬 off the Sentinels.:lol:



For crashed ships, this is true. So you will never see a crashed ship with 48 slots if you currently have one with 21. For ships from traders, the bandwidth is bigger (I have a 21-slot ship and I've seen up to 31, for a whopping 14 million units :scared:).

As soon as I bought my new 25 slot ship I saw a 32 slot ship for over $8mil.👍

I've spend 2.7 mil for a 24slot ship i thought it was a bargain but about 20mins later i picked up a distress signal of a crashed ship which had 24 slots .....


Moral of my story ... craft bypass chips until you find a crashed ship they usually have the same amount of slots or even much more .

That's one hell of a rip-off for a 24 slot ship!:scared:

I am wondering if anyone has more like diamond popups. Than the common Health/Shield/Blue/Yellow/Red and Chests.
They say that they would also show green and purple. (However I have yet to find it.

Green resources show up as little white boxes in a grey diamond. I have also yet to see anything to indicate rare purple resources though.

Yep I'll second this. Since I did all the hyperdrive upgrades, the other ships have gotten ridiculous. I found a 35 slot ship for 22mil last night, and it didn't even have any of the hyperdrive upgrades. It's gonna be tough to upgrade my ship from here on :(

So don't upgrade your hyperdrive then if you're working your way towards better ships I take it?
 
Green resources show up as little white boxes in a grey diamond. I have also yet to see anything to indicate rare purple resources though.

The rare purple resources are green ! marks. (Same thing with like those random trade things, like the balls and boxes)

@Mike_grpA I would suggest not even doing any warp drives if you can. (My post would aid in some of that too) Especially if you are upgrading your ship as you can.

Edit: Good thing I found this extreme planet. Sitting in the building right now at 8.6 Sol in extreme weather only 23 or so to go. Can knock this one out and the rest is all progression. With warping and ships.
 
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Here is something interesting on the Warpdrive situation. Did it in a quote to save a bit of space.
Also this is as of current. (Experimental patch on PC has it different)

Yeah, I found tons of tech blueprints early in the game, and once I had a decent looking 25 slot ship, I went on a mission to upgrade it with all the good stuff. I put all three hyperdrive upgrades in next to each other, and I can warp a max of 1600 lightyears in one go (great fuel saver :sly:)

So don't upgrade your hyperdrive then if you're working your way towards better ships I take it?

That'd be my advice. I have maxed out my suit inventory, so I'm not too hard up for space, and I can make do with my 25 slot ship for a while yet. But I may need to upgrade to a much bigger ship later if it gets so hard later on that I need more than 25 upgrades to my ship to handle the space battles. As it is right now, my ship is utterly brutal at space combat, and can take down pirates in a matter of a few seconds each. Some battles with 4 or 6 pirates at a time last less than 30 seconds total. Perhaps when I'm closer to the centre the enemies in space will be harder to kill/do more damage/have a better aim/or all of the above, and if that's the case, I'll then need to save up a metric 🤬 ton of cash to buy a big 40+ slot ship, and then mine all the rare goodies to build the upgrades again.

@Mike_grpA I would suggest not even doing any warp drives if you can. (My post would aid in some of that too) Especially if you are upgrading your ship as you can.

Yeah that would be my advice too mate. As I've said above, my little 25 slot ship will be good enough to last me a fair while yet, and now my suit's maxed out, I don't need the cash for anything, so I'll no doubt save a mint along the way. Long way to go to the centre, dunno how that other dude managed to get there in 30 hours :eek:

Edit: I just did a 1603.7 lightyear warp, so 1600 isn't the exact limit.
 
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Yeah that would be my advice too mate. As I've said above, my little 25 slot ship will be good enough to last me a fair while yet, and now my suit's maxed out, I don't need the cash for anything, so I'll no doubt save a mint along the way. Long way to go to the centre, dunno how that other dude managed to get there in 30 hours :eek:

I think if you don't follow the atlas as much and just go straight to the center I think is what happened.
I kinda started going to the center now and found me an extreme planet with decent suit upgrades right now to just sit in a building and let my survival time increase.
 
I think if you don't follow the atlas as much and just go straight to the center I think is what happened.
I kinda started going to the center now and found me an extreme planet with decent suit upgrades right now to just sit in a building and let my survival time increase.

I only really followed the Atlas for a short while. I think I've been to 4 Atlas interfaces. Other than learning a bunch of words in one go, I don't see the point to them really. Been jumping through black holes and doing big warps ever since (as well as exploring some planets).
 
I only really followed the Atlas for a short while. I think I've been to 4 Atlas interfaces. Other than learning a bunch of words in one go, I don't see the point to them really. Been jumping through black holes and doing big warps ever since (as well as exploring some planets).

I think I was only at 3 atlas.
I went through one black hole.
Been mostly on planets trying to find an extreme one to knock out that survivalist trophies
 
I think I was only at 3 atlas.
I went through one black hole.
Been mostly on planets trying to find an extreme one to knock out that survivalist trophies

Yeah I haven't bothered trying to get trophies, not a trophy hunter personally. Though in saying that, the only ones I am far from getting are the survival and zoology ones. The others I've either got, or am on level 9, without actually trying.
 
Yeah I haven't bothered trying to get trophies, not a trophy hunter personally. Though in saying that, the only ones I am far from getting are the survival and zoology ones. The others I've either got, or am on level 9, without actually trying.

The zoology one is actually easy if you find empty planets. Upload and receive.
Survival is the only one that is the grind and the rest will come naturally.

Edit: Down to 12 sols to go, or about 3 hours left. Not too bad since I am just sitting around.
 
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So, my experience with the experimental branch on Steam (as opposed to the normal game):

- Just as unstable in terms of crashing on startup.
- FPS is slashed in half when enabling 4xAA (which is an indication to me that it's probably not working in the main branch at all, on top of that I don't see a lot of difference between no AA, FXAA or 4xAA, so sticking with FXAA for now)
- Game still looks the same, hardly any notable difference.

So far I'm not impressed by it, so reverting back to the normal game.
 
I guess on reddit there should be like a patch this week, then another one next week. (Although it could mean that patch could be released on Tuesday then a week later it would be another one)

Also some users are reporting that their saves are not working anymore after a certain time.
Unknown if it was PC or PS4. (Didn't say in article)
 
This game seems shockingly similar to the game Out There.

The primary difference is that Out There is a 2D game and has much more emphasis on survival than exploration. It's essentially a space rogue-like. But the meat of NMS's gameplay (i.e. resource mining, acquiring new ships, building new technology, encountering alien life and learning their language word-by-word, a main goal of trying to reach a certain destination) is all there.

I think Out There's the better game, simply because the gameplay concepts seem more focused and better suited for a rogue-like game. In a free-roaming 3D exploration game though, I'd imagine those concepts becoming tedious rather fast. I mean, Minecraft's survival mode is also somewhat tedious for similar reasons... but at least it more than makes up for it by giving the player the ability to build practically anything they want. As far as I can tell, there's no similar hook in NMS's gameplay to make it all worth it... I think it's just the scope and diversity of the game's universe that you play it for. Which is all well and good, I'm personally into that kind of thing. But it's definitely not for everybody... or for most people, I think.
 
The parallels between this and Out There have been mentioned here earlier, the whole way of interacting with aliens/semi-random encounters, language discovery and ship management is almost completely identical. I played Out There quite a lot and loved it because it really nailed the 'less is more' paradigm.

The only difference is that NMS doesn't really punish you for bad mistakes (or anything, really). Permadeath would be a nice addition. :D

Currently, I think NMS is a bit too shallow to remain interesting for a long time (or replay), but really interesting to see where Hello Games will take this. I'll certainly complete a playthrough, but not sure what to do after that (there are technically two questlines and that's it).
 

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