I will admit that I didn't see that, I checked GT5 in their search engine I found very few links, I'm not familiar with the site in the slightest bit, and it seems you need to do a fair bit of digging to get all the news on a particular product.
I was curious so I put "upgrading every week, every month" into Google
Even without mention of GT5, Kaz or PD, the first page of results is all in regard to this.
That being said, ambitions and reality are 2 different things, its clear that is hardly the full quote, who's to say what was omitted not including the words "We will be trying to be" something that would make that a complete sentence, even then if the statement was "Yes we will be delivering weekly updates." the current knowledge about updates is they are trying to do them on a monthly basis.
I didn't google, again I went directly to the site..looked up gt5 and found a handful of articles and then on 2nd glance seen you need to click on small tabs to get access to all the results, so sue me.
Again, no matter what was said, no matter if it came out EXACTLY as intended or if some crucial piece of info is missing the fact remains is it said nothing about weekly patches.
The fact of the matter is this. The current stance on updates is monthly, (I have been looking for this news on GTP but I dont want to read every peice of news right now and the obvious things to search for turned up nothing.) and again that eurogamer quote still says nothing about weekly patches.
Even then it said "upgrading" an upgrade is not an patch, an upgrade could mean MANY things from server improvements, to upgrading code for an upcoming patch, that quote no matter how its looked at says nothing about "weekly patch." So I restate there has been nothing said about weekly patches.
Please please PLEASE find me the word "PATCH" in that statement
Other than increasing the number of servers they have I don't see how they can upgrade anything without it being the game... every change anywhere involves a patch to the game... even if it's to upgrade online features, it still comes with an patch to the game.
And let's play devils advocate... what non patch upgrades have you been seeing?
Seasonal Updates.
The seasonal races were a feature that was released once. You could call it an upgrade. But it's a pretty hefty stretch to consider each weeks races an upgrade in and of themselves.
Seriously... we are starting with denying the source because the site has video game asses on it, then denying the other source because maybe something didn't get quoted, then upgrades and patches aren't the same but then we are going to call each set of seasonal events upgrades?
Come on now![]()
It's like alien conspirators. They just want to believe so badly. The amount of mental gymnastics going on here is astounding.
Yamauchi believes it would be good to have one update every month, although he didn't go so far as to actually set this schedule in stone.
One thing Yamauchi would say with conviction is that Gran Turismo 5 will have online races for B Spec mode. He wouldn't give an exact time frame, but said that this is something he's personally wanted to do.
Along the way, Yamauchi provided some additional hints about some of the updates we can expect in the future.
He said that they'd like to make it so that you'll be able to use the courses you made in the game's course maker mode in online races. This is something that he hopes to implement soon.
Famitsu also asked if plans are in place to redo the game's low fidelity "standard car" models as higher quality "premium car" models. Yamauchi responded in the affirmative. "Among the standard cars are some historical classics, and we plan on remaking them as premium cars. There are currently some cars that have both standard and premium versions. Those are cases where the cars were remade."
Yamauchi did not share a time frame for the changes.
"Monthly Updates" have also been very regular so far, we got 4 of them - although fourth carries an 1.05 number - and fifth is also been officially announced for February. Last time I checked at the calendar, February started 8 hours ago in my country.
Internet should be forbidden.
Where I'm located, it's currently 11:38pm, January 31st. So no update yet. :3
WoW!
Did u really expect weakly patches?
....
It is a perfectly playable game, but just didn't meet the "we need everything NOW!" logic of people these days.
Edit: Ikarys you wanna know how awesome google is? Click your own link to google:
meta google!
If anything it's the developers getting lazy, not the gamers getting impatient.
Someone is impatient.
Well, you're right.Doesn't he kind of have the right to be? I mean damn...
whats wrong with the game as is? gtfo
OK, just because I really can't stand when bunch of misinformed people quote irrelevant sources or tabloid-driven websites where nobody even knows proper English, not even to speak about translation of Japanese.
Here is your first, last and final information, from Kazunori Yamauchi himself, regarding this matter.
You can search whatever you like, argue about anything you like and quote anything you like, but you will not come further than this few very simple and informative sentences via Andriasang from December 2010 issue of Famitsu.
In the world of Japanese game development and Japanese studios, it is the only and last place where you will get correct and acurate information:
Bolded words are probably important.
BTW This thread's title is misleading, inaccurate and full of presumptions.
"Weekly Updates" stands for "event updates" which are regular, they come every Thursday and they have been officially announced inside very core of the game, together with exact dates > check your "News" section and look at the dates inside Seasonal Events section.
"Monthly Updates" have also been very regular so far, we got 4 of them - although fourth carries an 1.05 number - and fifth is also been officially announced for February. Last time I checked at the calendar, February started 8 hours ago in my country.
Internet should be forbidden.
True.
Also, ever since gaming became the mass media it is today, the overall quality of games has deteriorated by quite a bit.
With the rise of what I'd like to refer to as 'the casual gamer', developers realised that quality wasn't very important anymore to get their games sold.
Personally, I think that the more 'hardcore' of a gamer you are, the higher your expectations towards a game. That's why there's so much criticism towards GT5 by long time fans of the franchise. And that's where the demand for patches comes from, in my opinion.
If anything it's the developers getting lazy, not the gamers getting impatient.
First of, a bug free game is one thing. A game that features bad design decisions a completely different case. And, furthermore, a game that features bad design decisions and bugs that are so friggin' obvious to anyone who touches the game looks liek the dev team just skipped on the QA work.You guys can´t compare an old-school game with todays technic and develop standards.
In 1995 you needed maybe two seconds to create a car and a minute to create a track, because they were just blocks out of 4 to 8 polys.
But in todays standards, you need to care about so much stuff within the engine, the physics and the game structure itself, that is get nearly impossible to sell a bug-free game.
Oh joy! Hey, are you happy about having a garage near you so you're not stuck with your brand new car breaking down after driving it for a hundred miles?And a reason for that is a crying community always asking for more and more and more in perfect condition.
You guys should be happy about your internet connection. Without it, you would play the same buggy games you bought.
First of, a bug free game is one thing. A game that features bad design decisions a completely different case. And, furthermore, a game that features bad design decisions and bugs that are so friggin' obvious to anyone who touches the game looks liek the dev team just skipped on the QA work.