Jimjams
Well, regarding texture, I agree. But are you saying GT4's modelling of this is anything more than an "effect" (cosmetic illusion)? Same with the FF. I don't think it provides any meaningful information or realistic behaviour. In fact, one of the super-expensive pro-sim wheels doesn't even do FF because they reckon there is no meaningfully accurate FF simulation on offer at the moment. They'd rather have none than get it wrong. The Carousel is a bit up an over (I know this isn't really what you mean by texture) but the incline and it's edge might as well not be there as far as GT4's cars' response is concerned. I'm just putting these 'effects' into proportion.
Force Feedback is a subject in itself and one that will always divide folk.
However on the issue of the track surface detail in EPR its the sheer lack of almost
any detail at all that I have an issue with, the best example of this is the 'ring. In reality (and I have driven it) for a track its a bump old place and that has a major effect on suspension tuning and the cars balance and handling. Driving it in EPR you would not believe this as the surface has been massively sanitised.
The subject of high speed lift and EPRs lack of it, is a different issue and a major one at that. You get no feeling of reduced steering effect or lift in EPR and it is a major flaw.
Jimjams
Well, I suspect yes, because the track drivers I've spoken to say that balancing with precise throttle control is the key to cornering fast. EPR teaches throttle control and the principles of breaking, changing down, balancing with the throttle *before* turning. GT4 doesn't. The only real behaviour to contend with in GT4 is understeer if you break to late, or the slides which you can't really catch - they seem to be a sub-routine that ignores your inputs once started and you just have to hope to anticipate the snap-back when it comes.
I would not argue that it is
one of the keys to cornering fast, but so are a whole lot of other factors. While I would agree that throttle control is far better in EPR, in that its much more natural to hold a trailing throttle in EPR, I would have to disagree on the other areas.
Both EPR and GT4 are appaling as far as threshold braking go, and neither teach you a thing about changing down and balancing a car before the turn (unless either have a magic heel and toe simulator that I have not come across - and no the MC3 additional pedal does not do this correctly). Additionally EPR allows you to take huge liberties in regard to braking and steering into a corner and the understeer penalties that simple don't occur.
While I would also agree that GT4 is too nasty in regard to being able to correct these issues, EPR does the opposite in that its far to easy (more on that in a moment).
Jimjams
But if you give a novice a powerful car with no traction control and ask for a steady lap of GT4 and EPR, I'd bet they'd make it safely in GT4 but would at some point apply to much throttle and end up sideways/spinning in EPR. This would be a useful education. Conversely, what we've seen with GT4 is a pro driver ploughing off the track (the way everyone does until they know about the understeer issue) when they think they shouldn't have done.
The Tiff understeering off issue could easily be described as another comment that needs more context to be 100% sure of his meaning. For example it could be argued that the loss was as much a result of the lack of real 'feel' that sims develops as anything else. In the real world the first indicator of understeer is not visual, but the change in feel and feedback from the car through the steering and set of your pants. Remove this and no matter how 'real' the recreation, if the driver does not have the cues they normally use to detect a change in balance, then they are going to get caught out.
However your point in regard to GT4 is valid, but so would be the issue in regard to EPR and braking understeer, as Sterling Moss once said 'Slow-in and Fast out, Fast-in and Dead out. Setting the car up correctly for the corner is just as important (and some drivers would argue more important) that fine throttle control on the way out, as the principal desciding factor in corner exit speed is your entry speed.
Jimjams
Seriously, I'm not going to bicker. I wish I still liked GT4; it's much nicer visually/aesthetically. But having spent the time getting 'Golds' comfortably - so that I could get them at will on every license before moving on (with DS2 and DFPro) - I'm completely sure that there is only an arbitrary relationship between how you drive and how fast you are. At one point I travelled down a straight for around 100 yrds sideways in a race car and I wasn't any slower! In EPR, small inputs affect the car's behaviour and your lap time, and you can feel the difference.
Oh dear, I think I've become a fanboy...
And EPR has moments that are just the same.
EPR will let you easily drift an LMP car at speed and recover it with ease, again with no significant loss in speed. Give it a go at Speedopolis.
Additionally the ease at which the Caterham R400 can be drifted is plan rediculous. This is a car in which yes the back end can be made to step out of line, but to hold it out is a totally different ball game. The R400 (and most of the Superlight series) have very short throttle travels and a very short wheelbase. They are notoriously difficult to drift for any serious distance without skill of the highest level, yet in EPR you can initiate, hold and recover a drift with a little practice.
This is arguable no more 'real' that the issues GT4 suffers from, what is true is that it is more 'fun', but thats not the point here.
Simply put I maintain that neither is significantly better than the other, hence the reason I carry quotes praising both in my sig, both have a lot you can learn from and both have a lot that can mislead. And I've spent enough time on tracks and at proving grounds that my comments here are not speculation, but informed opinion.
Hun200kmh
To tell the truth, the only concern I have right now is about an Enthusia sequel.
Now that I 100% agree on and I still take heart from the comment in teh back of the EPR manual (PAL version)
This is not the end. The legend has just begun....Enthusia Professional Racing
Amen to that I say (just do a better job on the tuning next time - 'cos its simplistic rubbish in EPR)
Regards
Scaff