One year and a few days ago...

  • Thread starter Thread starter Wolfe
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viperpilot
i expect, that you've made that test with the cars stock or am i wrong? and the new bettle not RSi?for 300mph i use only the DS2, but even there you can feel the "looseness" of the front tires, if you have to less front-downforce.

viper

The cars were totally stock (running N2 tyres in GT4) and yes it was the new Beetle not the RSi.

👍

Scaff
 
Scaff
Additionally EPR allows you to take huge liberties in regard to braking and steering into a corner and the understeer penalties that simple don't occur.

At the risk of flogging a dead horse...This is the crux of the dispute from my point of view. Generally, if you approach a corner too fast in GT4 you'll understeer. In EPR you'll oversteer. But if you approach at the correct speed in GT4 it's quite hard to get it wrong from then on; you can take huge liberties all the way around from turn-in to exit with steering, breaks, and throttle without any oversteer penalties - even in powerful cars with no traction control. Although, admittedly, in places road contours can throw the car's weight around and cause trouble - which is good.

Conversely, even if you approach at the right racing speed in EPR, you'll still not get around the corner without sliding oversteer unless you get back on the throttle to just the right amount (too little and the rear end is light, too much and the wheels spin), and you need to keep all the inputs (particularly the throttle) controlled all the way around to avoid the rear sliding. And if you do it right, you'll be faster. That is more demanding, more fun, and (imo) more realistic. I get bored, fast, with stamping on the throttle in GT4 once I've got the front turning in. Strictly speaking, GT4's oversteer can cause further problems because (imo) it often seems like it's going to be controllable but strangely persists, and although I acknowledge you're point about Tiff's missing his seat of the pants information in the game, GT4's oversteer catches out experienced sim drivers too.

Scaff
EPR will let you easily drift an LMP car at speed and recover it with ease, again with no significant loss in speed. Give it a go at Speedopolis.

Yes, I readily accept that EPR's drifting and control of the slide is too easy.

Scaff
Additionally the ease at which the Caterham R400 can be drifted is plan rediculous. This is a car in which yes the back end can be made to step out of line, but to hold it out is a totally different ball game. The R400 (and most of the Superlight series) have very short throttle travels and a very short wheelbase. They are notoriously difficult to drift for any serious distance without skill of the highest level, yet in EPR you can initiate, hold and recover a drift with a little practice.


Surprising. I wonder why everyone in the UK runs 'drift days' with Caterhams then(?) They can't just be doing doughnuts surely? I know someone who's got one and I'll try and contact them. But anyway, and since I'm probably now a registered fanboy (despite the heroic attempts by 'my team' to defend my character!) I'll have to point out that I've heard a Caterham driver say that GT4's is nothing like it..so there! :)

Scaff
Amen to that I say (just do a better job on the tuning next time - 'cos its simplistic rubbish in EPR)

I don't do much tuning. My reasoning is that the standard issue models are less likely to exhibit improbably behaviour. A system with just two elements that store energy e.g. 1 spring and 1 mass (or capacitor and inductor - the equations are identical with electrical components) has a transient response to a varying input that would require solving high order differential equations. It ain't going to happen in real-time on a Playstation! So we have a major compromise. Maybe Enthusia's "simplistic" modifications are just to ensure combinations that are known to produce plausible characteristics. I am, of course, just arguing for the sake of it now. :)
 
Jimjams
At the risk of flogging a dead horse...This is the crux of the dispute from my point of view. Generally, if you approach a corner too fast in GT4 you'll understeer. In EPR you'll oversteer. But if you approach at the correct speed in GT4 it's quite hard to get it wrong from then on; you can take huge liberties all the way around from turn-in to exit with steering, breaks, and throttle without any oversteer penalties - even in powerful cars with no traction control. Although, admittedly, in places road contours can throw the car's weight around and cause trouble - which is good.

Conversely, even if you approach at the right racing speed in EPR, you'll still not get around the corner without sliding oversteer unless you get back on the throttle to just the right amount (too little and the rear end is light, too much and the wheels spin), and you need to keep all the inputs (particularly the throttle) controlled all the way around to avoid the rear sliding. And if you do it right, you'll be faster. That is more demanding, more fun, and (imo) more realistic. I get bored, fast, with stamping on the throttle in GT4 once I've got the front turning in. Strictly speaking, GT4's oversteer can cause further problems because (imo) it often seems like it's going to be controllable but strangely persists, and although I acknowledge you're point about Tiff's missing his seat of the pants information in the game, GT4's oversteer catches out experienced sim drivers too.

Couldn't have said it better myself. 👍 This was the point I was trying to make, and this is probably the main thing I have against GT4.

About no lift at high speed in EPR I'm sure you are right Scaff and I agree, but I still think there is some resistance for the car to turn at high speed, or should I say the car lags behind in respons compared to GT4. Atleast for me it seems to be some "sideway" forces at play at high speed.
 
Great posts guys, and I don't disagree with a lot of what has been said, my main point is, and always has been, that both have flaws. I happen to like both (which I see as a plus point for me) and favour neither.

I do enjoy talking about the various issues and strengths of both.

Oh you mentioned this
jim-jams
Generally, if you approach a corner too fast in GT4 you'll understeer. In EPR you'll oversteer[/b] The part that interests me is if you are refering to corner entry here and in which car? As oversteer into a corner due to too fast an approach is a relatively rare occurance

BTW in regard to the Caterham, yes you will find a lot of Caterhams being used at drift days, but I seriously doubt that many of them will be R400 or R500's. Quite a difference in terms of the levels of performance across the Caterham range (however all are damn fast). My comments regarding the difficulty in sustaining a drift in an R400 or R500 were paraphrased from a recent Autocar article on drifting, with the car used as a 'test' of just how good the current D1 champion is. The R500 (in this case) was chosen as one of the cars specifically because it is so damn difficult to hold a sustained drift in.


I also found this is regard to the Caterhams that Autocar use for their drift schools
autcar drift school
Caterham cars specially modified for drifting perfection.

Link - Autocar Drift School



Regards

Scaff
 
viperpilot
nice Caterham..........i bet you wouldn't mind having one Scaff??

viper

However did you guess (maybe my avatar gave it away) LOL.

I am actually currently working on a long term plan to get something of that nature in my garage.

First I have to get my wifes little Fiat out (she wants a bigger car so it might just have to be too big to go in the garage) and then scrap together the funds to get a Locost/Tiger/Dax or something of that nature and then work on it over the winter.

Regards

Scaff
 
Scaff
However did you guess (maybe my avatar gave it away) LOL.

I am actually currently working on a long term plan to get something of that nature in my garage.

First I have to get my wifes little Fiat out (she wants a bigger car so it might just have to be too big to go in the garage) and then scrap together the funds to get a Locost/Tiger/Dax or something of that nature and then work on it over the winter.

Regards

Scaff


[completely off topic and not even Caterham related]
My birthday gift for myself, when I turn 45 (still 4 years away) is a Morgan (probably a 4/4, unless I get a lot richer in the meantime). After some discussion, the mrs. agreed and we have even made a written contract about it (you know how women change their minds, and simply don't understand what REALLY is important for us guys) :D

Anyway, I got this agreement after she finally convinced me not to offer myself a Porsche when I turned 40. With all the reasonable thinking from her at that time, and some negotiation, the Morgan was then settled for five years later.
[/completely off topic and not even Caterham related]
 
nice story Hun200kmh!! i had to laugh a long time about the "contract"-thing....

good luck Scaff for getting your avatar-car 👍 i want to get myself sometimes an old charger to work on.

viper

EDIT: nice new signature Scaff
 
viperpilot
nice story Hun200kmh!! i had to laugh a long time about the "contract"-thing....

good luck Scaff for getting your avatar-car 👍 i want to get myself sometimes an old charger to work on.

viper

EDIT: nice new signature Scaff

Thanks, I thought you would like that 👍

good luck to you as well Hun200kmh (four years is a long time - keep patient).

Scaff
 
One thing I like about this game is how quickly you can modify grid settings. You can set your own grid by selecting that option, and you can even set the specific track you wish to do battle on. Only thing I'm trying to do is not get any black flags while racing in Free Run mode. If you don't get any flags against you, you unlock all the cars you've beaten (granted you win the race with the default difficulty and default laps) and they will be made available in Free Run mode. I recently unlocked (among others) the BMW Mi Procar. Now I have my Nissan R390 GT1 trying to win the McLaren F1 and Audi R8 at Rev City Normal. Only thing worse than trying to be perfect is making sure you don't take a vicious off-course hit. The Speed Effects can be nauseating at times. At the right speed, a head-on crash into a wall at high speed will result in a slowdown of the game followed by a bright flash. It's scary.

Maybe the most beautiful course has to be Pacific Gateway, based on the beautiful city of San Francisco, CA, USA. It's a bright and sunny day when you race that course. The sun even glistens on the water when you make that jump heading down to the view of the Golden Gate Bridge. And for a moment, I almost thought this was Konami's answer to GT's Seattle course with the jumps and tight corners. It's a well-done course.
 
JohnBM01
... If you don't get any flags against you, you unlock all the cars you've beaten (granted you win the race with the default difficulty and default laps) and they will be made available in Free Run mode.

IIRC, your first sentence is correct, but not the one between "()" (I don't know the english name for that). If you finish in the top four you unlock the cars that you've beaten, and not the ones that finished ahead of you.

JohnBM01
Maybe the most beautiful course has to be Pacific Gateway, based on the beautiful city of San Francisco, CA, USA ... And for a moment, I almost thought this was Konami's answer to GT's Seattle course with the jumps and tight corners. It's a well-done course.

My personal favourite is Burgenschlut, both normal and reverse. Pacific Gateway is better than Seattle because of the twisty section where the fluctuations of the road can easily put your car off-balance: I don't like tracks where your car jumps (almost flies, both in Seattle and in Pac Gateway).

Even Steve Mcqueen's Mustang (in "Bullit", one of my fav movies) had a hard time with those jumps, and you can easily hear that they can't be done flat out, like we do in both these games/tracks.
 
Now I just want to talk about some of the tracks. * Burgenschlut is more like a rally course than a road course. It's a unique course at that. The course favors cars that can handle sharply or can powerslide effectively. The track requires awareness and control. * Rev City kind of reminds me of "Helter Skelter" in "Ridge Racer Type 4." The two courses are almost alike in looks and in the general style of the course. * To my knowledge, Enthusia has something GT4 and Forza doesn't have- falling rain. Marco Strada has falling rain for its night race. Wikipedia says the race is based on Venice, Italy. Venice is a nice city no doubt. The course is more like a club circuit in its style. It will still keep advanced racers on their toes. * Victoria Garden reminds me of why I hate courses that have walls on the actual racing course. You have to be careful coming out of the final hairpin that you don't hit those two or three walls or beams supporting the bridge above. I hate those in racing games which have street courses. They can be an excellent tool for aggressive driving or in desperation, but they are just trouble. Its variant, Victoria Road, is tougher while not being difficult. * Route de la Seine is supposed to be based on Paris. Some of you would probably agree that this would be a better Paris course to race than Opera Paris. It's very technical and unforgiving. * Even the best racing games need an oval (not all of them, though). Guess what Speediapolis Ring is based on. I think of Speediapolis Ring as an oval with tough corners. The most unique oval in the world is Pocono where the three decisive corners are like a road course. Braking isn't required unless you have a car that can be risky to send into the corners.

My favorite song I've heard in the game is the theme for Pacific Gateway. I read the title of the song is called "Take no Losers." It is a pretty nice theme. My least favorite is probably the Dragon Range theme. I don't know. I've probbably heard better breakbeat elsewhere. Didn't like the theme too much.
 
It sounds like you're enjoying the game more than you did before, John. :)

Anyway, I agree that the music for Enthusia is hit-or-miss, with some pretty strong hits and some pretty bad misses. :lol: My personal favorites are Route de la Seine and Marco Strada night.
 
Actually, I am, Wolfe2x7. :lol: I've never hated playing Enthusia. The game still has that little extra which keeps you playing. I've gone from being stuck in RIII and taking some rest breaks until I unlocked the Mercedes SLR McLaren in the game. I'm basically undefeated in RII with the SLR McLaren and have it as a Level 8 car (max weight reduction, level 2 power, level 2 tires). Only gripe about the car is that it still has some understeer problems. But other than that, the car is great in the game. My best car before the SLR McLaren was a Nissan Skyline GT-R (???) Nür. A gripe I have is that you can't look behind you unless with your in-car view. One other thing I notice about Enthusia- it rarely slows down. I think people don't give as much credit to this game as people do. One magazine said that Enthusia was "Attack of the Minivans" because of some of the different minivans and SUVs in the game. This game is VERY diverse in cars you can race with. I have a strange addiction to the Mercedes-Benz G500L SUV in Enthusia. The G500L is the least-powerful variant of the G-Class SUV line. It is a boxy vehicle that costs maybe $10K less than a Dodge Viper. It's also a boxy vehicle I'd rather use in a game than a Hummer H2 or H3. You even get the Volkswagen Touareg. Believe me when I say this- Enthusia probably has greater diversity of cars and trucks than GT4 and Forza combined. Well, maybe just more than GT4 since mostly sports cars are the name of the game in Forza. Also believe me when I say that Enthusia has those little touches that break itself from GT4 and Forza. The lighting effects are one example. Notice Speediapolis Ring and how the sun sparkles across some of the glass around the track. GT4 won't give you Enthusia's effects and neither will Forza.

Marco Strada and Route de la Seine have very nice themes to them. Enthusia seems to have more European influence than GT4 does. Whether or not that's a good thing is your call. I guess this Euro feel relates to the music as well. Some of the music is all classical. Note the violin usage in some of the songs, especially the introduction and with Route de la Seine. The more American courses feature rock music since rock is an American tradition here. And could you imagine if Enthusia had its own Photo Mode? It means you could look for wonderful places to take pictures of your car. Since I love San Francisco here in America (I also love Miami and New York City), I could probably take a picture with the Golden Gate Bridge in the distance with Pacific Gateway. I could also have my car positioned at Dragon Range so that I get my car, the track, and the city below. The game is completely underrated and actually isn't a bad game at all. I even gave my Final Verdict by giving the game an 8.00 out of 10.00. Enthusia isn't the best game between GT4 and Forza, but it's the small details that sets it apart from the two games. Forza established itself out of the gate, Enthusia didn't. But does that mean Enthusia was a flop? Absolutely not. Konami has made several racing games in its past as this is their first sim racer. Give them credit because they did a great job. I think only the ones who realize that Enthusia has most of the essentials down like with GT4 and Forza will love the game more than those who think it's crap because it isn't GT4. It takes some time to understand Enthusia. But once you get it down, only thing you have to do is go racing and enjoy winning races. You can do everything from customizing grids*, changing races if you need to*, test drive cars in your collection**, and all that (single asterisk pertains to Free Race Mode and double asterisks pertain to Enthusia Life). Now for some things I didn't know or have special comments on:

---JOHN'S ENTHUSIA NOTES---
* I didn't know the Smart fortwo cabrio was actually rear/RWD rather than what I thought was front/FWD.

* A "grocery getter" you might like is the Nissan Elgrand, since it's RWD.

* The Peugeot 206 WRC is my new rally weapon since it handles better than the Impreza WRC. That makes the 206 WRC one of my favorite rally cars in GT2-4, Colin McRae 2, and maybe some other games I've played. No wonder it's a championship-winning rally car.

* I hated in Raffles that I didn't get the car I wanted. I sometimes kept pressing "X" on the car I wanted. I sometimes just don't get the car. It's almost as if you have to time it right to have a lock on the car you want. But if you don't get it in Enthusia Life, KEEP TRYING!

* There aren't as many same car battles in Enthusia as in GT4. The only chance of me losing some races was to a clone of my car. It was because of this that I was almost un-undefeated at Edge of the Road in Enthusia Life.

* There is probably too many menus when you go looking for cars in Free Run, Time Attack, and Enthusia Life. But you get so many options to narrow down your search. Now imagine if you could have Enthusia's searching of cars for GT4. Food for thought.

* I think a virtual showroom would have been a great idea to know all of the cars in the game without me having to find all of them cold turkey. The Library feature on each of the makes is a very nice deal. I didn't know that Cadillac was once run by a Ford guy until it became GM property.

* Enthusia probably gave Caterham fans something for PD to think about since there is the Caterham with a rag top. Maybe there were too many polygons for the Caterhams that they ended up being "Special Cars" in GT4. Those rag top Caterhams would have been the saving grace to get Caterham fans to go pack racing. And I bet races with Caterhams will be the equivalent of a maxed-out Suzuki GSX-R/4 Concept Car.

* I remember sometime in the past when (then) CART was thinking about having a street course race in San Francisco. I wonder if something like Pacific Gateway would be the course they were thinking of. I tend to like Pacific Gateway more than Seattle Circuit because it's more beautiful (not taking away from Seattle) and a bit more challenging. I grant you, imagine racing Pacific Gateway in Enthusia with the physics and driving dynamics of GT4. If you don't think that sounds like Heaven, then you're not a racing game fan.

* "Who wants to race minivans around a street course?" Well, who wants to race nothing but sports cars all the time and crashing out while at it? Enthusia makes even 60 mph exciting. Who else can give you that?


Replies, comments, questions... go!
 
wow great posts John! 👍 it actually made me want to play enthusia when i was reading them. Enthusia is an awsum game! I love racing on the touge, and u will see my times on the Dragon Rage time rankings thread hehe :)
When i first got enthusia i thought the game lacked the sense of speed, it was hard to judge the corners, but now im just used to it:dopey:
The only thing that i dislike about enthusia is the A.I, its better than GT4 for sure, but still pretty dumb. Like on the touge they slow down before goin onto the bridge, you know on the fastest part of the track before you go into the tunnel.
I love drifting and trying to get as close to the guard rails as possible!
 
As I've said before, Enthusia doesn't blow away GT4 or Forza. I'd probably recommend someone who has a PS2 and an XBOX. You'll be better able to have all three major racing games- GT4, Forza, and Enthusia. Enthusia has those little touches which makes it stand out from its PS2 rival, Gran Turismo 4. My biggest hook were some of the environmental effects. Notice the sun glistening on the water at Pacific Gateway. Notice the sun shining off glass at Speediapolis Ring and Rev City. Take note of the falling rain at the Marco Strada nighttime event. Not to mention all the light-up details at Dragon Range. People likely given a lot less credit to an otherwise good game. Last case of a racing title that was sort of in the middle was "R: Racing Evolution" (a game I have NOT played since its release). At least have some second opinions on Enthusia if you don't like it at first. Don't just write this off as a title that's merely for rental. In fact, you get a strange addiction to the game and want to give it more than a test drive. PLEASE don't play the expectations card. I always tell people- let the game come to you, not let expectations drive your interest for a game. Give yourself a chance to understand Enthusia for what it is. It takes some getting used to, especially if you're a GT or Forza fan. But it isn't like the game is completely hard to understand or figure out. To put the game in a lighter sense, it's Gran Turismo 4, only different and much cheaper (assuming the price before the Greatest Hit status for GT4). I probably wouldn't be surprised if Enthusia sold for much less. Cheapest I've seen it sold was $8.99 at Hollywood Video's GameCrazy if you had that MVP deal. I don't know if Hollywood Video is a nationwide deal, so I won't get too much more into detail.

I am considering a GT5 discussion concerning Enthusia elements. Some keys are made by Michael-GT. I'll see what I can do to offer PD maybe learning from Enthusia elements. Between "A+" through "F," what grade would you give Konami in their Enthusia effort and in trying to get a piece of the sim racer pie?
 
JohnBM01
PLEASE don't play the expectations card. I always tell people- let the game come to you, not let expectations drive your interest for a game.

Yeah cuz if you get your hopes up about a game you end up with SRS.....LMAO :lol:

Sorry, couldn't resist. Love this game. And you make some damn fine posts. 👍
 
The first time I tried Enthusia, I really didn't click with it. Infact I drove a few races and ended up almost hating it. Ended up giving it away to a mate. Anyway I saw it in the local Game store last week so figured what the hell, got another copy, and can't get enough of it. Now I've spent enough time getting used to it I love it, really good fun, although the AI aren't very challenging, you can "construct" a fun race with the free race mode. Still better AI than GT4. Driving Revolution mode was suprisingly fun as well, took a few tries to get some of the S's. Espically since I have no shift paddles (DFP modded with a real racing wheel, homemade adapter).

I really hope they've kept some of the Enthusia team together for a sequel on a next gen console. Enthusia ain't perfect and far from it, but its good fun and thats what matters.

Although the music..whoever arranged that deserves to be shot, the engine noises make up for it though.
 
I turned off the music the day i got it haha.
Yeah the custom race is great, usually i absolutley whoop the other cars, so i usually challenge myself by putting faster car while i use a slower car.
At first i hated enthusia, but it was probably the last copy i would see and my brother got it for me haha, so i persisted with it and now i love it!
 
Yeah, but the thing about your claim, Monteclaro, is that you can't get new cars if you just replace the field with cars you already own in Free Run mode. You have to do well in a race without getting black flags in order to win all the cars you've beaten if you don't have them already. What I would have liked is if you could come up with specific "Favorites" lists of races you want to compete in. Let's say you wanted a race series featuring only the Smart fortwo Cabrio (I did this once). You would be able to make up a predetermined list of cars to use. I think my only complaint about Free Run is that there are too many menus and confirmation deals. You know you want to race a certain track and choose a certain car. The extra menus may be too many in your attempt in enjoying Enthusia racing action.

And about the music... at least it's better than the music included with Forza (even despite you can come up with a custom playlist). There is a musical soundtrack with Enthusia that you can get online. I'm not trying to advertise. I'm just saying there's a CD soundtrack to Enthusia if you like the music.
 
Ive got almost all the cars JohnBM01, hehe so thats why i like changing the grid. What i love about this game too is that the cars are really close in speed and handling, i can keep up with some off the A class cars with C class cars even beat them with ease.
I dont really mind the music really, i just like hearing the engine and the turbos hehe. The sound effects are top notch!
 
I made it to R1. One of the tracks I've unlocked was Lowenseering. This track is pretty awesome. It sort of reminds me of a mix of Grand Valley Speedway and High Speed Ring, only longer than Grand Valley. This track really screams F1 course in the way it's designed. The easiest part is the speedy banked part of the track. Everything else are your worst fears brought to life. Only track more intimidating than this course is the Nürburgring Nordschleife which I'll (sadly) have to deal with in R1. The music for Lowenseering kind of sounds like you're about to enter a vicious fight over a hardened champion. Going in the Normal direction, the final chicane before the Start/Finish straight kind of reminds me of Eau Rouge, only uphill. This track is more like a homologation of different circuits from Gran Turismo and real life courses not found in Gran Turismo games. This is a wicked challenge. If this track was in GT4, I wouldn't be surprised to see a Formula GT or GT World Championship event at that course.

I also experienced my first look at Wintertraum. Beautiful course... just challenging. The European scenery is very nice. The impression I get is that the track is almost in a setting in which it's almost time for Santa Claus to roam the skies giving away presents to good kids (maybe even copies of Enthusia (cheap plug)) and coal for the bad kids.

My first maxed-out car was the Mercedes SLR McLaren, in which I've dominated most of RIII and RII with. I want to try to max out the Ford GT. The Ford GT seems to have a lot less of an understeer issue (I run the driver assist thing at Recommended, and ESC and TCS are active for the SLR McLaren under Recommended). I turned off the ESC for the SLR McLaren and able to throw the car around in the turns better. It still has severe understeer problems especially at Speediapolis Ring. I'm probably the only one out of five other chumps to do moderate to heavy braking after blasting down the two straights. Had the oval been something like California or Charlotte, I probably wouldn't do such braking with this car under Enthusia's driving model. Plus, I'd have higher banks to ride the car on to move effectively.

I actually think Enthusia is an underrated game. I often wish that I could purchase parts to modify the car, maybe wish for some racing modifications... most of the stuff we're used to in games like GT and Forza. But you know what? That's okay. This game still gets the essentials down and is actually a pretty nice challenge as long as you open yourself up to this challenge. I think Konami did a great job with this game. It still has work to do if it wants to just completely topple GT and Forza. I think Enthusia should stick to one-upping Gran Turismo since these are two exclusive PS2 games. This game is still a worthy alternative. I noted 2005 as being the "Year of the Racing Game." The basis of this claim is on GT4, Enthusia, and Forza all being released in the same year. This is where we've staged GT4 vs. Forza, GT4 vs. Enthusia, and of course... GT4 vs. Enthusia vs. Forza. So maybe Enthusia wasn't really one to actually take on GT4 and have more people pick up Enthusia instead of GT4. We all have learned something for those who have GT4 and Enthusia. Sometimes, the less-favored option can still as satisfying as the most-favored option. If you've read ANYTHING I've typed on GTPlanet about Enthusia, you'll know that Enthusia has done some things and carried certain features not even GT4 and/or Forza has. An example is falling precipication on tracks. Another example is simply the lovely lighting of tracks. Race Marco Strada at night or do Dragon Range. You'll note just how things light up with your car. Marco Strada's night race in the rain is a lovely sight with the falling rain and illuminative lighting. I may even be inclined to say it's lovlier than Special Stage Route 5 Wet in GT3. Race around Marco Strada's night race. I almost wished there could have been dry and wet racing around Marco Strada at night much like Enthusia's Tsukuba. But all you get is daytime with sunshine and nighttime with rain. The lighting effects carry into the sun effects. Pacific Gateway offers a wonderful amount of sun splashing for your eyes. Note the sun's brightness reflecting on the water as you see the mountains and the lovely Golden Gate Bridge in the distance. But also notice the sun beating down on the track while you're racing around the course. See? This game has some features that make it unique from their franchise counterparts. It's why I gave the game a 8.00 score on the basis that this game is still solid even if not up to GT4 and Forza standards. The game is actually beautiful and is more of a different take on the GT4 and Forza styles of sim racing games. I cant stress this enough- play the game if you haven't already. It isn't impressive, but it could actually surprise you. Off your bums now, people!
 
JohnBM01
I made it to R1. One of the tracks I've unlocked was Lowenseering. This track is pretty awesome (...) Going in the Normal direction, the final chicane before the Start/Finish straight kind of reminds me of Eau Rouge, only uphill.

Eau Rouge is the beggining of the section that continues uphill to Radillon, right? Because I always thought that this section of Loewenseering was a mirror image of the "Radillon" (uphill left-right in the game; uphill right-left in Spa).

I consider Loewenseering one of the best fantasy tracks I've known in racing games. I got to know it ... intensively ... in level 17 of Driving Revolution (to get "S" in lvl 17/stage 4 is only a litle easier than Mission 34 in GT4).

John, how are you progressing in the game? I take it you're doing a mix of EL, DR and FR, all at the same time, and I strongly recommend you to finish DR in order to get to know the circuits and experience different cars. One thing you know already about Enthusia is that each car feels and behaves very differently from others.

One other thing I thought about while reading your post is that you are doing EL with very powerful cars, and that will make it very hard to achieve the top spots in the EL ranking, because your wins won't reward you that much (you'll always get low odds, and the points you get in each race are multiplied by the odds given to your car).
 
I am doing a variety of events. As far as Enthusia Life is going and as powerful as the Ford GT is, I still think I'm somewhat of an underdog. A hard race at a hard track would normally mean that I'm looking for a race I know I can win. So if the hardest race is a Realsports race at Victoria Road Reverse with 6 Laps, I go to a race I know I can win. An example could be a two-lap race at Pacific Gateway or a High-Speed Battle at Speediapolis Ring. I usually just Rest if there's a race I know I'm going to lose all my Enthu Points. I tried to win races with the Caterham, but if only I could better control the Caterham by giving it a better setup, I would be king. R1 is mostly a sports car showcase. I certainly know I'm not going to knock off an SLR with a Skyline on a fast course. The Dauer Bugatti EB110 is a horrible car in the game. I can't really take control of it. Sad, considering this is a 4WD car.

Stupid as this may sound, I'm not comfortable in Enthusia being behind. The AI racers can be pretty smart. They'll find another way to pass you even if they have to mess up their own car in the process. One time, some idiot whacked me in the back and I was out of Enthu Points. At that point, I know I can drive like a jackass because I still want to win even if I'm not going to be able to race the next week. As far as odds go, one of the biggest "gimme" races was at Dragon Range when my SLR was given HIGHER odds of winning over an NSX. I love the NSX, but this was just about a no contest. I think I got rankings increased by 32 after this race. I was still in RII.

But again, I still think I'm an underdog even with this Ford GT. So that's why I hope to get this car up to a spec in which I can feel comfortable taking this out to the track. I'll even try to land some more cool cars.
 
More Enthusia talk. There seems to be four tracks I've done horribly at: Pacific Gateway Reverse, Burgenschlucht Reverse, Wintertraum Normal, and Nürburgring Nordschleife. In RI, I have about a four or five race losing streak at Wintertraum. I finished only once at Wintertraum, and retired the other times. I am still undefeated at Pacific Gateway Normal and Edge of the Road. * Pacific Gateway... I've been singing its praises since unlocking it. It's such a beautiful recreation of my favorite West Coast city, San Francisco. Race the course in reverse, and it's a nightmare. The twisty sections of Pacific Gateway really sets itself apart from its rival (I guess you can call it that) Seattle Circuit in the GT series. I usually keep racing the track imagining, "could this have been a GT course?" It has that sort of look and feel. If this WAS a GT course, you bet that pit stops would be crucial as would a properly-modified car. There are hills and tough turns especially at the second half of the course from the normal direction. * Wintertraum is a beautiful track. This course is a rather tough one. Its compact length means you won't have to crash and smash as much. It's a crazy deal. Easy does it around here. Marco Strada in the rain isn't as difficult, but Wintertraum could be pretty difficult. Rain and snow are two different animals. * Lowenseering is a nice challenge. The course seems to blend a great number of turns and sections from real race courses and sort of has a feel of being its own Grand Valley. I like this course since it's challenging, but actually a manageable challenge (at least for me). That final chicane in the track's Normal direction is like Eau Rouge, just that it's a right turn. The northeastern end of the course has banking that would make even the most discriminating NASCAR fan happy. The southern end of the course features a tight hairpin which is REALLY like Grand Valley's hairpin which almost has you going down to first gear in trying to clear the corner. The western end of the course has a little of the classic Fuji (before Herman Tilke f:censored:ed up the configuration) with the sweeping right corner. Lowseering is just about the ultimate challenge, fictional track or not. * Now to non-fiction. The Nürburgring Nordschleife is called Green Hell. Paradise. Heaven. I recently gave it my own name for it- the Nürburgring Nightmare. Lord knows I'm not the biggest fanatic of this course. My fondest memories of the course is that I lose Enthu Points much like Michael Jackson loses sanity.

The best rally car I've used is the Peugeot 206 Rally Car. It is a fantastic car with exceptional handling. Rally race events are easier to handle with the 206 WRC. It was a great car as soon as I unlocked it in Free Race mode. Now Enthusia gamers can know why the 206 WRC was such a slippery and sensational rally car. Makes the 307 WRC look [more] like crap now, does it? The Mitsubishi Pajero Dakar racer can be a pretty capable race machine. Maybe not as fast as agile, but you have to admit. It does seem pretty cool to ride in a BIG race car or truck and win in off-road and tarmac rally events. I might even say it's a great beginner's rally machine, but only because it isn't as fast as its much lighter counterparts. I'm going to try to unlock that Nissan Pickup Rally Raid Truck to see how that would do.

In Driving Revolution, I've cleared the first six levels with "S" grades for each one. That brings my "S" count to 26 (2 in Levels 7-9 plus all "S" grades for the first 24 stages) as of 6:56 PM CDT. I cashed in a few more "S" grades including the one-lap deal at Tsukuba Dry Normal. So I've cleared Levels 1 through 8.
 
I bought Enthusia in early January. Still playing it today ^^

OK, OK, so I took a few months off from it, but if I come back to it, pick it up again and still enjoy it that's a good thing.

I like Enthusia just because it's different. It's a game where you're encouraged to try things, to give yourself a challenge. I hardly ever drive the fast car, except maybe when my ranking is crashing anyway.

The Estima Hybrid is one of the best cars in the game to me. It's not uber-fast, it's only a minivan and it's class E. But what other minivan can wipe the floor with a Miata? (it was at Wintertraum, fyi) That just puts the biggest smile on my face.

And of course the F-class cars, the Fiat 500, Subaru 360, etc. Those are really a challenge - it's funny when I feel all proud of myself for beating a big old bad Toyota Vitz :lol:

The tracks and the music are good - Pacific Gateway, of course, since I live in California. I like Lowenseering too - it's a good challenge, but I've always found it fun for some reason.
 
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