Played the GT4 E3 demo today - Impressions inside

  • Thread starter Thread starter jizzmirk
  • 158 comments
  • 9,414 views
Messages
387
Messages
Snaykinn
Messages
Snaykinn
Hey folks,

Well, Day 1 of E3 has come and gone and I just wanted to drop a thread discussing my thoughts on playing the demo today.

Well, you can bet your bottom dollar that I'll be playing again tomorrow. I didn't get too much face time with the game (compared to the all the time that I spent at the show), but that will come soon enough. For example, I don't remember exactly how many cars that I was able to choose from or I don't remember exactly what tracks were playable - which shouldn't be a problem since there is a ton of coverage on the game. But I wanted to give you sort of a grassroots opinion of my experience.

First off, I did feel a little guilty considering that there were others waiting to play and I spent a good 15 minutes with it. I started with a short guided demo of the photo-op side of the game. Kinda cool, but not really my cup of tea. Kudos for putting it in the game, but I really don't see me putting too much face time into that aspect (compared to actually racing). The picture quality was nothing short of amazing - hi-res digital postcard sized printouts look as if they're professionally printed. I got a couple of samples in-hand. It's a time-passer for me, but I could easily see that it could easily engross others with the breadth options and output available.

After my samples and demo I scooted over to an adjacent demo kiosk with someone running on what I thought was the Piazza course. After he finished I hopped on. I should mention that I was on stand up Dual Shock kiosk. I know there was a row of sit down Driving Force Pro stations, but I didn't see if they had any stand up DFP kiosks. I don't recall if I picked the course first or picked the car first. All I know is that I had to make up my mind: run the N'Ring or flash my "skillz" with one of the GT4 Prologue courses. I chose the former - I mean, who would pass up to see Yamauchi-san and team's version of that killer German track.

I believe that I spent a good five minutes trying to pick a car. They had three options above for cars and in the main bulk of the screen had logos represent each of the car makes available. First I tried the upper catagory for new and concept cars. I back out and decided to look at my favorite makes: Saleen, Ford, Shelby, Nissan, Mitsubishi, and Subaru. My final selection was the Shelby Cobra.

So there it was, the Shelby Cobra and the 'Ring. Best of all - the Cobra was top-down baby. Driver visible and animated and all. My first observation was that of the track. I've seen pictures and video of the Ring and I have to say that the GT version of the Ring looks really thin. It seemed as if the track barely had room for two cars to run side by side. I really can't cast judgement there because I have never been to the Ring and I have yet to see any direct comparison of the game's version and the real thing.

Next up - driving feel. Felt good, what more do I need to say? OK, OK. Here you go...I experience the 2 jumps somewhere along my run - first time in recollection where I completely lost contact with the ground on a tarmac course. Other than that, I also felt that the driving was a bit "touchy." I assuming this was a Dual Shock quirk and not the game. I say that because the steering was a whole lot more sensitive that what I've played at home for GT3 and GT4P. The response and feel where great - very easy to pick up and drive. I didn't really need to adjust much (in terms of driving style) outside of being a lot more ginger with the thumbsticks (yes, right analog stick gas and brake are back).

Lastly - drifting. I know drifting is a love-hate thing for many GT drivers out there. While I do drift (simply because it's breathed new life into my GT3 playtime), it's not something that I've devoted a lot of time in perfecting. With that said, I'm far from bad - but I've seen a whole lot of people here that can drift better than I. I was amused at impressing some onlookers with a chain drift in that Cobra. Now that I'm mentioning it, I do remember a lack of wheelsmoke (whether it was completely missing or just underused is unkown at this point).

Tomorrow (actually later today as I type this), I'm going to try again - along with going to try to play the PSP, and Forza Motorsport and bunch of other crap that I missed today. Which brings me to another point....

I had mentioned a long time ago that I was going and I'd be willing to check out some games that some of you want a closer look at. So I will do my best to get to some of those games. I've already played Enthusia Racing, SRS (sat in an actual R34 while I was waiting to play that), Taiko Drum Master, Donkey Conga, Ratchet and Clank 3, Rumble Roses, Front Mission 4, sat in on the HL2 showing. All in all, that actually doesn't sound like much. But I've got a few friends in the industry that are spread around and E3 is a great time to meet up with those friends and catch up on old times.

So there you have - my apologies for the long read (if you've made it this far).
 
Come on now, Jizzmirk. All the b*tching about long posts is on me.

But skimming through most of it, no offense, but all I care about is GT4 right now. And I'm sure that racing with the top down will be a fun experience. If you have long hair and no helmet, your hair will fly in the wind.

But, November isn't TOO long of a wait. It just means... maybe 6 more months. Who knows? The game may make it before Thanksgiving. I'll probably be watching some NFL action that day, and then maybe some Smackdown! or college football afterwards.
 
Originally posted by JohnBM01

But, November isn't TOO long of a wait.

Yes it is, must pre-order the Japanese version. Ooooooooooo. Err that was meant to be a zombie noise.

Nice to see jizzmirk showing off his mad tyte driftin skillz on the Nurb. :D
 
Could you also check Full Spectrum Warrior (take it as a last priority, game is coming in 3 weeks)
Who else here is planning in getting a Japanese ps2?
 
Sorry about that guys...maybe I should have just wrote:

I like...was really fun...want to play again and again!

Yeah - I'll make a trip over to THQ and see what they got on FSW.
 
Yes, the Nurburgring is really quite narrow, and since PD is saying they replicated the track to within 15mm of the real thing, it sounds good. Did you even finish a lap? :D I would definitely have picked the Ring myself, it's amazing. We still have no footage of it ... :( Can't wait to see it! Next track I would try is Amalfi/Capri.

When you stopped, could you also see a bit of replay on the Ring? There were some great BMWs in the game, I would try one of those, maybe an old one or the ETCC or GTR car, or a Saleen S7, or that wicked Mercedes C9 or or or :D

Why am I not there? :banghead: :rolleyes: Next year I will be, probably. :trouble:
 
I forgot to write about that. The Cobra was a monster to drive correctly. I forgot to talk about braking - it seems better implemented now. I could no longer go full braking while maintaining control (just like how you shouldn't slam the brakes in real driving) so I spent a lot of time trying to reign in the car.

All in all, it took me just about 10 minutes to complete ONE lap. :O I didn't stay on to do another one and while the prospect of staying on that machine for damn near 30 minutes would have been great, I wanted to give others a chance.
 
San Marco: since you drove that course, what can you tell us about its locale and does it go through the Piazza, as shown in the sample Renault-Maxi Photo Mode picture?

Can you try to confirm any other unknown/suspected new courses?

Any word on Prologue for US/Canada?

I'd like to hear feedback (private, if necessary) on the Taiko drumming game, as MissGT is a taiko drummer.

Thanks for sharing.

Cheers,

MasterGT
 
Thanks for the info about the FSW, last question......

Would you be able to head over to Konami and ask if the devolopment team of Winning Eleven series is working on the soccer game for the psp...
Cheers
 
He say's he raced on the Nurb in the first post. From what he say's it sounds right.
 
I've just read the article. A thing just popped into my head.

Are there 60 car manufacturers?

Or are the counting tyre firms, accessory manufacturers etc.


EDIT Sorry, posted this on the wrong thread.:O
 
PD has already confirmed that there will be around 80 car manufacturers including marques that are no longer around.
 
Ferrari and porsche are offically not making it, according to the ign impression but that's cool. I wonder if PD can get Mclaren.

Read this from ign
"The display also has the assist triangle, tach and speedo but features something entirely new. It wasn't given a name and it wasn't mentioned in the press conference, but we're 100-percent sure it's a lateral G meter. This horizontal meter had a small dot that would move left and right, displaying up to 2Gs in either direction. Genius, it's pure genius and this is how Kazunori-san will get players to understand gravity without your ass sliding in a bucket seat. This will be extremely useful for some of the drift competitions."
 
Uhh, isn't the Fina McLaren F1 GTR confirmed for GT4? If so, DON'T WORRY ABOUT IT!!! McLaren is in the house for GT4. To say that for a game that has fewer cars than Bob Barker's age (meaning, 80 manufacturers, but Barker's still kicking) and not have McLaren, that's a shame. I think McLaren will DEFINITELY be in the game for one big reason- historically significant cars. The McLaren is (and still is) the most powerful and most capable street-legal supercar in the world. While the Ferrari Enzo want to try as they may, the McLaren F1 proven itself, and it would be a DAMNED shame to not have GT4 with McLaren. So Cobra, don't worry about it. Rejoice! Give me a smiley face for McLaren!
 
jizzmirk, more than 2 cars could run the Nurb? I hope can race it like other tracks, with 6 cars on it :D
I wonder why there hasnt been any info on the pit crew.
 
I doubt they'll get McLaren as a brand but I'll just be happy if the BMW F1 makes it into the final game.
 
The McLaren CanAm cars are much more historically important than the F1. It is afterall how Bruce McLaren made his name.
 
Not sure about that, the success of the F1 on the road provides more importance, and it has had over a decade of dominance that started at the fall of the supercar and i still going now when the supercar war is back in full flight, thats pretty important historically and in 20 years time how much do you want to bet which is remebered the most?
 
Originally posted by JohnBM01
The McLaren is (and still is) the most powerful and most capable street-legal supercar in the world.
Not true, it's still technically the most capable, but it's not the most powerfull and it's not the fastest accelerating car either, also it's not the best in slalom tests and I do belive that although the Enzo is not as fast in top speed or to 60 it has recorded faster lap times than the F1 on variouse circuits, howeve the F1 is still officialy the fastest as it's top speed run has only ever been beaten in tuned cars, non-production cars or it wasn't recorded officially.
 
I wonder, thers at least another 300+ cars to be shown in game yet before the full number of cars in shown, what we've seen here is less than 50% judging by KY's comment that GT4 will have more cars than any previouse GT game so that means 600+ (GT2's number was in the 590's).
 
Granturisomwolrd.com says exactly 600. But thats prolly just a guess.
For the people saying cars are missing they really did not excpect to see every single car did they :odd:

The Sauber C9 and the Nissan R89C have me exited. Now where oh were is the 956 :)
 
They have me exited too, it makes me think of the other possibilities, but I would've preferred the C11 to the C9 but I'm still happy it's in.
 
Back