dr_slump
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I know, but like I said we'll never see PS4 games running at 120fps.I'm referring to "true" 120hz being outputted via a PC graphics card with which you can run any game on a "true" 120hz monitor in 2D.
Too bad.LCD Televisions create 120hz/240hz or even 480hz with post-processing techniques, creating a very fluid picture for films, but of course this creates a very noticable input lag in gaming (which is why TV sets have a gaming mode to reduce lag).
That's not how it works. If you display the exact same picture two times instead of once it's not going to change anything. Go and look up how motion interpolation works to reduce judder and ghosting/bluring (although modern LCDs do not show any noticeable blur anymore).So there are several monitors on the market that accept true 120hz signal and if the PS4 outputs at 120hz, even it "only" reaches 60fps, there is still a significant improvement in fast motion fluidity... most PC gamers a noticed a definite difference and these monitors really shine if you have a PC capable of going well beyond 60fps...
Downside is the appearance of visual artifacts and soap effects, more or less visual depending on the used TV due to this interpolation feature.
Doubling the exact same frames doesn't do anything. It's always a mathematical process needed which attempts to figure out the middle ground. Do it on a TV and you get input lag. Do as alternative increase the fps processing to 120Hz on a console... no forget it, it will never happen on the PS4. Do interpolation as post-processing on the console... you don't really expect that to happen? I mean, we don't even get interpolation for native 30fps to 60Hz sources (in games, don't know about movies).
And I'm wondering if you can see any blur or judder when watching natively running 60Hz. Take a strong pc which easily hits 60fps, limit framerate (use v-sync if you want) to 60fps and then tell me if you see any blur or judder. (You surely won't see any judder nor will you see any noticeable blur on a modern halfway decent LCD TV).I was just wondering about this... lol, I don't see why they wouldn't allow this unless it has a significant impact on how the PS4 architecture can operate... but 3D shoundn't be any less of a strain.
Shouldn't be any less of a strain? Now, I don't really see what you're trying to say with this... ehm...
3D does have a significant impact on the performance of games. Expecting a PS4 game to run in 3D mode at 120Hz is an a hundred times more ridiculous task than for normal in 2D displayed games.
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