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wicken
Lol well they look pretty similar. Playstation stuff is always a bit more powerful, but it's only if software can use it. Wasn't a huge difference in current systems when real life came.
wicken
They have quad channel ram?
As long as it's not based on bobcat...I've heard the One was built on 40nm.
Quite a big difference.We? Everything on that list is the same except for the GPU which isn't confirmed and the RAM.
Recently confirmed that the Xbox One will have dedicated servers for EVERY multiplayer game. So now its time for Sony to counter this.
I am expecting a free service and a paid service.
There are 2 possibilities of what the PS4 will do at this point. Possibly both options.
1. Keep free online and NO dedicated servers.
2. Dedicated servers BUT you pay for the online service.
There is NO way Sony is going to have dedicated servers for free.
I spend 99% of my time online gaming and I cant even tell you how great this news is about the Xbox One having dedicated servers. Those that have played on dedicated servers know exactly how exciting this is. I honestly did not see this coming. Some of the best news I have heard in all my years of gaming. This is truly a miracle. It will be interesting to see how Sony responds to this. But this is HUGE if you are an online gamer.
What about the people who doesn't give a crap about dedicated servers on consoles?Recently confirmed that the Xbox One will have dedicated servers for EVERY multiplayer game. So now its time for Sony to counter this.
I am expecting a free service and a paid service.
There are 2 possibilities of what the PS4 will do at this point. Possibly both options.
1. Keep free online and NO dedicated servers.
2. Dedicated servers BUT you pay for the online service.
There is NO way Sony is going to have dedicated servers for free.
I expend about 25% of my time online, and I can't even tell you how crap it is to have a console that requires an activation log-in every 24 hours to even play single player, or how do I have to pay even more incremental costs to play something that consumes 25% of my time, and how incredibly idiotic is that having an increasing game library of games is going to cost more and more as time goes by.I spend 99% of my time online gaming and I cant even tell you how great this news is about the Xbox One having dedicated servers. Those that have played on dedicated servers know exactly how exciting this is. I honestly did not see this coming. Some of the best news I have heard in all my years of gaming. This is truly a miracle. It will be interesting to see how Sony responds to this. But this is HUGE if you are an online gamer.
What about the people who doesn't give a crap about dedicated servers on consoles?
I'm sorry but XBL subscription cost is going to rise due to the new network that MS is building for the thing, and is unjustifiable that I need to be log-in and use something that I don't want to do, is true that social gaming has increased through the years but sometimes I would want a weekend off from everything, and maybe play something like SH or FC3 Blood Dragon.
Now MS would want me to be online, be connected, pay for each person who plays on my console, not to mention paying for the games themselves, dedicated servers is a pretty pathetic excuse for that crap that the Xbox One is planning to do.
The one on the left looks better. Both look better than that atrocious design a few posts back.Just found a much better looking mock-up.
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I like both of the mock-ups but I quite like this one a lot better.
Dedicated servers means it will no longer be person to person (PSP)connection. Meaning if the host in the P2P connection has a crappy connection, everyone in the game sees lag, hit detection, and connection problems. You also see host migration with this setup. If the host leaves, the game pauses, finds a new host, and then continues playing again. This is how most online games work like COD, Halo and most other games.Can't agree with you more. I've been in gaming for may years and have no idea what it means to have dedicated servers when I'm not a big online gamer. If they have 300K Servers for Live then its no surprise its being put to use.
Well, it looks like after the XOne's unveil both the new consoles are pretty underwhelming to me but I still feel like Sony was much more impressive to be honest. 👍
That's another thing MS will probably lose out on if they're serious about charging for more than one account on a local machine to play the same game. The few devs that allow for split screen local co-op (and there are a few) will probably only develop for Sony or PC eventually....I just hope there is at least a few decent split screen 2 player games on either consol so many games this gen lacked split screen despite having online co-op.
That's another thing MS will probably lose out on if they're serious about charging for more than one account on a local machine to play the same game. The few devs that allow for split screen local co-op (and there are a few) will probably only develop for Sony or PC eventually.
I appreciate that it's no skin off their nose to release the game on the Xbox One but devs often get the flak from the more unreasonable players.
To be fair though, the NES's full name was Nintendo Entertainment System. Still a powerhouse for 30 years after release.
The market is completely different than 30 years ago. The term 'entertainment system' is not the used in the same way, therefore a terrible example.
The game.com is a better example about the Xbox One than the NES: both try to do more than what they can and what they should.
The one on the left looks better. Both look better than that atrocious design a few posts back.
Dedicated servers means it will no longer be person to person (PSP)connection. Meaning if the host in the P2P connection has a crappy connection, everyone in the game sees lag, hit detection, and connection problems. You also see host migration with this setup. If the host leaves, the game pauses, finds a new host, and then continues playing again. This is how most online games work like COD, Halo and most other games.
In dedicated servers like BF3, the server is the host. You join and leave that server without interrupting anyone in the game, along with no host migration. If you have a crappy connection it does not effect everyone in the game. Only YOU see the lag. Dedicated servers are THE best online experience you can possibly get but it is very rare for games to have dedicated servers. To have this for EVERY multiplayer game would be an innovative revolution for gaming. Beyond incredible. It has never happened. Not on PC, not on the PS3, not on xbox.
Hilarity!
Very professional to use MHz instead of MT/s. Sure, it's not unusual to use MHz, but that doesn't make it better. Hertz is cycles per second, basically an up and down, thus double transfers per second. Technically speaking the usage of Hz for T/s is wrong, practically...I trust Anand more than wikipedia. It's the best, most professional tech site out there.
Are you referring to 8 years ago to say that those clock rates are outstanding? Because I'm building a pc very soon and I'm going to be using 1600MHz RAM.dr_slumpVery professional to confuse MHz with MT/s.
The GDDR3 RAM in the XBOX 360 operates at a clock of 700MHz and has a transmission rate of 1400MT/s.
DDR = Doube Data Rate
It's actually obvious due to the circumstance that GDDR3 at 1400MHz would've been extremely outstanding, because normally that type of RAM never hit such high clock rates. GDDR3 is based on DDR2 RAM and I'd call it sensational if it ever hit 1400MHz.
I bet you're going to use DDR3 ram. Ram is not equal ram!Are you referring to 8 years ago to say that those clock rates are outstanding? Because I'm building a pc very soon and I'm going to be using 1600MHz RAM.
Apologies if this sounds dumb
The show was a little disappointment, we'll have to see what happens on the E3 though.I can`t help myself but revelation of XBOX One strengthened my PS3/PS4 fanboism. Period.