[POLL] How Far do you want Car Maintenance to go?

Discussion in 'Gran Turismo 6' started by Earth, Aug 10, 2012.

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How far do you want Car ownership/maintenance to go in GT6?

  1. Extreme: Details like Spark plugs, all fluids, individual engine components etc

    123 vote(s)
    34.3%
  2. Advanced: Major components like Pad/rotor changes, wheel alignment, and clutch along with what wa

    134 vote(s)
    37.3%
  3. What was in GT5

    37 vote(s)
    10.3%
  4. Toned down GT5 options: just oil change and maybe chassis refresh

    11 vote(s)
    3.1%
  5. Get rid of all maintenance

    54 vote(s)
    15.0%
  1. Ills1999

    Ills1999

    Messages:
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    Location:
    United States
    Someone needs to develop a "I can't afford to take my car to the shop when it breaks down, so I have to buy tools and learn to do it myself" simulator.
     
  2. Samus

    Samus

    Messages:
    18,288
    Location:
    United Kingdom
    Ok so you race online with your F1 car and in the space of an hour write off five cars. You have to buy a new one each time or wait for the repair time if you can't afford a new one. "Hey Wolfe, why aren't you in the race?" "Oh sorry I can't, I had a big crash in the last race and I can't afford a new one so I'm going to have to sit here and twiddle my thumbs for twenty minutes whilst it's fixed."


    Also what about when you start out early in the game. You buy your first car, win a few races and then enter a big one. You crash your car and it's wrecked, can't be repaired. Just buy another car or use another of your cars? But wait, you don't have one, that was your first car and you don't have enough credits for a new one. Game over or back to the starting rung of the ladder.

    It's just silly. You say in your last example that isn't "un-fun" but that doesn't tell me what you WOULD find fun about it? I don't see how it's anything but an inconvenience getting in the way of fun in a video game made for entertainment.
     
  3. lazywolfe

    lazywolfe

    Messages:
    247
    It was just an example of consequences based on realism, and my saying I don't think it steps over the bounds of realism overriding fun. But I'm all for difficulty levels. They are sorely missing.
     
    Last edited: Mar 29, 2013
  4. lazywolfe

    lazywolfe

    Messages:
    247
    That's online. Not A-spec. There's cross over and I don't think there should be. Online is sort of Online-Arcade mode, yet you use your A-spec garage. It's not based on progress. You should probably have access to all cars.

    I actually mentioned this but took it out of my response because I tried to keep it short. But being able to create your own saved points and not having auto-save would address the situation you describe. It wouldn't be game over or back to the bottom. It would make it like any other game with saving. I don't like that they did it that way.

    Nah.

    Already told you. Immersion, challenge, realism. For me. And in theory, if I didn't want those things on that day, I'd have other modes (Arcade, Time Trial, Online, Special Missions (from GT4), whatever).
     
  5. Samus

    Samus

    Messages:
    18,288
    Location:
    United Kingdom
    So this would only happen in A-Spec? Wouldn't that be somewhat inconsistent if you can't use a car in A-Spec but you can online?

    People play hardcore sims like iRacing and they pretty much DEMAND immersion, challenge and realism and I doubt you would find more than a handful of people that would want something like you're describing.

    Damage in the race is enough of a challenge and realism, you don't need it to continue after the race. Realism in the gameplay is good, realism outside of actual gameplay when it comes to this sort of thing, no.
     
  6. Dave_Th

    Dave_Th

    Messages:
    2
    I would like to see an optional extreme level of detail and it would look something like this:

    You get to the end of the race your car is beat up due to the drive, and a few 'rubbin' incidents during the race. The winnings screen will tell you how much the prize money was and how much it will cost to get your car back to pristine shape. you hit the X button to accept all the repairs and go ont the next race. Or you can hit the square button to see the repair sheet.

    At the repair sheet you can decide not to fix the dent in the door, which will save money but will increase the air flow around the car next race. Not changing the oil will reduce the max Hp output. Not rebuilding the motor will give a % chance you will have a engine failure next race.

    Of course you can set up a repair style sheet that defines when to rebuild the motor (like when the risk of failure is more then 5%).

    This would be a simulation level of damage for the car which will increase the winning pool but comes at a risk.
     
  7. CayenneGT

    CayenneGT

    Messages:
    178
    Location:
    United States
    Thats good and all but this is where GT mode is not suited for it, too advance and may piss off the general fan base.

    That's why there MUST be 2 separate modes of gameplay:

    -A true successor of GT mode that's evolved and is innovating with non of this advance repairs people have been posting (in fact get rid of losing HP and chasis damage, stupid for a GT mode)

    -A brand new 'Career Mode' where all the advance repairs and real damage is put in.
     
  8. lazywolfe

    lazywolfe

    Messages:
    247
    Why is it inconsistent? They're different modes. DLC aside, you can race any track online, even though in your personal A-spec experience you may not have unlocked that track (Top Gear Test Track) or have enough experience points to be in a race at that track. As long as online offered you every car, you'd still get to use the same car from A-spec. Just set up the tuning, or do some sort "import A-spec setting." Your A-spec version can still have its issues as far as damage and other advanced car maintenance issues that wouldn't carry over to online.

    In F1 2010 you can use any car in Time Trial, but not in Career mode until you get the drive for that team.

    All I was saying is the modes don't necessarily have to do anything with each other. They just happen to in GT5, probably because of the garage system.

    Disagree. Let's leave it at that.
     
  9. avens

    avens

    Messages:
    2,012
    A realistic experience would be dying in a car crash or getting injured to the point of not being able to race again. Lets simulate the kubica experience so you can't drive formula 1s anymore, or by tied to driving certain cars (team, category and sponsorship issues) like practically all pro drivers do.

    In the end my point is everything that gets in the way of playing the game should be removed, especially the parts that are simply annoying and add not a single layer of depth or enjoyment. Oil changes (along with chassis and engine restoration) are the best example.
     
  10. lazywolfe

    lazywolfe

    Messages:
    247
    No one (at least not me) is saying 100% realism or bust, there's obviously a gradient. Plus, you die in other games, it's not a radical concept. The difference here is it doesn't mean anything. As in most games, you die you start over. It would be the same here. Again, think save points. Simulating a real death just comes off as bad taste due to the realities of the sport the game is simulating. No one usually cares in other types of games.

    Think Franchise mode in Madden. It has an insane amount of complexity compared to GT. It's also smart enough to have a lot of it automated if you choose. PD could do the same here.

    GT has always been about more than driving around a track, so its very nature invites these discussions. I don't want them to go too far either (dang, the shift knob on my supra fell off, now I can't shift!), but I still want them to consider as much as possible and try to make it work as a game.
     
  11. hobanator24

    hobanator24

    Messages:
    350
    Location:
    United States
    I think that the maintenance can be alittle more detailed, without going over the top.

    They should keep the current features, but add more detail. Such as:

    Actually having a dirty car that needs to be washed (after off roading, brake dust, rain, etc...)
    Choose which parts you want to replace, rather than doing a complete engine overhaul & chassis overhaul. (Some people might not have the 200k to do a chassis overhaul on an expensive car.) You can choose to replace shocks, struts, leaf springs (for trucks), pads, rotors, filters, etc...
    & your car should be made unavailable for a certain period of time. When I sent my MK3 VR6 to the mechanic, it took him 1 day to find out everything that was wrong with the car, 1 day for parts, & 1 day to install everything. Subtract the first two days & that would be perfectly reasonable (depending on the parts you are replacing.
     
  12. Ills1999

    Ills1999

    Messages:
    594
    Location:
    United States
    You should be able to buy your own property.

    Then build a shop, either with contractors which would cost more money up front, or by yourself, which would cost less money but would take time away from racing.

    Then you should be able to go about buying tools for your shop.

    Level 1 might be hand tools
    Level 2 might be diagnostic tools
    Level 3 might be a chassis jig and a body shop

    Also, you should be able to get training, which would increase your skill quickly at the expense of time driving, or learn through trial and error, which would increase your skill AND tuning ability over a long period and allow for more driving time.

    etc etc etc
     
  13. CJSpencer77

    CJSpencer77

    Messages:
    591
    Location:
    England
    or not
     
    Last edited: Apr 20, 2013
  14. Johnnypenso

    Johnnypenso Premium

    Messages:
    28,425
    Location:
    Canada
    I'm all for as much realism as possible, but at my option. If some people enjoy this and want to do it I think that's great, I dont want to and I hope if something like this was implemented I'd have the option to turn it off for me. I like to tune and drive. Messing around with this kind of behind the scenes stuff turns me off. As does the long wait for oil changes, car washes and adding parts in general.
     
    Last edited: Apr 24, 2013
  15. 20B_4ME

    20B_4ME

    Messages:
    613
    Why not have a more "technical" advanced mode as a switchable option? Something we can switch on and off? I guess if you don't like that level of realism, just go play Arcade mode or another more arcade-like game (ie Need For Speed).
     
  16. CJSpencer77

    CJSpencer77

    Messages:
    591
    Location:
    England
    ??? Most people want that level of realism driving the car not washing a car!!! , I for one hate having to wash or service my car and when i have pranged a car i certainly did not enjoy having to have it pulled straight on a jig, and definatly dont want a closer to real life simulation of it either.
     
  17. eight6er

    eight6er

    Messages:
    1,101
    I voted to get rid of all maintenance, but I wouldn't mind if extreme maintenance was included once I could turn it off.