Gran Turismo 7 Update 1.71 Arrives With Major Physics Changes & Fanatec FullForce Support

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Ahh your on a pad. That makes sense. Its fantastic on a DD+ 18nm. I’m sorry about the current state of controllers however with a wheel the feelings are natural to the point where driving becomes visceral again. Whereas the prior state felt more like driving an empty box truck on a somewhat wet back road. I know thats a repeat from me but the more I think about it. The more true it rings in my brain. Hope they can fix yours without buggering ours!
 
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It's amazing that there is always a little minority of people whining and crying every time we get a new psychics update, and these people refuse to adapt to what essentially everyone of us have received, and is also essentially the same for everyone of us. There is no issue with the new psychics update folks. The real issue, are you, you guys that refuse to adapt to it, period.
Adapt, adapt, and adapt. If you keep adapting and practicing, eventually it will come to you.
They should not dial anything back, or fixing anything, because that doesn't make sense at all. We all have it like this now, and we should all be capable of adapting to it.
Real life racing drivers go through the same thing. Some racing drivers adapt better than others. Some racing drivers driving style also makes a difference. It all makes perfectly sense right?
All that said, I do acknowledge what some of you struggle with, I do believe we all do.
Adapting is the real key. 👍🍻
So what you're saying is it's crap but get used to it. I tend to agree: I still haven't played it once since the first day, and I've got used to it.
 
Not sure if already posted but SuperGT has posted a video discussing the physics
His take on the new physics seems quite balanced; one thing that he highlighted that stood out to me was the steering angle when taking a corner. Races with tyre wear particularly make the angle feel unnatural, and I agree with this. I couldn't put my finger on it earlier but now I understand a bit better why it felt weird sometimes, other than the other more obvious changes like braking distance and the different characteristics of road cars and race cars. Yet to decide on my final verdict myself; I feel whatever is more realistic is better when it comes to wheel users
 
I am a controller user and I find myself flip flopping in terms of whether I'm enjoying the new physics or not. Sometimes it feels amazing, other times the weird sensation of the game trying to straighten up the car for me is jarring, but the absolute worst is the game countersteering for me (with countersteering assistance turned off); I guess it's trying to be helpful but it's actually annoying as I find myself fighting against the game, particularly in rally. To test it I took my Diablo to the Red Bull Ring and went to do some doughnuts, the game just automatically starts sawing at the wheel left and right constantly with no input from me, it's bizarre.
 
game trying to straighten up the car for me is jarring
Controller user here as well. That straighint up the car feels so weird. I drove the MX5 ND in cockpitview and it felt completely off. I haven't touched the game after that anymore.
 
His take on the new physics seems quite balanced; one thing that he highlighted that stood out to me was the steering angle when taking a corner. Races with tyre wear particularly make the angle feel unnatural, and I agree with this. I couldn't put my finger on it earlier but now I understand a bit better why it felt weird sometimes, other than the other more obvious changes like braking distance and the different characteristics of road cars and race cars. Yet to decide on my final verdict myself; I feel whatever is more realistic is better when it comes to wheel users
Adding more steering angle might be faster in qualifying but I wonder if the top players in race C are doing that, or steering how they did pre update to preserve tyre wear so their average laptime is better than if they pushed angle further
 
RS50 wheel user here. Haven’t bothered with race cars online yet cause they sound awful (low A+) but road cars, although debatable whether realistic or not, feel sooo much better now to the point that I’ve stopped racing online now and will begin to drive PP and custom races for fun.
Also, this guy seems like know what he’s talking about.

 
An aside, with the new normal, if your one a wheel and have multiple sizes it feels much more natural if you use smaller wheels with race cars, and larger ones with road ones
 
Ok so I have tried the Gr3. Z4 at CGV on hards and it felt so wierd. The tires were constantly scrubbing and it felt like there was zero grip. Still yet to try mediums and softs AND the stupid Genesis but I can definitely see how people can hate this already.
I will also try the 296 on the Ring with default and the updated setup from the video.
 
There's some weird stuff in the PP-formula now. Compared the Toyota GR86 RZ '21 and the Subaru BRZ S '21, which are essentially the same car, so you'd expect only differences in the <1PP range.

Toyota / Subaru
SH: 483.13 / 482.64 ... ok
SM: 500.45 / 504.94 ... what the...???
SS: 527.14 / 527.22 ... ok

I really don't know what trickery PD are doing there, but there seem to be some (not so) edge-cases that break the formula.

So, imagine you're running a race where these 2 cars are eligible - and I'm sure the Subaru is not suddenly superior when on SM tyres, but you would be able to tune the Toyota up 4 PP and get an advantage there. That's not right.
 
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So what you're saying is it's crap but get used to it. I tend to agree: I still haven't played it once since the first day, and I've got used to it.

No, and you totally don't understand my viewpoint from my original post.
I've never said that the new update is crap, please direct me to that statement.
I use the word adapt in my viewpoint, I could have used the word learning.
Please watch the attached video, watch it trough, and listening to this guy, because that's what I meant, that's essentially what I mean and what I'm talking about.
Maybe I was not totally clear on that from the beginning, and i apologize, if my original viewpoint offended anyone. It was not my intention. I just hope that you all will watch the video, and then i hope that you will come to understand what I originally meant, that's all.

"Never let opportunity for learning something new get in the way of - using that for internet rage and screaming, instead of learning🙂 (I'm talking about others who instantly jumped on the hate train, first hour of update)"
 
I have no experience driving cars on the limit, have never raced anything, the fastest car I've ever owned is a Golf Estate, and I really don't understand anything about racing car physics.

I am simply amazed by the number of people on this forum who apparently have enough experience and understanding to pass expert judgement on the physics, enough experience to state with absolute certainty that the physics are less or more realistic.

I'm beginning to think that most people don't actually know what they're talking about, this is the only way to explain why we are seeing such a diverse range of opinions.
 
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