Gran Turismo 7 Update 1.71 Arrives With Major Physics Changes & Fanatec FullForce Support

  • Thread starter Thread starter GBalao888
  • 1,149 comments
  • 197,322 views
Ahh your on a pad. That makes sense. Its fantastic on a DD+ 18nm. I’m sorry about the current state of controllers however with a wheel the feelings are natural to the point where driving becomes visceral again. Whereas the prior state felt more like driving an empty box truck on a somewhat wet back road. I know thats a repeat from me but the more I think about it. The more true it rings in my brain. Hope they can fix yours without buggering ours!
 
Last edited:
It's amazing that there is always a little minority of people whining and crying every time we get a new psychics update, and these people refuse to adapt to what essentially everyone of us have received, and is also essentially the same for everyone of us. There is no issue with the new psychics update folks. The real issue, are you, you guys that refuse to adapt to it, period.
Adapt, adapt, and adapt. If you keep adapting and practicing, eventually it will come to you.
They should not dial anything back, or fixing anything, because that doesn't make sense at all. We all have it like this now, and we should all be capable of adapting to it.
Real life racing drivers go through the same thing. Some racing drivers adapt better than others. Some racing drivers driving style also makes a difference. It all makes perfectly sense right?
All that said, I do acknowledge what some of you struggle with, I do believe we all do.
Adapting is the real key. 👍🍻
So what you're saying is it's crap but get used to it. I tend to agree: I still haven't played it once since the first day, and I've got used to it.
 
Not sure if already posted but SuperGT has posted a video discussing the physics
His take on the new physics seems quite balanced; one thing that he highlighted that stood out to me was the steering angle when taking a corner. Races with tyre wear particularly make the angle feel unnatural, and I agree with this. I couldn't put my finger on it earlier but now I understand a bit better why it felt weird sometimes, other than the other more obvious changes like braking distance and the different characteristics of road cars and race cars. Yet to decide on my final verdict myself; I feel whatever is more realistic is better when it comes to wheel users
 
I am a controller user and I find myself flip flopping in terms of whether I'm enjoying the new physics or not. Sometimes it feels amazing, other times the weird sensation of the game trying to straighten up the car for me is jarring, but the absolute worst is the game countersteering for me (with countersteering assistance turned off); I guess it's trying to be helpful but it's actually annoying as I find myself fighting against the game, particularly in rally. To test it I took my Diablo to the Red Bull Ring and went to do some doughnuts, the game just automatically starts sawing at the wheel left and right constantly with no input from me, it's bizarre.
 
game trying to straighten up the car for me is jarring
Controller user here as well. That straighint up the car feels so weird. I drove the MX5 ND in cockpitview and it felt completely off. I haven't touched the game after that anymore.
 
His take on the new physics seems quite balanced; one thing that he highlighted that stood out to me was the steering angle when taking a corner. Races with tyre wear particularly make the angle feel unnatural, and I agree with this. I couldn't put my finger on it earlier but now I understand a bit better why it felt weird sometimes, other than the other more obvious changes like braking distance and the different characteristics of road cars and race cars. Yet to decide on my final verdict myself; I feel whatever is more realistic is better when it comes to wheel users
Adding more steering angle might be faster in qualifying but I wonder if the top players in race C are doing that, or steering how they did pre update to preserve tyre wear so their average laptime is better than if they pushed angle further
 
RS50 wheel user here. Haven’t bothered with race cars online yet cause they sound awful (low A+) but road cars, although debatable whether realistic or not, feel sooo much better now to the point that I’ve stopped racing online now and will begin to drive PP and custom races for fun.
Also, this guy seems like know what he’s talking about.

 
An aside, with the new normal, if your one a wheel and have multiple sizes it feels much more natural if you use smaller wheels with race cars, and larger ones with road ones
 
Ok so I have tried the Gr3. Z4 at CGV on hards and it felt so wierd. The tires were constantly scrubbing and it felt like there was zero grip. Still yet to try mediums and softs AND the stupid Genesis but I can definitely see how people can hate this already.
I will also try the 296 on the Ring with default and the updated setup from the video.
 
Back