On a side note, I'm expecting 1000+ premium cars for GT6![]()
Yeah, I wouldn't be surprised either, but here's the rub...Wouldn't be surprised if it was. PD did one hell of a job creating the premiums (graphics-wise). GT5 already uses most/all of the PS3's resources, so downscaling the premiums was probably necessary. This explains why the shadows are blocky; the PS3 can't handle it.
When GT6 does come out on the PS4, I'm pretty sure PD will just upscale the GT5 premiums a bit.
...those photo travel models don't look at all different to the in-game models as far as I can see. Maybe that's an indication, to me, that PD did such a good job.The in-game models are already less detailed than the photo-travel models. As far as I know, the photo-travel models are supposed to be the PS4 level they talk about.
Thanks for that. Bit confusing though. Does he actually mean PD have higher data models in storage? To me that says our current GT5 models will be used in the next game i.e. there is no higher data model.Here's some news that GTPlanet reported on, about the premium cars.
https://www.gtplanet.net/gt5s-premium-cars-go-beyond-ps3s-capabilities/
you are setting yourself up for a major disappointment
GT needs to understand the #'s game isn't important...we're happy with 400-500 premiums...not 10 premium GT-R's
theotherspongeyI'm not seeing "superb" premium modeling at all. TBH the models look no better then Forza Motorsport 3's cars, which has more premiums.
/flameshield\
I'm not seeing "superb" premium modeling at all. TBH the models look no better then Forza Motorsport 3's cars, which has more premiums.
And I'm sure Forza 4 will have more polygons per car thanks to Autovista.
/flameshield\
DoomtrainUKyour flameshield self destructed under the sheer madness of the post, you were joking right? Lol?:| !!!!