Project CARS 3 Track and Car List Revealed, Pre-Orders Go Live

I saw that as well. Yes, we don't know everything about the game, but I'm getting confused with the customisation. Do we upgrade the SVJ TO GT-1 or GTO spec? I thought the Civic Type R could be customised to touring car spec, but we have a Civic TCR spec racer.
We have a base Supra and the Supra Racer. Do I downgrade the Supra Racer to GT4 spec or upgrade the base Supra to GT4 spec?

I think we just upgrade the car to "racing" spec, whether it look like a GT3 or GT4 doesn't make a difference since the classes is all mash up. Aventador SVJ Racing is a weird one, maybe we are just upgrading a standard Aventador to SVJ Racing.
 
Aventador SVJ Racing is a weird one, maybe we are just upgrading a standard Aventador to SVJ Racing.

I think this is the case.

Ehh it would be so much better if every of this cars with race mods, had different race mods for each class. GT4, GT3 and GT1 or something. But i guess this is too much work for that kind of cash grab which PCars 3 really is.
 
I think this is the case.

Ehh it would be so much better if every of this cars with race mods, had different race mods for each class. GT4, GT3 and GT1 or something. But i guess this is too much work for that kind of cash grab which PCars 3 really is.

They could have done that for certain cars, like the old Aston Vantage we had a GT12 road car then a GT4, GT3 and GTE but we lost the GTE and GT4. There are other cars like the AMG GTR and R8 could have a pathway like going to GT4 and GT3 but we didn't even get the GT4 variant of those cars.

I wouldn't mind if the game end up having a smaller car list but we get a car classing/upgrades that actually makes more sense.
 
They could have done that for certain cars, like the old Aston Vantage we had a GT12 road car then a GT4, GT3 and GTE but we lost the GTE and GT4. There are other cars like the AMG GTR and R8 could have a pathway like going to GT4 and GT3 but we didn't even get the GT4 variant of those cars.

I wouldn't mind if the game end up having a smaller car list but we get a car classing/upgrades that actually makes more sense.

Having less cars but much better classes would have made sens. But this thing it doesn't and not having GT4 versions of some cars (which were in PC2) is another proof that GT4 and GT3 and GTE are all squashed together.
 
Having less cars but much better classes would have made sens. But this thing it doesn't and not having GT4 versions of some cars (which were in PC2) is another proof that GT4 and GT3 and GTE are all squashed together.

I'm quite sure they are mashed together since we are not getting multiple variants of the same car anymore, like the long list of Aston Vantage in pCARS 2. Even some of the GTE variant like the M6 GTLM or 488 GTE is now removed but oddly enough that Porsche 911 GT3R and GTE is still in game.
 
What's new and what's been lost from Project Cars 2.


You've at least 2 errors: on the Lamborghini car list, the Huracan road model is the same in PC3 so we didn't lose it. And OMSE RX Lites is still in but for some reason, they have included it on the Ford brand
 
Based on their website, I see that Nurburgring, Portimao, Mugello, and Imola are in the game.

I understand that track environments are the most resource and time intensive parts of the game, and thus I applaud SMS' efforts in having so many of them avaliable in the Project CARS series.

Since Codemasters has acquired SMS, I wonder if it is feasible for them to port these tracks over to F1 2020. Sure, it will take some optimisation and adjustments, but it will certainly be less work in comparison to modelling a new circuit from scratch.

I also ponder how off-road courses and racing will be implemented in this game, will there be a potential clash with DiRT series?
 
Little nitpick... Mugello isn't new, it was part of the Ferrari DLC in pCARS2.
Bugger, that will teach me to trust SMS's own tracklists.

You've at least 2 errors: on the Lamborghini car list, the Huracan road model is the same in PC3 so we didn't lose it. And OMSE RX Lites is still in but for some reason, they have included it on the Ford brand
The Lambo list on the website at present is as clear as mud, as such its not clear exactly what's going on with it (which I do mention) and I've removed the RX lite form OMSE and Included it in with Ford, sorry if that wasn't clear.

Will update the video descriptions, and thanks for the feedback.
 
Bugger, that will teach me to trust SMS's own tracklists.


The Lambo list on the website at present is as clear as mud, as such its not clear exactly what's going on with it (which I do mention) and I've removed the RX lite form OMSE and Included it in with Ford, sorry if that wasn't clear.

Will update the video descriptions, and thanks for the feedback.

Good video, I thought the IndyCar announced was the 2019 one? Or are they more ore less the same.
 
Good video, I thought the IndyCar announced was the 2019 one? Or are they more ore less the same.
2018 technically, but it looks like another fudge, and it's under the chassis manufacturer again (as it was in the original Project Cars) rather than Honda or Chevrolet.

If I had to guess it would be that the Dallarah licence was cheaper than getting both the Chevy and Honda ones, but it is just a guess.

When it was in the original PC we only had the road spec and no oval spec version, it remains to be seen what we will have in PC3
 
Given the whole "you can take your starter road car and turn it into a racing machine" aspect of PC3, and the CTR being the archetype of that mentioned in previews, I was expecting a bunch of hot-hatch-quick road cars.

Here's all the cars that you can possibly race modify in the car list:

* Acura NSX -> Acura NSX GT3
* Alpine A110S -> Alpine A110 GT4
* Aston Martin DB11 -> Aston Martin DB11 Racing
* Aston Martin Vantage AMR ->Aston Martin Vantage GTE
* Audi R8 V10 Plus 5.2 FSI Quattro -> Audi R8 LMS GT3
* Audi TTS Coupe -> Audi TTS Racing
* Caterham Seven 620R -> Caterham Seven 620R Racing
* Chevrolet Camaro ZL-1 -> Chevrolet Camaro ZL-1 GT4.R
* Chevrolet Corvette C7 Z06 -> Chevrolet Corvette C7.R
* Chevrolet Corvette C8 -> Chevrolet Corvette C8.R GTE
* Dodge Challenger SRT Hellcat Redeye -> Dodge Challenger SRT HCR Racing
* Dodge Viper ACR -> Dodge Viper ACR Racing
* Ferrari F40 -> Ferrari F40 LM
* Ferrari LaFerrari -> Ferrari FXX-K
* Ford Escort RS 1600 -> Ford Escort RS 1600 Touring
* Ford GT -> Ford GT LM GTE
* Ford Mustang 2+2 Fastback -> Ford Mustang 2+2 Fastback Racing
* Ford Mustang GT -> Ford Mustang GT Racing
* Honda Civic Type R -> Honda Civic Type R Racing
* Jaguar F-Type SVR -> Jaguar F-Type SVR Racing
* Jaguar XJ220 S -> Jaguar XJ220 S Racing
* KTM X-Bow R -> KTM X-Bow GT4
* Lamborghini Aventador -> Lamborghini Aventador SVJ Racing
* Lamborghini Huracan -> Lamborghini Huracan GT3
* Lotus Exige Cup 430 -> Lotus Exige Cup 430 Racing
* McLaren 570S -> McLaren 570S GT4
* McLaren 720S -> McLaren 720S GT3
* McLaren F1 -> McLaren F1 GTR Long Tail
* McLaren P1 -> McLaren P1 GTR
* Mercedes-AMG A45 4MATIC -> Mercedes-AMG A45 SMS-R Touring
* Mercedes-AMG C63 S Coupe -> Mercedes-AMG C63 S Coupe Racing
* Mercedes-AMG GT3 -> Mercedes-AMG GT R
* Mitsubishi Lancer Evolution VI Tommi Makinen Edition -> Mitsubishi Lancer Evolution VI TME Racing
* Mitsubishi Lancer Evolution IX FQ-360 -> Mitsubishi Lancer Evolution IX FQ-360 Racing
* Nissan GT-R (R35) Nismo -> Nissan GT-R (R35) Nismo GT3
* Nissan Skyline GT-R R34 -> Nissan Skyline GT-R R34 SMSR
* Porsche 911 991 GT3 RS -> Porsche 911 991 GT3 R/Porsche 911 991 RSR
* Porsche 918 Spyder Weissach Package -> Porsche 918 Spyder Racing
* Porsche Carrera GT -> Porsche Carrera GT Racing
* Renault Megane RS Trophy -> Renault Megane RS TCR
* Toyota GR Supra RZ -> Toyota GR Supra Racing
* Toyota GT86 -> Toyota GT86 Racing

That's 43 cars that can be race modified (I assume the GT3 R will be the race-mod 991, as it's still rear-engined unlike the RSR; both might be possible though).

I'm going to make the assumption that if the Civic Type R is the entry road class (Road D?) then the Alpine A110, Audi TT, Ford Escort, Ford Mustang, Evo 6, Nissan R34, Megane RS and GT86 are also, though the Escort and Mustang may be some kind of historic class because they'll be badly outclassed in that company - I'd put the Caterham, current Mustang, X-Bow, Exige, A45, and Supra in the next class up. That makes for seven to nine cars you can start with and then turn into racing cars.

I'd have thought there'd be more, honestly.
 
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Given the whole "you can take your starter road car and turn it into a racing machine" aspect of PC3, and the CTR being the archetype of that mentioned in previews, I was expecting a bunch of hot-hatch-quick road cars.

Here's all the cars that you can possibly race modify in the car list:


* Ferrari LaFerrari -> Ferrari FXX-K
* McLaren P1 -> McLaren P1 GTR

That's 43 cars that can be race modified (I assume the GT3 R will be the race-mod 991, as it's still rear-engined unlike the RSR; both might be possible though).

I'm going to make the assumption that if the Civic Type R is the entry road class (Road D?) then the Alpine A110, Audi TT, Ford Escort, Ford Mustang, Evo 6, Nissan R34, Megane RS and GT86 are also, though the Escort and Mustang may be some kind of historic class because they'll be badly outclassed in that company - I'd put the Caterham, current Mustang, X-Bow, Exige, A45, and Supra in the next class up. That makes for seven to nine cars you can start with and then turn into racing cars.

I'd have thought there'd be more, honestly.

A little lost with those two? You can buy both in career mode so why bother in turning a normal p1 into a p1 gtr when you can just buy a p1 gtr? and plus tuning a normal p1 into a gtr is not turning it into a race car since the gtr is not a race car to begin with.
 
A little lost with those two? You can buy both in career mode so why bother in turning a normal p1 into a p1 gtr when you can just buy a p1 gtr? and plus tuning a normal p1 into a gtr is not turning it into a race car since the gtr is not a race car to begin with.
Note the word "possibly", in italics.

It may be possible to race modify the P1 and LaFerrari to turn them into the track-only P1 GTR and FXX-K, what with both being based on the road cars but with significant modification (including aero) - like turning any other road car into a race car. Thus they are on the list of all cars you could possibly race modify. There is a possibility.

Whether you can or not, I don't know... I haven't played the game. I don't know what "you can buy both in career mode" means; I'd imagine you can "buy" an AMG GT3 in career mode too, but that doesn't stop the possibility (as seen in the trailer) of upgrading the GT R into one.
 
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In The Crew 1 there were Race Modifications for nearly all cars.

And Pagani Zonda was turned into Zonda R... Not just look alike but it really changed name and everything to be Zonda R. I guess this will be similar in PCars 3.
 
So what do you all think about having to purchase cars, upgrade parts, and etc? I don’t really car for the idea, but that could change after experiencing it. I just don’t remember hearing of any “sim” that has you purchase cars and parts in-game. I could be wrong though.
 
So what do you all think about having to purchase cars, upgrade parts, and etc? I don’t really car for the idea, but that could change after experiencing it. I just don’t remember hearing of any “sim” that has you purchase cars and parts in-game. I could be wrong though.

This actually isn't that bad idea. I guess career mode is one of the best things PCars 3 can offer. I like buying cars and upgrading them in Career mode. Unfortunately, this Idea would work better with more cars and better class system. With this amount which Pcars 3 has it could get boring quickly.

I still think that Race Driver GRID career mode would fit better to Project Cars philosophy. With buying cars, repairing them after crashes, creating and managing your race team.
 
I'd have thought there'd be more, honestly.
Same. I naïvely thought they'd un-race-modify a handful of popular cars that were already in PCARS2 as a relatively simple way to boost that selection. I didn't even expect that many, but I expected more than the R34 GT-R, which is about the only one to get that treatment...? There are even a couple more Nissans that appear as tuner cars in the FnF game -- the 240Z and R32.

So what do you all think about having to purchase cars, upgrade parts, and etc? I don’t really car for the idea, but that could change after experiencing it. I just don’t remember hearing of any “sim” that has you purchase cars and parts in-game. I could be wrong though.
Forza and Gran Turismo. ;)

It is something I have always wanted out of a more realistic sim like PCARS. It's going to be fun to tinker with lower-class cars that were stuck in stock form in PCARS2, and to mimic Wangan Midnight with insane power on the faster sportscars, with realistic physics. :)

Enthusia had upgrades of course, but no customization, and the upgrades were simplified "levels" that applied certain upgrades in a fixed order without your input. Still, it added a ton of replay value to the game, as such a feature does.
 
So what do you all think about having to purchase cars, upgrade parts, and etc? I don’t really car for the idea, but that could change after experiencing it. I just don’t remember hearing of any “sim” that has you purchase cars and parts in-game. I could be wrong though.

It makes the game more appealing to me - No hardcore simulation to date has incorporated a career mode centred around acquiring cash and upgrading vehicles, so it is refreshing to see a more conventional progression structure being implemented here.
 
Same. I naïvely thought they'd un-race-modify a handful of popular cars that were already in PCARS2 as a relatively simple way to boost that selection. I didn't even expect that many, but I expected more than the R34 GT-R, which is about the only one to get that treatment...? There are even a couple more Nissans that appear as tuner cars in the FnF game -- the 240Z and R32.
Well they do need people to buy the DLC...
 
So by yours saying, I can't downgrade new and old 935 into whole range of racing events, neither I can go with Carrera 2.8 or 924 as starter car till maximum upgrades available. So technically speaking most of the cars in this game are drag, which could be used at their original PP category only?
 
We'll have to see if it's Shift levels of upgrade.

Upgrade steering wheel, tyres, wheels

Upgrade above and widebody kit, minor weight reduction

Upgrade above with roll cage

Upgrade above with engine upgrades, middle weight reduction

Upgrade above with slicks, full weight reduction, race transmission, race engine

I think someone posted that Ian Bell said races are like track day meetings. Improved Production is a mash up of all types of production cars.
 
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This might have already been mentioned because we're on page 6 but the Pre-order - what exactly is the benefit? You don't save any money and I could be wrong but I can't see you get any extra bonus content. Just wondering what there would be to entice anyone in.
 
Any word on MAzda? For a game that has just about every type of car any one player could want, the brand is missing. At least in Shift we had the FD, NC and RX-8. Having a 2002 turbo and no RX-3? No RX-4? SA22? Weird.
 
This might have already been mentioned because we're on page 6 but the Pre-order - what exactly is the benefit? You don't save any money and I could be wrong but I can't see you get any extra bonus content. Just wondering what there would be to entice anyone in.

Pre orders all get the ignition pack which is basically a pack of cosmetics.

Deluxe: Season pass with 4 packs that will include 12 cars, race conversion kits, over 60 career tours, 100s of customisation assets and achievements to go with it. Plus you get a premium livery pack for preordering as well. Plus 3 day early access.

Edit. Corrected early acess to deluxe edition.
 
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Pre orders all get the ignition pack which is basically a pack of cosmetics and 3 day early access.

Deluxe: Season pass with 4 packs that will include 12 cars, race conversion kits, over 60 career tours, 100s of customisation assets and achievements to go with it. Plus you get a premium livery pack for preordering as well.
I think only the Deluxe edition gets the three-day early access, the release dates for each version on the PS Store show the 25th Aug for Deluxe edition and the 28th for the Standard edition.
 
I think only the Deluxe edition gets the three-day early access, the release dates for each version on the PS Store show the 25th Aug for Deluxe edition and the 28th for the Standard edition.

You're quite right. My bad.
 
Pre orders all get the ignition pack which is basically a pack of cosmetics.
OK thanks. I seemed to have missed that and the premium livery pack, can't have been very obvious. I think I'd have preferred something more substantial than that though. PC2 had the 4 car motorsports pack for a season pass purchase. Actually 10% off would have been better still. :)
 
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