Project CARS General Discussion Thread

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5-15 Really? Never happen'd to me. What PS3 version do you have? I have a slim 250gb. Rare frame drops, most of times feels like solid 60fps.
GT5 struggles a lot to keep it at 60fps, especially in rain.

 
5-15 Really? Never happen'd to me. What PS3 version do you have? I have a slim 250gb. Rare frame drops, most of times feels like solid 60fps.

Yes. 60 to 30 is too noticeable for me. I guess the best way to keep 60 rock solid fps is having a pc able to running it at 90 fps.

Slim, I forget the HDD size.

You say 30-60 is noticeable but GT5 as per the video goes down to 20 and 30fps back up to 50 and 60 and you claim it feels like a solid 60fps most times. To me it feels a choppy 20-30 fps half the time.

Anyway, you don't need my word on it from a pc gamers perpesctive, the video evidence is there and thought it was well known GT5 drops to 20-30fps. 5-15 fps is rare but I've seen it when the games graphic load is occasionally very high such as many cars in a detailed corner, smoke effects going on.

Don't take it as a dig at GT5, they did the best they could while having higher res, high poly modles in game, smoke effects etc.
 
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You say 30-60 is noticeable but GT5 as per the video goes down to 20 and 30fps back up to 50 and 60 and you claim it feels like a solid 60fps most times. To me it feels a choppy 20-30 fps half the time.
The video shows that it never drops to under 35, except on SSR7 with rain and all cars next to eachother in the hairpin, but even then it stays at over 25. Most of the time it easily stays over 40.
London was constantly over 40, didn't see the 5-15fps you claimed.


I don't know how that's worse than locked 30fps as the PS3 pcars version will have. Or 30fps as we're discussing here because of v-sync.
Unless you're comparing PC with PS3, which is ridiculous though.
 
Got news for ya boys!

FM4 has NO frame drops or screen tears, solid 60 fps.

Very clever decision on T10's part not to include night/day or wheather effects in exchange for 30 fps.

Can't wait for next gen!
 
Got news for ya boys!

FM4 has NO frame drops or screen tears, solid 60 fps.

Very clever decision on T10's part not to include night/day or wheather effects in exchange for 30 fps.

Can't wait for next gen!

I constantly get 60+ fps with damn near max settings (pCARS), what's your point?

30FPS isn't even all that bad with a bit of motion blur to smooth it out.
 
The video shows that it never drops to under 35, except on SSR7 with rain and all cars next to eachother in the hairpin, but even then it stays at over 25. Most of the time it easily stays over 40.
London was constantly over 40, didn't see the 5-15fps you claimed.
Yep. And the video is dated 06/dic/2010. Three years ago. With all the updates the situations may be different. I costantly drive Nordschleife Day Night cycle 16 cars on tracks and I never experienced frame rate issues. Maybe PS3's performances slightly differs for each model, even with the same HDD. Who knows. If so, I was lucky enough.
I don't play it in 3D though.
Got news for ya boys!

FM4 has NO frame drops or screen tears, solid 60 fps.
I also got some news. Saw a Maserati MC12 GT1 video this morning and Turn10 totally missed proper ride height. Looks like it has rally suspensions. One of the lowest GT1 race cars of all times, huge embarassing epic fail. I don't bother buying xbox + fanatech for that. Let's see next gen.
 
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My first pCARS video upload:

A lap around Northampton in Ariel Atom 300 Supercharged.


More info for reason making video in YouTube description.
 
JvM
How was the FFB in the gt6 demo?
Well, saidur said he enjoyed GT6 more than every other racing game he played so far...

Got news for ya boys!

FM4 has NO frame drops or screen tears, solid 60 fps.

Very clever decision on T10's part not to include night/day or wheather effects in exchange for 30 fps.

Can't wait for next gen!
We'll see if it's really true. I don't believe it before I haven't seen it.
 
Well, saidur said he enjoyed GT6 more than every other racing game he played so far...

Gran Turismo 6 = Ultimate Simulator. :D:tup:

PS: I keep thinking Enthusia's spirit is within GT6. :p

Topic: Love the new photos that were posted in here. :)
 
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Can we have a more static dashboard view? I think it's too bumpy some may like it but I prefer "normal" dashboard view with minor bump.

pCars Ariel Atom sounds better than GT6 KTM.
Not a difficoult task though.
 
JvM
How was the FFB in the gt6 demo?
It felt great to drive, I didn't get to do with many laps with steering wheel but ones I did, I felt at one with car quite well and quickly. pCARS I haven't tried with T500RS but going by G27 I feel more disconnected from what car is doing compared to GT5 using same wheel.
 
I also got some news. Saw a Maserati MC12 GT1 video this morning and Turn10 totally missed proper ride height. Looks like it has rally suspensions. One of the lowest GT1 race cars of all times, huge embarassing epic fail. I don't bother buying xbox + fanatech for that. Let's see next gen.

What? Completely steers away from the argument.

We'll see if it's really true. I don't believe it before I haven't seen it.
Just look up Digital Foundry - Forza Motorsport 4 framerate test. It dips into 58 - 59FPS when there is more chaos on the racing field but other than that, the game shows great performance. I feel that T10 sacrificed too much.


As for this whole discussion. This isn't a FM vs GT or a GT vs Project Cars thread.
 
JvM
GT6 you mean? :)

Sounds promising.
Nope, GT5 as only GT game I used with my G27 so far ;). I think there will obviously be personal preference though regarding GT6, I like direction they are heading and visually it is quite easy to see it is quite an impressive step regarding car behaviour from GT5. It will be interesting to see how big step pCARS takes soon regarding physics.
 
Nope, GT5 as only GT game I used with my G27 so far ;). I think there will obviously be personal preference though regarding GT6, I like direction they are heading and visually it is quite easy to see it is quite an impressive step regarding car behaviour from GT5. It will be interesting to see how big step pCARS takes soon regarding physics.

Oh ok, GT5 feels pretty lifeless to me, unless there's a clear improvement, it's a no buy for me.

pCars is interesting to see indeed, looks quite promising too.
 
Anyone here doing some laps around Nurburgring on here? Figured since it had the BMW Z4 GT3, someone would be trying to match lap times.
 
I'm seeing the wonderful shots all the time and they make me want to fire up the game.

About 5 minutes into playing I realize that the physics are still way off and I simply have to quit.
 
I'm seeing the wonderful shots all the time and they make me want to fire up the game.

About 5 minutes into playing I realize that the physics are still way off and I simply have to quit.

That bad?

I think I've read that it's running on the Shift 2 engine but I thought the physics were meant to be pretty good?
 
The physics are still being worked on but I thought they were quite good on some cars. And I have played loads of this game.
 
That bad?

I think I've read that it's running on the Shift 2 engine but I thought the physics were meant to be pretty good?

They are excellent, apart from the odd landmine (which is being fixed), it's just that some people don't understand that we are still early in the game's development, and that with some of the cars, they aren't as perfect as some people would like them.
 
They are excellent, apart from the odd landmine (which is being fixed), it's just that some people don't understand that we are still early in the game's development, and that with some of the cars, they aren't as perfect as some people would like them.

I dunno that I'd describe them as excellent.

There are cars that have been worked on for some time which it would be fair to call excellent. And there are cars with essentially placeholder physics which it would be fair to call poor.

The potential is there, but at the moment your experience will be severely coloured by which cars you choose to drive.

@priesty_lfc

Technically it's running on an evolution of the Shift 2 engine, but with an entirely new tyre model and a lot of work put into suspension and FFB since. And various graphical tweaks. It's about the difference between GT2 and GT5 in terms of simulatory-ness. :D
 
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