Project Motor Racing General Discussion

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It's a bit of a sad situation when a brand new game becomes dependent on modders fixing it rater than devs
I’m not sure that’s the case but it sure seems like it. They also boasted about how it can modded right from the get go.

I had/have a e drum kit that was quite open like that too, you could load in your own samples, create your own sounds. On paper it sounds incredible. But once you dig into it it’s a lot of time, things would glitch out, the actual drum kit wasn’t built very well either, and it was missing a lot of features from other kits available.

Come to think of it, people’s reviews of “it’s not that bad, could be better, you just have to do this and yeah this doesn’t work or it hiccups” is exactly what I went through. Drum kit sounded great, it was limited and it had issues. I defended that purchase for a long time until I just got fed up and bought a different one that simply works. The sounds aren’t as good but it’s been a much better drumkit overall.

I’d like to see the game developers themselves sort all of it out, and not relying on mods but I remember seeing in the discord some pole saying oh a modder can fix that. Well then why don’t they just hire the modders to build there game then.
 
Ok so basically it supports any wheel.

What settings are you using and do you have no feel mid corner?
For the moment FFB is kind of strange with my TM wheel, so I can't really says
The best feeling so far is everything set on default, when I try to get rid of the nasty vibrations I loose too much informations
 
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Patch is out.

For those who had issues with their Fanatec, Logitech or Thrustmaster wheel, here is some advice from Bruno (a dev) on discord:

"Please remember to make screenshots of your input device settings once you get the new patch and then reset to default, you will also need to readjust any wheel settings you made since it will feel quite different."
 
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So anyone tried the new version FFB ?
On PS5 with TGT2 it became really good, I like it even more, just out the box (gain reduce to 60) but otherwise nothing touch

FFB came alive with warm tires
 
Why why WHY couldn’t they have just released the game now and avoided so much of the negative publicity? In a couple of weeks they’ve improved this so much. People were absolutely chomping at the bit to slap Ian Bell down and my God did they go to town on it when the game was such a disappointment on release. Mud sticks, thankfully the game itself can improve, and is.
 
Why why WHY couldn’t they have just released the game now and avoided so much of the negative publicity? In a couple of weeks they’ve improved this so much. People were absolutely chomping at the bit to slap Ian Bell down and my God did they go to town on it when the game was such a disappointment on release. Mud sticks, thankfully the game itself can improve, and is.
Publisher pressure I guess, like always
But good news is (so far) they act and deliver !
 
Why why WHY couldn’t they have just released the game now and avoided so much of the negative publicity? In a couple of weeks they’ve improved this so much. People were absolutely chomping at the bit to slap Ian Bell down and my God did they go to town on it when the game was such a disappointment on release. Mud sticks, thankfully the game itself can improve, and is.


There were several theories ranging from a pre-launch version slipping out to the team making a bunch of last-minute emergency changes that weren't vetted properly and get more wild from there. I feel it was probably some sort of combinaton, and the first patch was likely the version we were supposed to get but with the emergency fixes still applied. Maybe someday, somebody will tell us. Bet it's a wild story.
 
This update is nothing short of a revelation for this game, a massive, massive improvement, on all fronts. Full thoughts tomorrow as I'm too tired to do it now but it's very good.

As @m355y said above, if this is how the game was released, I don't think the launch would have been as negative as it was, maybe even airing on positive? Who knows.
 
This update is nothing short of a revelation for this game, a massive, massive improvement, on all fronts. Full thoughts tomorrow as I'm too tired to do it now but it's very good.

As @m355y said above, if this is how the game was released, I don't think the launch would have been as negative as it was, maybe even airing on positive? Who knows.
Crazy how not even 20 days and it’s starting to turn around? If I had to take a guess… all those that bought it, were S4’s testing subjects. Guinea Pigs, then work your butt off once all the issues reveal themselves. Cost too much to do it before hand. Just throw it out there and see what sinks and what swims.
 
Crazy how not even 20 days and it’s starting to turn around? If I had to take a guess… all those that bought it, were S4’s testing subjects. Guinea Pigs, then work your butt off once all the issues reveal themselves. Cost too much to do it before hand. Just throw it out there and see what sinks and what swims.

Unfortunately the bad start will have a huge effect on player numbers, I've spent the afternoon racing in ACEvo, LMU and PMR, didn't even get myself into a PMR server as the number of registered players was just too low to bother with, but LMU had like 10 splits, and ACEvo had a couple splits running the M4 GT3 around Bathurst.

They really need to have practice once you register for a race, I can't be arsed sitting staring at the screen before a race starts, even ACEvo which isn't tightly integrated let's you do whatever you like while you wait for the server to open. It adds a barrier to the lobbies, and when you look at the number and see only a few drivers registered for a race, it makes you wonder whether it's worth it to wait 15 mins got the race to start
 
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