The Serie's closed!
A big thank to all those that participated in it, it was great ride from start to end; we had great races all the weeks. People joined up and kept up for most of the season, even those that were off pace or in the back like our good sifupooh and
@McTrucker .
The ruleset was a big success in my opinion; i made it with the purpouse of giving plenty of close racing and a good chance for all to shine and have a good race. The reverse grid was well executed on most of the races, and most of the drivers managed very well, another moderate success as it made the results a bit more exciting and gave some surprising results and race-long battles.
We had a record of 10 different drivers being on podium in this season, and i guess that may considered a big success since it gave at 10 out of 14 entries a good smile.
We also managed to keep a decently sized grid for most of the time, and on PCars nowadays is another good result... After all the support from SMS is dropped and landmines are not actually enticing
And assetto Corsa dropped too
Not sure about the "Special Round" what do you guys think about it? Was it a fitting end or would a normal 3 races round would have been a better finish?
The results and Overview
@Crossynl IS the CHAMPION
Not much to say beside that since he joined on Round 2 he mopped the floor with all the other driver's on the grid, and i presume he got bored a lot by the lack of opponents to his dominion
@Friday_GTRP is the runner up
Would have 100% brought the title home if Fiets didn't join up
@azidahaka finished on the last Podium step, a probably undeserved and surprising finish that if
@bajny @dyr_gl didn't had had issues/skipped rounds would have never materialized.
@bajny had an outstanding season and missed the third place by a nothing
@Dbkung had his season result a bit compromised by a couple of bad rounds, but was going strong overall
@Webschumi never lived up to his usual speed and pace, what happened will always be shroud in mistery
@dyr_gl would have been fighting for second place if he didn't miss so many rounds.
@bluetusk proved that finishing is always the way to go. Ended in 8th place in the standings trying to be always there on track
Random Thoughts
Doing better is always possible, but the game is posing us some serious limits on what we can do to make things closer and more exciting...
I do not think forcing default setups may have improved things since it's incredibly buggy, and on some cars the default setup is dreadful
We had a good share of aliens/impossibly fast guys. Well on good old GT6 weight/hp reductions were made possible and made possible closer races even between different skills and kept the paces closer and pack together.
Here we can't police or check air restrictor settings and have no ballast so reverse grid was the only way to. Sadly it didn't prove much useful for the slowest in pace would be in the front slowing down the midfielders and allowing the usual suspects to cruise throught the field in a blink...
Wrapping up
I would love to hear from you guys what did and what didn't work in your opinion, and what changes you think would have made things better.
Were points attribution ok?
Were the track well assorted?
Did you like racing with no assists?
Was the Race 3 reverse grid a good idea/properly executed?
What about the Special round?
What changes would you have made?
There were policy/rules/on track or off track behaviour problems?
Should we rid of Drop Scores? Or keep it?
Are pole points a good idea or should they go?
What about the superpole in race 2 and Fastest laps?
Speak up your mind.
The future
As of now i have no plans for a new serie, i would like to move to AC, but in its current state it's impossible to race a serie on it. This serie on PCars has drained myself a bit to be honest so i may get a bit of a pause for a some weeks.
Organizing, training, putting points together, making up with driver's issues and crashes, landmines, is a bit tiring
I'll be thinking about what may come next, this car is really a joy and i'm not discarding the idea of using it again; the options are endless, but time and most of all grid size are what will make or kill anything.
Getting closer to a full grid is a must. the target should be to have around 14 on track each week, and a proper team championship to go along.
I'm eager to hear from you all guys.
I keep thanking you guys for such an amazing season with a driving level and fair play on most it that we didn't even require stewarding.
karsten.