Reducing jaggies/fuzz?

  • Thread starter TheMethod
  • 5 comments
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I wondered if I needed to export them smaller, so create smaller SVG's but it's a vector so it shouldn't matter.

I take it by the lack of response either nobody gives a hoot or there's no technique that will help?

Cheers Guys lol
 
Even some of the pd made decals get fuzzy, so I don't think there is a way around it. I also think it has to do with how the cars are modelled.
 
PD's own decals are the worse in this regard.
My suspicion is that the SVGs get converted to some kind of weirdly behaving raster image again upon applying them to a car. Which makes 0 sense but is classic PD logic :lol:
 
I'd considered that the vector gets converted to some kind of bitmap image, then after the whole car design is also bitmapped to a skin, compounding the issue maybe? Don't get me wrong, I love applying decals and making designs, and even designing the vectors to import, just a shame the resolution isn't higher for those smaller details. Try applying a small escape indicator arrow and watch it dissolve like papermache in the rain lol
 
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