I'm still hoping they have the option to do the fixed camera, for those wanted to re-experience the original RE2. But I dunno if they would bother to make a game that works both in the 3rd person perspective or from a fixed camera. Who knows, they did have the fixed camera easter egg in RE5 Lost Nightmares DLC, after all.With that said, I'll give my thoughts. I am honestly torn about the camera choice, I personally am glad they're going back to the OTS as I preferred that to the 1st person perspective. I like having a view of the character I'm play as through the story. At the same time, I really was wishing they would go back to the classic camera aswell since the remasters of RE0 and RE1 Remake did relatively well. I mean, I thought that setup plus the option to go with free lance controls rather than tank was a nice compromise.
The 4th Survivor and Tofu Survivor are confirmed to be in the game at launch along with the giant Alligator.
Well, that's a shame. I assure you though that they're comfired, the guy saying it was quoting from the guy behind the Remake in teh first place.Looks like this has been deleted by youtube, and geez I failed to check it out.
I'm still hoping later down the road they add a fixed camera option, I mean, how hard can it be? It would be a fun throwback to the original game. Heck they added a fixed camera easter egg to Resident Evil 5's "Lost in Nightmares" DLC, after all.Originally I was grumbling about the 3rd person camera being used instead of the old traditional fixed camera, but in fact I don't really mind now after playing the demo.
To be honest, it would probably require a complete rework of some major parts of the game. One being the aiming in particular.I'm still hoping later down the road they add a fixed camera option, I mean, how hard can it be? It would be a fun throwback to the original game. Heck they added a fixed camera easter egg to Resident Evil 5's "Lost in Nightmares" DLC, after all.
Now that I think about it, yeah, probably right. With the old controls you could never move while aiming, either. My first thought was they would only have to fix cameras all over the place and program in some camera changes, is all. Not so!To be honest, it would probably require a complete rework of some major parts of the game. One being the aiming in particular.
Maybe they thought about this ahead of time and got something sorted. One could hope!Now that I think about it, yeah, probably right. With the old controls you could never move while aiming, either. My first thought was they would only have to fix cameras all over the place and program in some camera changes, is all. Not so!
As unlikely as it would be for them to do it, I still would love to see it.