Brett
Premium
- 8,632
- Oklahoma
And that is exactly what I was going at, Resistance, Unreal Tournament, Halo, et al, were not designed with a cover system in mind. These type of FPSs were designed to have constant movement take place with lots and lots of running and gunning going on. That is not to say both types of FPSs--in this case, one run and gun type and two with extensive cover systems-- do not have their merits, as both have their high and low points and can be thoroughly enjoyable games. In the case of all the recently mentioned games--Gears of War, Rainbow Six Vegas, and Resistance:Fall of Man--all are very good games and are games that just about any gamer should play and experience. It is just the case of two different categories of games within a specific genre of games and really almost a case of trying to comparing apples to oranges.