What is so attractive about limited rewind? That's not simlike, it's gamelike. Have it unlimited for training, or off/don't use it for racing. If it's limited, it just becomes a gimmicj really. At least that's how I see it.
What is so attractive about limited rewind? That's not simlike, it's gamelike. Have it unlimited for training, or off/don't use it for racing. If it's limited, it just becomes a gimmicj really. At least that's how I see it.
NOTHING has been confirmed in GT5 regarding the ability to rewind. That word has not been used, and everything has, as usual, been interpreted through hype. Until an official statement is released confirming the ability to rewind during a race, it does not exist as a "feature".
Well said and quoted for truth. Best reply so far today.👍
Agreed. Gimmicky... and it sort of diminishes the point of damage. Therefore ...probably only an option not suited for the Professional difficulty.
That's how I used to see it, before I started using it in Dirt2, now I think the opposite is true ... if it's unlimited, it would get gimmicky because you would probably never lose a race.
Agreed. Gimmicky... and it sort of diminishes the point of damage. Therefore ...probably only an option not suited for the Professional difficulty.
This thread gives me the feeling that people are going to continue arguing whether PD is going to put rewind in GT5 long after the game is released.![]()
Also, I find it ironic that the people who were calling for damage, saying, "GT can hardly call itself a 'simulator' if there are no consequences for your mistakes," are largely the same people saying, "This game sure would benefit from a do-over button."![]()
Yeah thats pretty solid truth.
I understand Dev jumping to conclusions with a playseat on the line but we should all just sit back on this subject till something is officially official.
Only if you choose to. I have photomode pictures of a DeLorean going the wrong way through Laguna Seca's Corkscrew, and flying into the air. Why? Because I wanted to get some funny pictures. The game is open enough to be whatever you make of it.Well, I too spent most of my time in time trial, but isn't that racing against the glock / your own ghost?
You have to have structure. If it was a 1:1 driving simulator only then the only other way to obtain new cars would be to add in a The Sims element so you can go to work.However you had to take part in many races to get the cash for all the cars / win the prize cars. So only because you could basically "drive" until no end, doesn't mean the game's main focus wasn't on "racing"... but I get your point though and can't entirely deny it. 👍
I'd never use it in a race*, and it can't be used online. If you're trying to practice, or cut through the grind of single player, limiting its use doesn't help. The win record doesn't mean much because it doesn't translate to online.
*race means what I define as a race, meaning that just because there's some race for credits in GT mode, that doesn't make rewind unacceptable. When I feel like having a race (as opposed to practicing or making money) I won't use it. In past GT's, I've bashed my way through races and took shortcuts at times when I didn't want to do a race (like the Vitz cup), but when I got through the game and could race whatever at will, I raced properly because at that point, the purpose of the game is to race.
Rewind doesn't belong anywhere credits are at stake.
You keep saying that, but you have yet to explain why you believe that.
Why doesn't rewind belong where imaginary credits are involved?
Yes it is making it worse. Last time I check all the reviewers stated so as well, but they still gave game good score regardless...
Rewind doesn't belong anywhere credits are at stake.
It makes sense to give beginners the chance to get used to challenging maps (or just driving in general) like The Ring, but only in a practice mode. Only in a practice mode. I repeat, a practice mode.
Secondly, the effort PD has put into the damage system seems nearly futile if rewinding a turn can fix your error.
Lastly, any body comparing restarting a race to rewinding any turn is a fool. Literally, a fool. This is a driving simulator. Just because your favorite racer has it, doesn't mean it belongs in every other racing game.
Lastly lastly, rewind should be a tool (for bettering your skills, not for a saving grace on lap 20 of 20). It shouldn't be an addictive, abused feature, and I think Kazunori realizes this.
I expect a fast forward feature, too. I NEED to know what the A.I. does so I can prepare for it.![]()
Seriously, I don't like this rewind idea, especially in SIM mode. For beginners, it should be allowed in arcade mode to get a feel for the tracks. I can just see people abusing it. If I mess up on lap 20 of 20, so be it.
If the player corrected their original mistake, what's the issue? I personally don't think rewind should be limited, but I think there should perhaps be a penalty for using it.The credits are not imaginary. They are very real and are used to buy cars and parts in Gran Turismo.
Why should I be awarded for sloppy racing and have rewind to save me? LOL silly. Mario Kart is that way>>>
If the player corrected their original mistake, what's the issue? I personally don't think rewind should be limited, but I think there should perhaps be a penalty for using it.
Perhaps a percentage of credits is deducted from the prize money based on how much you rewound compared to how long the race (including the time rewound) took.
Example, for a race which took the player 10 minutes to complete, where the player rewound a total of 1 minute of that time, 10% of the prize money would be deducted.
You just contradicted yourself there. So you're saying that it impacts the game, but then you're also saying that according to everyone else, it doesn't affect how good it is.
What?
JUST DON'T BLOODY PRESS IT!![]()
What I mean is that I do not care if this option is in the game or not, I just want an OPTION to hide it away for no bloody TEMPTATION. Even when pros review FM3, they themselves said that there should be an option like that.. Then I would not press it.. Face it, you yourself would press it every now and then, don't lie.
what next ? 0 button driving ?
The credits are not imaginary. They are very real and are used to buy cars and parts in Gran Turismo.
Why should I be awarded for sloppy racing and have rewind to save me? LOL silly. Mario Kart is that way>>>
I've never used B-Spec. I don't understand it.
Summary: Rewind is good for GT because of racing lines and B-spec.I believe you get rewarded for standard physics even though they aren't as hard as professional.
I believe you get rewarded for using the driving line even though it literally tells you what to press when instead of at least making you figure it out yourself.
What about Bspec where you literally don't have to do it?