Racing games often fail big time explaining how to setup your car. The descriptions of the items are usually vague, useless, and sometimes even full of mistakes.
I created this series to help people creating their own setups instead of copying random stuff found around the internet and trust they´re good.
Not only I explain what an item does, but also give advice on good starting points, tips on how to recognize yourself when something needs being changed, quick comparison methods to arrive to the ideal values soon, and plenty of information the games fail to give you.
I´ll leave here the completed chapters, and I´ll keep updating when new ones are ready. Some of these videos rely on annotations to guide you, so leave them on. Hope it helps you!
Screen 1 (tyre pressures, brakes, TC slip angle):
Screen 2 (aerodynamics and weight distribution):
Screen 3 (steering ratio and alignment: caster, camber and toe):
Screen 7 (gearing: final drive and individual gear ratios):
I created this series to help people creating their own setups instead of copying random stuff found around the internet and trust they´re good.
Not only I explain what an item does, but also give advice on good starting points, tips on how to recognize yourself when something needs being changed, quick comparison methods to arrive to the ideal values soon, and plenty of information the games fail to give you.
I´ll leave here the completed chapters, and I´ll keep updating when new ones are ready. Some of these videos rely on annotations to guide you, so leave them on. Hope it helps you!
Screen 1 (tyre pressures, brakes, TC slip angle):
Screen 2 (aerodynamics and weight distribution):
Screen 3 (steering ratio and alignment: caster, camber and toe):
Screen 7 (gearing: final drive and individual gear ratios):