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I read a lot on here about how 'a-spec is ruined' because you can enter a car that is overpowered and decimate the competition, making the game far too easy. Well here's how I view it.
Notice how there is no difficulty option? You can't adjust the difficulty of the AI drivers etc. What you can adjust however is the vehicle you choose to enter, the state of tune, the tires (notice how in a-spec tires are open, b-spec not so). So if you lack self-control and enter a car way over classed, then yes of course you will win. And by some distance. But who's cheating who here? Why not show some self-control and enter a car that is similarly powered? Or for a challenge of your driving ability, a car that is underpowered?
Getting difficulty levels right for game producers must be a nightmare. There will always be those that say it's too difficult, those that like it, and those that say it's too easy. Out of three camps, you'll only ever please one. But what I think PD have done here is set the level of the AI for the individual race and then allowed us to decide just how difficult the race will be.
A bonus to this is that by simply increasing the power of your car, you are not automatically making it easier for yourself, as leading by 30sec will make you lazy, leading to stupid crashes, and also bore you. So this encourages you to learn to drive the cars better with less power, actually improving your driving technique rather than relying on an out and out power advantage.
Or I could just be waffling. Or I could have missed this from a thread a month ago. But whatever, it works for me.
(Oh, and by 'driving ability' and 'technique', I'm obviously just referring to 'in-game'.)
Notice how there is no difficulty option? You can't adjust the difficulty of the AI drivers etc. What you can adjust however is the vehicle you choose to enter, the state of tune, the tires (notice how in a-spec tires are open, b-spec not so). So if you lack self-control and enter a car way over classed, then yes of course you will win. And by some distance. But who's cheating who here? Why not show some self-control and enter a car that is similarly powered? Or for a challenge of your driving ability, a car that is underpowered?
Getting difficulty levels right for game producers must be a nightmare. There will always be those that say it's too difficult, those that like it, and those that say it's too easy. Out of three camps, you'll only ever please one. But what I think PD have done here is set the level of the AI for the individual race and then allowed us to decide just how difficult the race will be.
A bonus to this is that by simply increasing the power of your car, you are not automatically making it easier for yourself, as leading by 30sec will make you lazy, leading to stupid crashes, and also bore you. So this encourages you to learn to drive the cars better with less power, actually improving your driving technique rather than relying on an out and out power advantage.
Or I could just be waffling. Or I could have missed this from a thread a month ago. But whatever, it works for me.
(Oh, and by 'driving ability' and 'technique', I'm obviously just referring to 'in-game'.)