Sense of speed in gt6

Discussion in 'Gran Turismo 6' started by Gabtremblay, Aug 2, 2012.

  1. Gabtremblay

    Gabtremblay

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    Yea like you said this started a bit rough aha, but anyways, i'm sure PD could learn from many other games out there who make speed more realistic like dirt, forza and without a doubt NFS series, of course we dont want another MFS acarsiah game but a few touches here and there would be greatly appreciated
     
  2. Matty

    Matty Premium

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    I'm pretty sure GT5 has the second point already in it.
     
  3. Gabtremblay

    Gabtremblay

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    Not really to be quite honest, and if it does then its minimal and doesnt give the effect its meant to
     
  4. hawkeye122

    hawkeye122

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    It should be like Shift, without the annoying Blur and discolouration.
     
  5. Matty

    Matty Premium

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    Well if your wearing a Hans Device, then your head shouldn't move much, and it GT5 it does move, but not by much.
     
  6. GranTurismo916

    GranTurismo916

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    Um, no,no,No,NO,NO! I do not, and I say I do NOT want the Shift 2 crap physics in any game that PD ever makes. Don't even think about it...

    Maybe we could have a little more shaking when above 140mph.
     
  7. ChicoMaloXD

    ChicoMaloXD

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    Camera shake shouldn't be like having a seizure. It should be more like an up and down motion with little shake. Also slight movement to the opposite direction of the curve. Depending of type of car's seat.
     
  8. Gabtremblay

    Gabtremblay

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    Blur actually, if you think about it does happen in real life, your eyes can pick up aprrox 20fps i think.. And as you go faster, the angle at which you see with your peripheral vision is reduced, you can still se straight ahead but when going very fast your eyes dont detect all of your suroundings right ?
    That might be why blur was introduced to shift..
    Now im not saying it should be the same in GT6 im just wondering why people hate on blur so much
     
  9. 1241Penguin

    1241Penguin Premium

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    I'll say again what I've said before: when you are subject to high amounts of G-force, you are the one whose vision gets blurry. The environment around you doesn't get blurry, your vision does.

    So no thanks, I'm fine with what we have ATM.
     
  10. Gabtremblay

    Gabtremblay

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    Then would there be a way to recreate that? Cause right now we got nothing...
     
  11. 1241Penguin

    1241Penguin Premium

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    Why must it be essential to have it?
     
  12. karelpipa

    karelpipa

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    look here www.100fps.com
     
  13. RedBaron

    RedBaron

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    Cars in GT6 should have their motion blur, see this video from 0:58 to see how real it looks in E3 2010 rendered video compared to actual game where every frame you can see the car in full sharpness.

     
  14. Gabtremblay

    Gabtremblay

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    For a more exciting and real experience, La Sarthe no chicanes, its boring right now.. Just looks to me like a box going 60km/h ...
     
  15. MSTER232

    MSTER232

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    :tup: , Only realised that was GT about 30 seconds in.
     
  16. avens

    avens

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    false
     
  17. racetrackk1ng

    racetrackk1ng

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    Um... Need for Speed isn't realistic, no matter what EA says... and GT5 is mimicking real life so of course it feels slow, that's what real life looks like even if you're going 200mph. Take a look at an onboard cam on YouTube sometime.
     
  18. racetrackk1ng

    racetrackk1ng

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    NOOOOOOOOOOOOOOOOOOO!!!! Please, no! It would destroy the Gran Turismo series.
     
  19. zr1chris

    zr1chris

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    It would be nice if you corrected him instead of just saying false... Proving he is wrong would be the right way to respond if he is false.
     
  20. Gabtremblay

    Gabtremblay

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    Then why does t feel like a cardboard box when going through turns, when braking.. Why does it feel lile the car is as easy to control when going 50 and when going 220? Theres just something missing
     
  21. 1241Penguin

    1241Penguin Premium

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    There's only so much you can simulate in games. If you want to experience g-forces in a video game, then tough luck.
     
  22. Gabtremblay

    Gabtremblay

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    The suspension physics, the noise, the transmission and clutch physics all thses could really make a difference if they dont want to change how the car reacts at high speeds..
     
  23. Yauma9

    Yauma9

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    That sounds like a case of Super-grippy-tires, I recommend you a race of 5 laps on La Sarthe with the Arcade SLS, comfort softs tires, you'll see an improvement, maybe not much, but you'll se it. :sly:
     
  24. avens

    avens

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    There's a thing called google. I think altavista still works too
     
  25. Gabtremblay

    Gabtremblay

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    Did look it up on google, plus i learned that at drivers ed class not that long ago..
     
  26. FormulaKimball

    FormulaKimball

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    Er, mm, beg to differ on that. Don't trust everything you see on youtube or recorded with a camera, it's not the same experience you get from actually being there. Two things - the camera can't get the same focus and peripheral vision and depth perception as your eyes do, and also if it is mounted to the car then that's another thing that lessens the sensation of speed. I've been around the 'Ring as a passenger of the Zakspeed Viper and believe me, 170mph felt a lot faster than 70mph and it is pretty hard to focus on the road buzzing past you even if you look right at it.

    I think that "mounted to the car" look is half the problem - the car in the foreground should vibrate and bounce a little compared to the outside world and compared to the camera's perspective, if that makes sense.
     
  27. Gabtremblay

    Gabtremblay

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    Its something i'd really like to do.. Experience what it feels going 250 on a race track... Lucky you, i'm guessing you'd be one of the few here who could really report on how speed feels in gt5 anyways.. Lucky you