shirakawaa
Premium
- 5,034
- Japan
To me, realistic mechanical damage and wear is part of driving physics in a game like Gran Turismo.
Brake fading (which is not exactly wear, but it's part of the "package"), especially, is a very important concept.
I'd say that improving brakes for sports/racing use in real life is mainly not about stopping power, but endurance/braking consistency.
Brake fading (which is not exactly wear, but it's part of the "package"), especially, is a very important concept.
I'd say that improving brakes for sports/racing use in real life is mainly not about stopping power, but endurance/braking consistency.