- 6,293
- Canada
So based on some projections you can make off of your standard GT routine, you can assume that you’ll make enough credits to drive those cars eventually.You're right. And also right, I'm not particularly bothered by it. Sure I'd like the cars a little cheaper but I'll get to them eventually so it's whatever.
What about the person who can make the same projections, but know they won’t ever make enough credits to drive those cars? Are they just 🤬 out of luck? Better chose a new favourite car? Do they get some money back from PD?
Before you counter with, “every game has content that not all players see”, keep in mind this is not a skill or progression thing we’re talking about here, we’re talking about mind numbingly exploiting one of the easiest “races” in the game to earn enough credits.
Here’s something to chew on, and this is just for Dino, but anyone else who wants to join in with the position that they support credit grinding on any level in GT games.....
Would these same people be supportive of having certain cars in GT locked behind a skill wall? Let’s say the new Shelby Daytona was available only to people who had DR-A and SR-S, would you folks be down with that idea? Or how about the Merc W08 only being available to people who place in the Top 10 in weekly time trials - after all, in real life, only the best drivers in the world ever get to experience a Merc F1 car, why should someone with no skill be given a shot at driving masterpiece?? Think about it, how much cleaner would online cruise lobbies be if the F1 cars and even all the VGT cars were only available to the most skilled players in the game, wouldn’t it be wonderful
My gut tells me that people wouldn’t support the idea of the W08 being available only to a select few people, but for some reason, they seperate skill and time. People with no skill but all the time in the world, they should have access to everything. People with lots of skill but limited play time, they should have aspects of the game locked behind grind walls.
. It’s ok to make reasonable assumptions in a convo. It’s actually become a real problem here at gtp, people can’t have a convo without someone demanding stats or a link for everything. I can make the statement, “I don’t like pain, and I don’t think the majority of other people do as well,” and that’s a perfectly reasonable assumption to make. I can make the statement, “I don’t like grinding for credits, and I don’t think a majority of other players do as well,” and again, that’s a completely reasonable assumption that doesn’t need statistic to back it up in order to further the conversation. The hint that a majority of people don’t like grinding for credits is in the name, grinding, which (like you point out with fanboy below) always has negative connotations with it. If it wasn’t a grind, people wouldn’t call it grinding.It's hard to say, we would need statistics. Anything else is just assuming.
If I mislabeled you a fanboy, my appologies, but you were riding with two people who were definitely being fanboys. So again, my bad if you don’t want to be grouped in with the other two.Third time you're grouping me into something I never stated to be for or against until this post. And yes, throughout the entirety of the word "fanboy"'s existence it has been an insult.
Regardless though, being fully aware of the negative connotations attached to the term, is it really an insult? The way I’ve always understood “fanboy” is someone who can’t tolerate another person being critical of a particular game. That’s not an insult, it’s an observation. The negative connotations come from the person who is being called a fanboy, again, on the internet, conflict perceived by the receiver.
Anyways, that’s all for my thoughts on the term fanboy, I’ll leave it at that. Sorry again for calling you one, if you indeed aren’t one