I think your time = money argument is ridiculous, but now you've decided to resort to calling arguments you don't like logical fallacies, I've decided to stop wasting time discussing it. Weirdly, although I saved myself 20 minutes of typing, my bank balance didn't change...
Please explain how time does not equal money. That basic formulae is how people get payed.
In life, we have a very basic saying that literally says “Time equals money”. Again, this basic concept is how the world’s economy functions, so you’re going to have to explain why you think this is rediculous.
I’m not resorting to calling stuff I don’t
like logical fallacies. If you present a logical fallacy, I will call it one.
Saying that repeadedly beating the AI over and over and over again (and you use rubber bands sometimes), is not the same as asking someone to give you free wins against human opponents. That IS a logical fallacy, the two things are not equal.
You accumulate credits for racing in every part of the game, Sport Mode, lobbies and GT League. It just so happens that GT League pays the most credits out. Why? Because its setup for everyone to win and receive the top payout. Even if Online races paid out the same as GT League how many people are good enough to win every single time for the top payout. Furthermore the majority of people who are into Sport Mode could care less about these high priced cars or car collecting and have no use for most of the road cars in this game.
So now GT league is set up for people to win? You are making more cases against your positions that for it.
This is hilarious. I’ve got one person saying that beating the AI is the exact same thing as beating humans, and then another guy saying that the AI is set up for players of all skill levels to be able to beat. This is awesome
Don’t make assumptions about what people in sport mode do or don’t do with the rest of their game time, and don’t use that as a justification for maintaining your timesink achievements. I’m an A/S driver, almost 20 wins in just over 100 races, only had the game for 1 month....but I wouldn’t mind being able to join some people in a lobby to have a vintage GT race.
You’ve literally just made the case that GT league is so easy that it’s actually set up to win, meaning that all a person has to do is literally sink time into it. If it’s set up for you to win, what about all this “hard work” that people keep talking about? We’re now considering it “hard work” to complete events that are designed for you to win? Hey zues!
Its been this way always and I see no negative impact on the GT community. Like I said the game is meant to be played for years and just like in past titles say GT5 & GT6 if you stay with it and play it through its life cycle you will end up with 5 of each 20m credit cars even if you don't spend much time everyday playing it. There is no benefit to owning any of these 20m credit cars as fast as you can get them other than just to say you have them.
First, and AGAIN, GT games have not always been this grind intensive, this has been demonstrated by many people in this thread, so stop using that arguement, it is false.
Second, again, your arguement boils down to nothing more than “sink massive time into the game” (in your case, you’re literally saying sink years into the game). I agree that the game is meant to be played for a long time, but why is it that a relatively small crowd of people demand that they must have these carrots on a stick in order to maintain the longevity of the game. Why is it that these iconic racecars need to be locked behind a massive time sink, for an activity which you yourself admit is not challenging (set up for you to win).
Your only justification for having this model is your believe that previous GTs have been like this (they haven’t), and that it adds longevity to the game (there are dozens of ways to add replay value other than a credit grind).
You haven’t given a good reason why these specific trophy cars should be awarded to people who have the luxury of spare time to repeadely do events that are designed to be easy to beat. Nore have you made a case for why this activity, the repeated completion of easy-mode events, is an achievement worthy of these rare racecars; when someone who is either an actual good driver, or willing to show support to PD with their credit card, these people are blocked from accessing this content if they happen to not have 100s of hours or years to sink into the game.
We are just not going to look at this the same way.
I would be 100% on your side if we had to pay for this DLC and still had to shell out 20m credits for the car but we didn't pay for it and all DLC has been for free.
I would be 100% on your side if by not acquiring these cars affected your game play and stopped people from advancing or completing the game but it doesn't. You can continue on as if those cars were never in the game. It doesn't stop people from getting the 100% completion trophy and it doesn't stop people from advancing within the game and reaching lvl 50. There is nothing negative about not owning these cars.
Own one, all, or none of them and it changes nothing.
What changes is that hardly anyone has the cars, so it’s nearly impossible to have a full race with them. This is a sandbox racing game, not a progression based story game. The cars are meant to be used, not as trophies for a time sink.
Here’s a question. My gaming experience in GTS is negatively impacted by not having access to these cars.
How would your gaming experience be negatively impacted if I, and everyone else, have access to these cars? How does my gaining access to the car diminish your enjoyment of the car, other than the removal of your pride for repeadely beating AI that are designed for you to beat?
The only thing it takes to get these cars is time and how people choose to use that time is completely on them. GT League, Sport Mode or Lobby racing it's up to you.
This is also not the end of these 20m car because there is still two more left to be brought over from GT6 ( Alfa Romeo, Ford GT40 Gulf livery) and anything new that PD will add could possibly have a few more of these high priced cars.
Bingo, and that’s whats wrong. Zero skill involved, zero contribution to the community, just sink time into single player by uourself with some rubber bands.
It is up to people how they allocate their time, and right now, if you allocate your time to doing anything but single player, you won’t acquire enough credits in the game’s Lifespan to unlock these cars.
So to sum up, your points are
- earning credits is purely a time sink
- AI is set up for people to win against
- the credit grind adds replay value to the game
- it’s always been this way (when it hasn’t)
Like I said, you’re doing more to harm your position in the arguement than bolster it.