Simple ways to make GT5 significantly better...

  • Thread starter Thread starter ka-mai
  • 57 comments
  • 4,084 views
For those of you who don't mind a bit of math, I'm writing this guide. [/shameless plug]

http://www.gtcarreviews.com/id242.html

It takes ages to write this sort of thing, (I did GT2, portions of GT3, and GT4 as well) so that I've currently only the Beginner's Series and a very small portion of the Amateurs. But it works! It just takes a bit of math, for those of you who are starting the game over.
 
another_jakhole
You're right, Villain. Do people not realize what this game is meant for? Do they know the reason why Kaz even wanted to make this game? Isn't it obvious? Are we the only guys with brains better than the, "Where's my reward for doing nothing?," mentality? Do I need to make it any clearer how dumb Johnnypenso is? Does he think Kaz's focus was on trophies? Obviously, that's not the essence of "The Real Driving Simulator".

Doesn't mean that I don't agree that there are so many faults in GT5. All we can do is hope PD knows what needs quick fixing and do it for an update in the NEAR future.

GT for LIFE!

I find it pretty funny when people take this slogan so seriously. GT5 is still a game, no matter what.

If GT5 is really all about just driving, why does B-spec get such an upgrade from GT4? That mode has nothing to do with driving, surely. Heck, you can even beat the whole game and get a X2010 with absolutely no driving at all, thanks to B-spec. If GT5 is just all about driving, why won't they just make all cars and tracks available in Arcade mode, so people can just experience their favorite vehicles from the get-go, if the game is truly about ONLY driving?

Oh wait, before you can even think about driving that nice Ferrari Enzo or the super rare Lamborghini Miura, or the legendary Mazda 787B, you must first go to GT Mode and put up with it first to get your level high enough and get enough money to finally get the cars you love!

But no, they made this process as unenjoyable as possible due to massive grinding you must go through to earn a lot of cash, partly due to lack of events. Not to mention going through the horrible UCD to get your favorite car if it's a standard. Not even going to talk about other issues, as I could write a book about them.

Bottom line, GT5 needs a fun single player mode, and after making 4 previous games with fun career modes and dropping the ball here, of course people are going to be let down and want things fixed.
 
Last edited:
So you're saying that although the entire basis for the offline "game" is A-spec and B-spec, levelling up and trophies,

I did not say that. I also do not agree with that.

we should just forget the shortcomings in that portion of the game and use the other portions of the game where you get no rewards, no trophies and most importantly perhaps, no money to buy and upgrade cars.

I didn't say that either. My meaning was that there's no need to be focused on leveling up and earning credits all the time. Just do the events that you think are fun and level up the cars you want to level up. If you want to level up EVERY SINGLE CAR it's going to take a long time. I'm sorry but what planet do you come from where it's supposed to be easy to level up and earn 200 or so Premiums and all the other Standards? You think that if you beat all of the A-Spec events you should just hear a bell and have your garage fill up?

Everyone has a different idea on what is wrong with the game. I don't have a problem with the cars, money, and upgrades. Credits are ridiculously easy to come across (C'mon B-Spec and an FGT or X2010, you don't even need to be there!) and with the rewards from special events early on, it's not hard to get a super car early in the game.

GT has always been a grind. Maybe GT5 is your first one, but I remember running the beginner events over and over in GT2 and leveling up my crappy little Mistu FTO to earn a RM. You know what? It was fun. Learning how to to drive the same car faster, learning how to shave seconds off on the same course. GT has always been this way. I don't know why so many kids are surprised.

We should go to the "Arcade" portion of the "greatest driving simulation ever made?"....that's your solution?..lol.

💡 My suggestion is to stop worrying about how many cars and chrome paints you have and play the game for fun. 💡 What do you need trophies for? Show them off to your friends? Impress girls? C'mon who cares? Just drive the game because driving in the game is fun. Stop trying to earn every last car so that when you go online you can brag about how "cool" your garage is.


=============

For the record: The game is far from perfect. Countless flaws, especially in the Levelling/XP system, the Licence Test rewards, the availability of Used Cars, the track selection/availability, and the amount/selection of events in GTLife.

I do have lots of ideas about things I wish I could change but honestly: The game is fun anyways. Stop worrying about what you don't have control over and start focusing on the parts you enjoy. Guess what: no one from PD is going to read this thread. No one is going to parcel through every (or most) suggestion(s) and comment(s) about the advantages/disadvatages between GT and Forza. Why waste your energy? If you have a rockin' suggestion, put it in the feedback section and save your tears.
 
I'd like to see more personalization offered in the cars.Other games have 10x more wheel options,body kits and decals..etc Be nice to see some of that on GT. plus lil "Easter eggs" ..something like a race mode for the Superbird and when it comes out of the garage it's Richard Petty's blue 43 bird or a nose cone and wing to change the Charger into a Daytona or even something silly like a RM for a Yaris n when it comes out it's a F1 car or something that'd make you go crazy lol
 
Exactly. Even I'm picky. I don't use standard cars because I only use cockpit view. Now I'm being patient till the cars are updated. Just play "The Real Driving Simulator" like you're going out for a drive. You don't need confirmation of anything. Just enjoy the best parts of the game. Just feeel it out. If you can't do that, bury your GT5 disc somewhere for future generations to have.
 
I find it pretty funny when people take this slogan so seriously. GT5 is still a game, no matter what.

If GT5 is really all about just driving, why does B-spec get such an upgrade from GT4? That mode has nothing to do with driving, surely. Heck, you can even beat the whole game and get a X2010 with absolutely no driving at all, thanks to B-spec. If GT5 is just all about driving, why won't they just make all cars and tracks available in Arcade mode, so people can just experience their favorite vehicles from the get-go, if the game is truly about ONLY driving?

Oh wait, before you can even think about driving that nice Ferrari Enzo or the super rare Lamborghini Miura, or the legendary Mazda 787B, you must first go to GT Mode and put up with it first to get your level high enough and get enough money to finally get the cars you love!

But no, they made this process as unenjoyable as possible due to massive grinding you must go through to earn a lot of cash, partly due to lack of events. Not to mention going through the horrible UCD to get your favorite car if it's a standard. Not even going to talk about other issues, as I could write a book about them.

Bottom line, GT5 needs a fun single player mode, and after making 4 previous games with fun career modes and dropping the ball here, of course people are going to be let down and want things fixed.

Agree with you Muo, either this is a Game OR a Simulator. It's a poorly designed game purporting to be a simulator, IMHO.

Actually there are elements of it which make me think it's like a computer version of Slot Car Racing. That's what I would ideally like it to be :-) , where everything is a "sandbox". But it falls short in both areas, not allowing you enough tinkering for it to be the Sim, and not giving enough variation and depth to the Game side. I love to drive, this is the essence for me, but with a few tweaks it could be elevated to so much more than the parts which we have thrown together in the box, so to speak :-)
 
I did not say that. I also do not agree with that.



I didn't say that either. My meaning was that there's no need to be focused on leveling up and earning credits all the time. Just do the events that you think are fun and level up the cars you want to level up. If you want to level up EVERY SINGLE CAR it's going to take a long time. I'm sorry but what planet do you come from where it's supposed to be easy to level up and earn 200 or so Premiums and all the other Standards? You think that if you beat all of the A-Spec events you should just hear a bell and have your garage fill up?

Everyone has a different idea on what is wrong with the game. I don't have a problem with the cars, money, and upgrades. Credits are ridiculously easy to come across (C'mon B-Spec and an FGT or X2010, you don't even need to be there!) and with the rewards from special events early on, it's not hard to get a super car early in the game.

GT has always been a grind. Maybe GT5 is your first one, but I remember running the beginner events over and over in GT2 and leveling up my crappy little Mistu FTO to earn a RM. You know what? It was fun. Learning how to to drive the same car faster, learning how to shave seconds off on the same course. GT has always been this way. I don't know why so many kids are surprised.



💡 My suggestion is to stop worrying about how many cars and chrome paints you have and play the game for fun. 💡 What do you need trophies for? Show them off to your friends? Impress girls? C'mon who cares? Just drive the game because driving in the game is fun. Stop trying to earn every last car so that when you go online you can brag about how "cool" your garage is.


=============

For the record: The game is far from perfect. Countless flaws, especially in the Levelling/XP system, the Licence Test rewards, the availability of Used Cars, the track selection/availability, and the amount/selection of events in GTLife.

I do have lots of ideas about things I wish I could change but honestly: The game is fun anyways. Stop worrying about what you don't have control over and start focusing on the parts you enjoy. Guess what: no one from PD is going to read this thread. No one is going to parcel through every (or most) suggestion(s) and comment(s) about the advantages/disadvatages between GT and Forza. Why waste your energy? If you have a rockin' suggestion, put it in the feedback section and save your tears.


You're right, of course. The game is incredibly fun, whatever. And PD will not take note of any of this, I am sure. LOL. But it's nice to share views and dream about what we could have. Venting on these forums is a nice way to imagine we can make a difference somehow ;-)
 
My suggestions:

1. Have heavy damage in A-spec races and have it be permanent until you fix it. That would fundamentally change the way people drive, add more of a challenge and truly make it the real driving simulator.

2. Have it so that you have to pay for fuel. Another step towards realism.

3. Bring back the manufacturer challenges that were in the dealerships like GT4

4. Have performance points bonuses. The slower the car you enter, the more money you earn.

5. Complete customisation of the organisation of your garage. Create tabs and move them about (like folders in an email account)

6. Have some championships in Arcade mode where you earn little prizes like videos, photo locations or paint work.

7. Fast-forward/rewind controls for replays.

8. Change your car in the pre-race menu.

9. Bring back the driving challenges/missions from GT4.

10. More tracks and some new premium cars! Charge as much as you like!

Even with all these suggestions I love this game.
 
My theory:
Even if PD did exactly everything what has been suggested, there would still be lists 8,000 threads long about what else needs to be improved, as though everyone was a game developer and changes can be made with the snap of a finger and some words typed out on a keyboard as a complaint.
A. enjoy the game you paid for and HOPE for improvement, or
B. sell the game and keep searching the ultimate perfect driving SIM that we all seem to think is SO easy to develop.
 
My suggestions:

1. Have heavy damage in A-spec races and have it be permanent until you fix it. That would fundamentally change the way people drive, add more of a challenge and truly make it the real driving simulator.

2. Have it so that you have to pay for fuel. Another step towards realism.

3. Bring back the manufacturer challenges that were in the dealerships like GT4

4. Have performance points bonuses. The slower the car you enter, the more money you earn.

5. Complete customisation of the organisation of your garage. Create tabs and move them about (like folders in an email account)

6. Have some championships in Arcade mode where you earn little prizes like videos, photo locations or paint work.

7. Fast-forward/rewind controls for replays.

8. Change your car in the pre-race menu.

9. Bring back the driving challenges/missions from GT4.

10. More tracks and some new premium cars! Charge as much as you like!

Even with all these suggestions I love this game.

Great ideas Meta :-) - I love this! 1. Have heavy damage in A-spec races and have it be permanent until you fix it. That would fundamentally change the way people drive, add more of a challenge and truly make it the real driving simulator.

Pay for repairs; or have the assessor come and total it - Ie too bad to fix! Like in real life - buy a new one... haha

ALSO This... 8. Change your car in the pre-race menu. - right, and also allow to buy bits and pieces for the car from this menu.

PS... Love the game to bits too!
 
You're right, Villain. Do people not realize what this game is meant for? Do they know the reason why Kaz even wanted to make this game? Isn't it obvious? Are we the only guys with brains better than the, "Where's my reward for doing nothing?," mentality? Do I need to make it any clearer how dumb Johnnypenso is? Does he think Kaz's focus was on trophies? Obviously, that's not the essence of "The Real Driving Simulator".

Is that really necessary? I could give a rat's a$$ why Kaz made the game, the game was made for consumers, me, the buying public, it is not Kaz's or anyone's playtoy. As such, like all consumer products, it's open to criticism for not conforming to my, the buying public's, wants and needs within the supposed "greatest driving sim ever". It is the greatest driving sim ever, IMO, but that doesn't mean it's perfect or even close to what I would really like to see in a driving/racing sim. I think they need to work on the "racing" part of it much more, especially the online part and it needs to be more user friendly. If you like it the way it is, that's great, but don't rain on everyone else's parade for voicing their opinions.
 
Is that really necessary? I could give a rat's a$$ why Kaz made the game, the game was made for consumers, me, the buying public, it is not Kaz's or anyone's playtoy. As such, like all consumer products, it's open to criticism for not conforming to my, the buying public's, wants and needs within the supposed "greatest driving sim ever". It is the greatest driving sim ever, IMO, but that doesn't mean it's perfect or even close to what I would really like to see in a driving/racing sim. I think they need to work on the "racing" part of it much more, especially the online part and it needs to be more user friendly. If you like it the way it is, that's great, but don't rain on everyone else's parade for voicing their opinions.

Right JohnnyPenso, we do have every right to voice our wants relating to any product improvement. & it doesnt mean we don't like the initial product :-)

I think pple get a bit protective because they just love this game so much (which I do also). It's almost like, dare I say it, opening a theological discussion. Some pple are so dogmatic they haven't the open mind to analyse what's on the table.

Actually, pple should be praising guys like you and me for trying to get the game changed. As we all know one of the biggest killers in any product cycle is complacency. Unwillingness to change in light of new competition can cripple a company. There is competition for this product line and PD would do very well to heed public opinion rather than being eccentrically blinkered to basis ergonomic needs.
 
This, to me, is one of the biggest problems with A-Spec. There is a disappointing lack of races to *compete* in. It's extremely difficult to find a series to enter that will give a nice challenge in the majority of the cars in the game.

My point is, that a large portion of the cars in the game are street cars that are between 350-450 PP. These cars are also very fun to race, but there's really no races to enter that level of car and get a good race. There's so few "open" racing series for these cars. It's either you must use X Y Z brand of car, or model year between A and B, or other restrictions. There's a lot of racing series for high-end fast cars, which is great, but what if I want a nice competitive race to drive an Evo, 180sx, s2000, Mustang GT, etc?

They need to make it like GT4 where you can create a race and select the "difficulty". However, even at 10 difficulty in GT4 the races were somewhat easy. These races also need to provide a decent credit/exp reward (comparable to the A-Spec series).

100% agree. 👍
 
I think pple get a bit protective because they just love this game so much (which I do also). It's almost like, dare I say it, opening a theological discussion. Some pple are so dogmatic they haven't the open mind to analyse what's on the table.

Actually, pple should be praising guys like you and me for trying to get the game changed. As we all know one of the biggest killers in any product cycle is complacency. Unwillingness to change in light of new competition can cripple a company. There is competition for this product line and PD would do very well to heed public opinion rather than being eccentrically blinkered to basis ergonomic needs.

It's not as if I haven't stated already the there are too many faults with GT5. More than you guys realize I know, of course.

10

Oh come on. It wasn't PD's fault. I'm kind of angry that it would've taken another 2 years to complete, but it was a forced decision to release it early. I just don't understand why it takes so long to make the cars. THAT should have been a cry for more designers. It's just so sad that GT5 could have been at least 5 times as good. So much time was spent building the framework ground-up that they couldn't deliver the goods earlier.


NoxNoctis Umbra
Apr 16 2009, 10:21 PM #3

We are all one mind.
Why not? I would love to see more RIMS, Body kits, wings, Extra stuff.. We all know CARS and Tracks is a must as well

But..

We must expect a full game right away.. Damange, Weather, Day Night Cycles.. and Car customization (livery, colors, body kits) should be all included from day one..

So I hope PD does release a FULL game, I can wait extra time.. Even if it's full year from today..

This poor guy would have had to wait 3 years. That's just effin insane. I mean, come on.

The Jaguar XFR '10 is standard. It's the only 2010 car that isn't premium, just checked. Wouldn't that mean they're making that premium? It's too new not to be updated to premium.

Although it may be obvious to most of you, only 1 or 2 production cars and 4-5 race cars are standard from 2006 to 2010. The rest are Premium. It hurts to see the facts. So many of those new cars that shouldn't be premium. It's car manufacturer manipulated. It's like a sour advertisement. DAmnnnnnnnnnnnnn

166 Premium cars are newly added to the GT series. So when we were hoping for all of our favorites from the past games, we potentially have 80% not favorite cars from the past GTs.


two Cappucinos are premium in the game. Why not make one and make a car people actually want to RACE for the second. Or heck, not make any of them premium, no one will really care.
I feel they added those 2 and a bunch of other premium cars to fit the A-Spec races. It'll be really disheartening if a significant amount of the standard cars aren't updated to premium.
That's just one of MANY things I'm not into. If you couldn't give a rodent's "butt" why Kaz made the game, wouldn't that make you completely stubborn? It's his vision, his creation, his gift to gamers and racers.

Shows that you guys gotta stop with the,"Oh you're just praising too much even though you shouldn't be."
You can't keep thinking so generally. I was talking about what the game was made for and I couldn't express my entire perspective of GT5. More like if you don't like the way the creator wanted to make a game, don't play it, Johnnypenso. Simple.
 
SoCal Senator
You CAN. Use the little garage icon in the very bottom right. Warning: you can't change oil or add parts that way (you can adjust the settings, though, like tranny, aero, etc. if they are already installed).

No i mean the screen that appears after the loading and selecting the race. You know, the one where you can select race, replay, save replay and stuff
 
You're not wrong to look forward to FM4. You're horrible for favoring FM3 though. The overall feeling of it is blah.

Watching FM4 gameplay looks just as cartoony as the previous game. Maybe a fresher look, still cartoony. And I'm afraid the physics won't be improved too much judging from the gameplay that's been out. A car turning in FM4 has the look arcade racers have, which is Completely distinguishable from sim racers like GT5.

The parts I like better about Forza is the tuning classes that run thru the whole game, not just online. The livery editor. And actually the tuning of the suspension and such. And I think the physics are better. GT is a prettier game yes, but that's not the thing I care most about in a game. But this is just my opinion. And I still think GT5 is a great game, but the Forza games has more longevity than the GT games.
 
More A-spec events. GT5 has taken a large step backwards in this regard.
The B-spec Extreme races look far more interesting than the A spec because of the extra length + tire wear in the races(the tire wear issue would need to be sorted first)

I remember in GT4 having epic races in events with 8~20 laps with tire wear and strategy.
With the tire wear between hard and soft compounds in GT5, I’m left firing up the PS2 to have races like this.(Was just playing GT4:D)

Also the events I think seems to restrict the cars you can use. If I want to race my 908 for example the only A-spec races I feel I can enter with a LMP or Group C car are:
GT Allstars - Max 5 other LMP/Group C entries.. give me a full field!
Indy 500 - Yea, nah I’m not doing that for fun
24hr races – Requires planning etc. Too long(not complaining about that, I enjoy them when I find time)

Also the Super GT.. 3 races and that’s it? No championship? 10 lap races with no tire wear?

PD should hire a GT series fan to design the events…
 
Shows that you guys gotta stop with the,"Oh you're just praising too much even though you shouldn't be."
You can't keep thinking so generally. I was talking about what the game was made for and I couldn't express my entire perspective of GT5. More like if you don't like the way the creator wanted to make a game, don't play it, Johnnypenso. Simple.

LOL..you had me with your post dude until that point. Your perspective, your vision is so limited. I play the game, I like the game overall, it's the best racing/driving sim in my opinion, but it could be so much better. I don't care what "Kaz's vision" is because I'm not racing "Kaz's vision", I'm racing a particular car on a particular track through a particular portion of the game, be it A or Bspec, online or whatever. And if "Kaz's vision" is what limited his prespective to make so much of the game unwieldy and cumbersome and miss so many opportunities to make small tweaks to the game to make it so much better, then Kaz needs to change his vision, simple as that.

Kaz or at least his people should be reading this forum, because there is no better feedback than from people who find areas of improvement but still love the game, like me and most others on this thread. Guys like you are useless for feedback, because you are so blinded by the "Creator" that when someone provides constructive criticism like me, you tell me to stop playing the game because I don't get the "vision". Open your mind a little, it's good for the soul...lol.
 
Right JohnnyPenso, we do have every right to voice our wants relating to any product improvement. & it doesnt mean we don't like the initial product :-)

I think pple get a bit protective because they just love this game so much (which I do also). It's almost like, dare I say it, opening a theological discussion. Some pple are so dogmatic they haven't the open mind to analyse what's on the table.

Actually, pple should be praising guys like you and me for trying to get the game changed. As we all know one of the biggest killers in any product cycle is complacency. Unwillingness to change in light of new competition can cripple a company. There is competition for this product line and PD would do very well to heed public opinion rather than being eccentrically blinkered to basis ergonomic needs.

Right on dude.. 👍 👍
 
Personally, I agree 100% with the OP on this one.

I have to say all this talk of Kaz's vision makes me laugh. If PD had given him 2 more years he no doubt would've said he needed 4. More staff and project managers with a better developed commercial sensibility would seem like a good idea, after all, this franchise is why I stick with the Sony platform and I can't be on my own in this regard.

(well, that and the fact that I can't stand xbox...)
 
As much as I love playin GT5 I'm afraid to say when Forza 4 is released in the fall GT will be even further behind imo, such a shame but PD and Kaz truly missed the boat this time round (hell they had enough time lol..) and hey I'm no XBOX/Forza fan boy at all.. love both consoles/games..
 
LOL..you had me with your post dude until that point. Your perspective, your vision is so limited.
Is that really necessary? I could give a rat's a$$ why Kaz made the game, the game was made for consumers, me, the buying public, it is not Kaz's or anyone's playtoy.

you're not right. Don't be contradictory. If you don't care why he made the game, don't buy it. Get a better brain.
 
LOL..you had me with your post dude until that point. Your perspective, your vision is so limited. I play the game, I like the game overall, it's the best racing/driving sim in my opinion, but it could be so much better. I don't care what "Kaz's vision" is because I'm not racing "Kaz's vision", I'm racing a particular car on a particular track through a particular portion of the game, be it A or Bspec, online or whatever. And if "Kaz's vision" is what limited his prespective to make so much of the game unwieldy and cumbersome and miss so many opportunities to make small tweaks to the game to make it so much better, then Kaz needs to change his vision, simple as that.

Kaz or at least his people should be reading this forum, because there is no better feedback than from people who find areas of improvement but still love the game, like me and most others on this thread. Guys like you are useless for feedback, because you are so blinded by the "Creator" that when someone provides constructive criticism like me, you tell me to stop playing the game because I don't get the "vision". Open your mind a little, it's good for the soul...lol.

Right on back at ya! 👍 👍 👍 :)
 
you're not right. Don't be contradictory. If you don't care why he made the game, don't buy it. Get a better brain.

Lol.. you are some comedian. Making me laugh like that :-) - No, really, I am laughing my socks off. Thanks!! I can't even begin to reply. Where to begin? It's just funny. "Get a better brain"... priceless!

Seriously though...

We LIKE the game, we've already said that. Is there any reason we can't we buy it and enjoy it even if we think it can be improved upon and are worried for the game's future long term with young upstarts like Forza and Shift snapping at it's heels?

Simple suggestions for improvement are not attacking the game; it would appear you clearly don't understand the concept of +ve criticism or using customer feedback to improve the longevity of a product's shelf life.

Example; I have designed, built and marketed a global network for agents in my industry to work better together, and I am always seeking members of our network to advise me what they don't like about the system, so I can constantly improve upon it and keep the competition at bay; and decrease frustration and, ergo, increase use of the network to secure it's growth.

Look at where complacency has gotten Microsoft? All the young companies in all areas are better than Microsoft or coming up fast... Google, Logitech, et al. Even open source software is getting close or better... see OpenOffice, Mozilla, etc.

My point is, like JohnnyPenso discussed above, with a few simple tweaks here and there PD could elevate this game to dizzying heights of playability; and, frustratingly, you don't seem to be able to:

a) Accept this to be necessary
b) Relate this to any real world sense of business or "product"

Kaz's "vision" (ephemeral as it may be) does not need to be diluted or corrupted in any way by implementing most of the recommendations mentioned above.

Perhaps you can enlighten us with your knowledge on this aspect and we can discuss further how generally improving massively the ergonomics and playability can possibly compromise this "vision"?
 
Last edited:
Personally, I agree 100% with the OP on this one.

I have to say all this talk of Kaz's vision makes me laugh. If PD had given him 2 more years he no doubt would've said he needed 4. More staff and project managers with a better developed commercial sensibility would seem like a good idea, after all, this franchise is why I stick with the Sony platform and I can't be on my own in this regard.

(well, that and the fact that I can't stand xbox...)

👍 :) - exactly!
 
thats true there is a lack of competive races and to make things worst i dn't even get to go online!..the net is not cheap were i am...feeling very lonely thanks i got gtplanet for the gt fans...
 
thats true there is a lack of competive races and to make things worst i dn't even get to go online!..the net is not cheap were i am...feeling very lonely thanks i got gtplanet for the gt fans...

Yes I think there is an over reliance on being "connected" these days. We have very slow internet here, and online racing is not ideal. I would just like to see a "race creator" even more than track editor. So simple to implement - just select the track, your own car, AI opponents/cars with possibly a split screen option also for your mates to get involved, ability to save and edit later... and off you go; endless gameplay (and combine it with the track editor/creator). You're set for life :-) - Haha, maybe this is what Kaz's vision is - to AVOID the perfect game so you keep having to buy new versions in the search for the "grail".
 
another easy yet simple way to add to the game would be add damage and tire wear to gt mode in all races its just that easy i recently played arcade mode to try out a friends dfgt and found it more realistic than gt mode yet its arcade mode whats up with that ?
 
Back