On a side note: I've noticed a strong draft effect at about ten car-lengths at a mere 120 mph. At 170 mph, that draft will be much stronger. You're not going to "notice" a draft unless you're at a point where your car can't accelerate any further on its own and there's another car in front of you that's also at its top speed (which is the same as your own). Having gone hooning in my younger years, I can tell you, yes, Virginia, there
is a draft at that distance.
If you've never noticed a draft in real-life, answer me this... how often are you in the top of fifth or sixth gear (at about 150-180 mph) following another car of the same power running at the same speed for a couple of miles? A lot? Then that probably makes you an expert on drafting, then...
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Of course, most of us would never do something that stupid. In real life, you can't dive in on someone in a corner, collide and drive off again after five seconds of ghost-like insubstantiality.
In real life, drivers in well-balanced series are in cars with identical levels of grip, nearly identical acceleration, nearly identical top speeds, nearly identical levels of downforce... with drivers whose lap times only vary by a few tenths of a second per lap. Drive an identical line through a corner behind another driver and he'll be on the power first, and a dozen or so car lengths ahead by the time you're on the power. If you're driving an overtaking line through the corner, you'll be on the power even later, giving him a lead of even more car lengths.
The only way to successfully slipstream in identically powered cars is to be faster than the guy in front of you through the corner, starting from far enough back that you can get on the power at the same time he does, so you're still on his tail on the straight and can slipstream.
In online racing, you're driving cars which are PP balanced, yes, but PP is calculated based on a combination of downforce, weight, grip and power. It's perfectly possible to catch a guy on the straight with less acceleration and slipstream past him quite easily. It's also possible to come up behind a guy in a corner who's so much slower than you that you can get on the power at the same time as he does and slipstream him before the next.
Unless you're a bunch of superhuman racers who put in millimeter perfect laps and lap within a tenth of your best time every lap for the duration of the race, you're not going to see the same level of difficulty in slipstreaming as real-life drivers. And even if
you are a god-like driver, it's a fair bet your opponents
aren't.
I know I'm not. The only way I can successfully catch a draft on a track other than Daytona or Fuji is by sheer luck or by coming up on a car that's being held up by another car that's much slower than either of us. Damn, the "Tuner Car" series in S-Class is torture on Pro-Physics...
