So 1.06 didn`t bring option to save game in mid-championship or endurance?

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I've met some unhealthy gamers in my day, but even they would have been disturbed by the idea of playing 24 hours straight. If you aren't playing 24 hours straight, then you are pausing, therefore a save would be no different if you wanted to look at it in terms of your ego.

Test Drive Le Mans 24 Hours had a pit stop save feature, it was fantastic. The thing about that feature is, you end up driving longer than you thought you would anyway, knowing that you could pit stop and save when you're ready, thus you end up testing your endurance willfully instead of being forced to play the game like a grind-fest mmo in a Korean internet cafe.
 
How does it devalue it? It's just a game and at the end of the day if you paused it then it is no different from saving it, so if it takes you longer than 24hrs to complete the 24hr endurance race then by the same token you are devaluing it. Also you don't "dont allow people to spend 100 days doing a marathon 1/4 mile a day because that would devalue the race." However you can pause the game for 100 days and still complete the race, why is that different to saving it? It isn't. Just because one allows you to turn off the system in between. I can complete the endurance race in 100 days and come on here and say I did it in one sitting. How would you know any different? It's just for bragging rights. If PD don't want to devalue the endurance races then it's simple, disable the pause button (you cannot pause a real life race) and allow you to use your B-Spec drivers because Le Mans 24hrs drivers do not drive for 24hrs straight.

I have already explained how a pause is different from a save. That was the point of the discussion back and forth about ways the save function could be changed so that it would be the same as a pause.

You may feel that because it's just a game then there should be no feeling of achievment for anybody..."it's just a game get over yourself" is certainly used alot to people on my side of this debate. But there are people that feel a sense of achievment from finishing games 100% when most gamers dont. Hence why gamerscores and trophys are so popular in this generation of consoles.

It's fine for you to feel that it's "just a game" and that changing format of the game has no effect on you. But there are people out there that would feel differently and your asking for a change to the game that will effect them also.

You cant just pretend that it doesn't effect other gamers because you think it's "just a game".
 
But I do not see how a pause is different, no analogy works. A pause is still something that you simply cannot do in a real race. If it means that much, then a trophy should have been implemented, "I did the endurance races WITHOUT pausing OR saving" you can't say saving is not ok to have yet pausing is, it's the same thing. You're saving your progress so you can go and do something else.
 
I have no problem with a seperate trophy for people that finish the 24 hour race without pausing. I think that would be a great idea.

Pausing and saving are not the same thing however.

If you pause the game your PS3 is still locked into the race and there is nothing else that you can do with it until you finish. but even more importantly with a save you can make a mistake and power off the system to go back to your save point and get a do over.

That is simply impossible with a pause.

If you cant see how that makes pausing the game and saving the game different then I just dont know how to explain it any more clearly. Yes they both allow you to do something that you cant do in the real world but one is clearly very different from the other.

With the game saved I can load up a call of duty marathon, stream movies from Netflix, watch Blu-rays or reverse that horrible crash I had on turn 12. None of which you can do with the game paused. How are they the same?
 
They could implement it where the save game locks you into the race when you next sign in to the game.

As for your last line, not everyone wants to leave their PS3 locked into a race (which is no matter which way you cut it unrealistic by the same token of saving is unrealistic). I consider myself a hardcore GT fan, played all the main series titles, but I just cannot justify hogging a shared PS3 to complete a 24hr endurance race which in itself is unrealistic because you have one driver to complete such a task (which doesn't happen in real life). So I should miss out on the ability to complete the game 100% because I cannot leave my PS3 on or have B-Spec do part of the work because some people do not want a save feature which WOULD NOT affect them. (Just because somebody has completed it using a save feature? Not everyone "earned" their virtual X2010 either but I don't see PD giving a toss about that?)

So since you are saying pausing and saving are not the same. Then how is it justifiable for one driver to drive 24hrs straight without pausing (if saving isn't allowed, pausing shouldn't be because it "devalues the virtual race/you can't pause Le Mans in real life") when in reality Le Mans is completed by more than one driver.

What it comes across to me is that some people just want to be really elitist about the matter, to me as the endurance races stand I cannot complete them because I have a shared room and shared PS3, tie that in with the fact that you cannot save or even use B-Spec to do some of the work (which I have mentioned before but that seems to be ignored).

Are you against car duplicating? The Birthday exploit? And the ability to put B-Spec in the X2010 and send it around Dream Car Championship for an east 1 million CR? Because these all "devalue" the game too if you think saving will.
 
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How are they the same?

They are coming back later. It doesn't matter what happens inbetween, whether its work, wife, movies, PC games, or xbox...whatever. Its all the same. You pause, you leave, you come back. They could be murdering people in between, it doesn't matter. You act like doing something else with their ps3 is beneath you and somehow corrupt. They should be able to watch dora the explorer on blu ray after 3 hours of Le Mans, what do I care? Sorry that doesn't make them part of the elite club, but if you want an elite endurance club why not just organize online races and PROVE you guys are so good at them, instead of racing against passive AI and pausing.

Who cares if they reverse a crash by loading, if its at a pit stop they will be handicapped when saving unless they wait until the appropriate time to pit. So if they use pit stops all the time to reverse crashes, they will be more handicapped than if they didn't crash.
 
They could implement it where the save game locks you into the race when you next sign in to the game.

I agree. That is what we had been discussing before. I would prefer a system where as you load in a saved game to continue the race it deletes the save so you cant go back to it if you make a mistake but yes locking you into the race would be much better than an open save.

As for your last line, not everyone wants to leave their PS3 locked into a race (which is no matter which way you cut it unrealistic by the same token of saving is unrealistic). I consider myself a hardcore GT fan, played all the main series titles, but I just cannot justify hogging a shared PS3 to complete a 24hr endurance race which in itself is unrealistic because you have one driver to complete such a task (which doesn't happen in real life). So I should miss out on the ability to complete the game 100% because I cannot leave my PS3 on or have B-Spec do part of the work because some people do not want a save feature which WOULD NOT affect them. (Just because somebody has completed it using a save feature? Not everyone "earned" their virtual X2010 either but I don't see PD giving a toss about that?)

So since you are saying pausing and saving are not the same. Then how is it justifiable for one driver to drive 24hrs straight without pausing (if saving isn't allowed, pausing shouldn't be because it "devalues the virtual race/you can't pause Le Mans in real life") when in reality Le Mans is completed by more than one driver.

What it comes across to me is that some people just want to be really elitist about the matter, to me as the endurance races stand I cannot complete them because I have a shared room and shared PS3, tie that in with the fact that you cannot save or even use B-Spec to do some of the work (which I have mentioned before but that seems to be ignored).

It is elitist but then any achievment in any game is elitist. I will never finish Final Fantasy XIII because I dont have the time to put in the 40+ hours required to finish it. But I accept that since I dont have the time to dedicate to it I will never finish it. I dont ask Square to change the game to make it easier for me to finish 100% just because I dont have the time to play it.
I will also never finish a marathon. in the physical condition I am in I am never going to run 26 miles within the time limit set by the race organizers. I accept that fact instead of asking the organizers to change the race because I wont be able to finish it.

Are you against car duplicating? The Birthday exploit? And the ability to put B-Spec in the X2010 and send it around Dream Car Championship for an east 1 million CR? Because these all "devalue" the game too if you think saving will.

Yes, Yes and Yes.

They are coming back later. It doesn't matter what happens inbetween, whether its work, wife, movies, PC games, or xbox...whatever. Its all the same. You pause, you leave, you come back. They could be murdering people in between, it doesn't matter. You act like doing something else with their ps3 is beneath you and somehow corrupt. They should be able to watch dora the explorer on blu ray after 3 hours of Le Mans, what do I care? Sorry that doesn't make them part of the elite club, but if you want an elite endurance club why not just organize online races and PROVE you guys are so good at them, instead of racing against passive AI and pausing.

Who cares if they reverse a crash by loading, if its at a pit stop they will be handicapped when saving unless they wait until the appropriate time to pit. So if they use pit stops all the time to reverse crashes, they will be more handicapped than if they didn't crash.

you misunderstanding the save exploit.

say I run a 20 lap race.

I race 10 clean laps and am leading the race. I come into the pits and save my game. I go out and crash horribly falling back to 16th and dont feel like battling my way back to the front of the pack. so I reload my saved game (or power off the console if there isn't a reload option) and come out of the pits back in first place.

So no, they are not more handicapped at all.
 
In real life, nobody drives for a full 24 hours during the endurance race, it's more like 3 3 hour drives.

Not being able to get out of the car and switch drivers kills the realism as surely as having a pause feature does, so why not have both?
 
why is it insane to keep you PS3 on for days? Mine has been on for over 3 years now. (running Folding@home if I'm not gaming/watching Blu-rays).

How is that insane?
Don't ask me how, it IS insane, you "pause endurance hero" :lol: I think you really have NO idea how a 24h endurance in REAL life works.. so If Gt5 CLAIM to be a simulator it should reproduce what's really happen in 24h.. Teams, have you ever heard about that? There is no driver that will run a 24h by his own. 24h races is all about Teams 3 / 4 drivers for just one car.

So PD have 2 chances

1-give us a damn save because, sorry to disappoint you, many people think pausing the game is crazy and they don't give a damn if some one love to pause it.
2-implement bspec drivers into an aspec endurance so the users can rest a bit and the race still goes on, in this way you can complete it in 24h without any damn pause that transorm it in a 72 hours endurance..

But PD are still sleeping.. good night PD.
 
As I can only race two hours straight at max without getting bored, I must say this feature was a must to me and didn't made in, that's quite disappointing and mean I'll never complete the game at all.

Anyway, not the end of the world but it would be fantastic if PD decided to add the damn mid-save option. :irked:
 
Most people have a life, family, and a job. The fact that save is not there discourages 90% of GT players from playing it because they don't want to waste electricity pausing the game.

Surely this is the only reason why we want saves in it? I mean, someone explain to me how save will harm those that do 24hr races without pausing? If I was PD I would try to make the race attractive to as many people as possible, not discouraging them from playing 24hrs
 
Most people have a life, family, and a job. The fact that save is not there discourages 90% of GT players from playing it because they don't want to waste electricity pausing the game.

Surely this is the only reason why we want saves in it? I mean, someone explain to me how save will harm those that do 24hr races without pausing? If I was PD I would try to make the race attractive to as many people as possible, not discouraging them from playing 24hrs


Most people have a life, family, and a job. The fact that save is not there discourages 90% of people from running a marathon because they don't want to waste time running the race.

Surely this is the only reason why we want saves in it? I mean, someone explain to me how save will harm those that do the marathon without pausing? If I was the marathon organizers I would try to make the race attractive to as many people as possible, not discouraging them from racing.


a little spot the difference for you ;)
 
I think the ability to save in the middle of a championship is bound to come sooner or later. They probably know that feature was greatly appreciated in GT3 and GT4.
 
Ive just done the Le Mans 24hr in A-Spec (with the Toyota GT-One, so no parking for me). I did it in about 44 hours from my calculations.

As it is now, it would take forever for someone that has other commitments. In game save definitely required for them, simple as that.

Would be good to have it in the pitstop menu when entering pit lane. Maybe to prevent losing the enduro aspect, have a maximum number of saves depending on what race it is, to prevent people doing the race 1 lap at a time. If people do this, in my opinion it would make the 24hr races pointless... may as well just have 400 identical 1 lap A spec races at De La Sarthe instead
 
Most people have a life, family, and a job. The fact that save is not there discourages 90% of people from running a marathon because they don't want to waste time running the race.

Surely this is the only reason why we want saves in it? I mean, someone explain to me how save will harm those that do the marathon without pausing? If I was the marathon organizers I would try to make the race attractive to as many people as possible, not discouraging them from racing.


a little spot the difference for you ;)

3 hours of constant physical activity and 24 hours of staring at a television can not be very comparable
 
Only allow saves during pit stops. Thus limiting in game saves.

Have a prompt when disc is loaded that asks "Resume saved Enduro race or forfeit and go to main menu?"

Have save game erased as soon as race is resume to prevent "do-overs"


Saving and pausing are the exactly the same except 1 person has a shorter life span on his PS3, a higher electric bill, hogs the PS3 from family and friends, and risks losing his game because of power outage.
 
DaveS1138
That was the whole point of the marathon analogy.

You can say that I have finished multiple marathons in my life if you add up all the times I have travelled 26 miles even if it was only 1/4 mile a day.

However to do that destroys the achievment of people that did those 26 miles in one race.

So yes it does effect other peoples games even if they dont use the feature themselves. It devalues the achevement of completeing the 24 hour endurance race.

Sure you can say that anybody that ever ran a marathon the "correct" way should feel good just in their own achievment. But the fact is we dont allow people to spend 100 days doing a marathon 1/4 mile a day because that would devalue the race.

This doesn't really make sense. Yes, you can't stop while running a marathon. But, the people who did the 24h races most definitely paused at some point during the race. Saying that pausing is okay, while saving is cheating is like saying your 1/4 mile a day marathon counts because you wore gym shorts the whole time. Saving serves the EXACT same purpose as pausing, except it saves us $50 in electricity bills.
 
Another ****ing pointless thread, Idiot. I'm sick of these constant whiners and moaners. Maybe they can't implement it, Maybe they can, but they didn't. Oki Doki?

Thanks for clicking on a thread you clearly have no interest in participating in, douchenozzle. Next time just ignore threads you don't care for. Oki Doki?
 
Seriously, why are people against a save option (hence the word option) and what achievement exactly?
If you're going to drive 24 hours nonstop yourself, alone, you've got bigger problems than worrying about how others are "cheating".
For plenty here it might be a nice social event when you've got some mates who are also up for it and into it, for many more (me included as my mates aren't that interested in GT5, or cars, or videogames....) this isn't an option so the only achievement is leaving your PS3 on for days on end, wow that's indeed making you seem like a virtual Tom Kristensen, Jacky Ickx or Derek Bell.....

In fact even driving 24 hours yourself with a save option is unrealistic as it's not even allowed in real endurance races whereby there's a minimum of 3 drivers, that's why B-spec made a lot of sense in GT4 whereby Bob took over for a few hours (and now it doesn't with it being a completely separate game mode....:grumpy:).
I can see a save-option being perhaps more technically difficult to implement than it may seem but integrating B-spec drivers like it was possible to do in GT4 would make it a much more sensible pursuit.
Optional ofcourse, you should be allowed to drive it nonstop if you choose (although I wonder whether this would be a "conscious" choice...) or leave your PS3 on if you really like the humming sound it makes....hardcore indeed.
 
Seriously, why are people against a save option (hence the word option) and what achievement exactly?
If you're going to drive 24 hours nonstop yourself, alone, you've got bigger problems than worrying about how others are "cheating".

Yet another person who choses to insult others for no other reason than they have a different opinion on how a 24 hour race should be run.

I'm curious.

If it's "just a game". If racing for 24 hrs is "no kind of achievment". If you have to be "insane" to leave your PS3 on for days. If only "sad desperate lonely" people would run a 24 Hr endurance race......

Then why are so many people so desperate for PD to change the game so they can run it too?
 
I have done the Indy 500 which takes about 2+ hours. That for me was a good chunk of time on one race. I think a save function for Enduros and championships would be excellent. My playing time is limited each night (and I do not play every night) it would take me 2 weeks at least to complete a 24hr race. Seems stupid not to have the feature. If people want to use it they can if they dont good on them. As many people have argued one driver does not do 24hrs on his own IRL. Bit unrealistic in my opinion. And remember for all those out there getting narky everyone is allowed their opinion.
 
Yet another person who choses to insult others for no other reason than they have a different opinion on how a 24 hour race should be run.

I'm curious.

If it's "just a game". If racing for 24 hrs is "no kind of achievment". If you have to be "insane" to leave your PS3 on for days. If only "sad desperate lonely" people would run a 24 Hr endurance race......

Then why are so many people so desperate for PD to change the game so they can run it too?

Insulting? Merely stating that playing a videogame 24 hours nonstop isn't exactly healthy and that the only thing a save option would do is being able to turn off your PS3 or making endurance races available in bite size chunks for those who choose to do so or aren't able to achieve it otherwise due to their schedule, etc.
I didn't say completing a 24 hours race isn't an achievement, just that it's the same achievement whether there's a save function or not when you're playing alone (since I assume and hope not many people are driving 24 hours nonstop).
And where did I mention sad and lonely people?
 
:lol: at the people saying it would be "unrealistic" to have a save option, cause this is the "real driving simulator".

Because everything else in this game is true to life?? There are far more unrealistic things in this game than an option to save during an endurance race. So you can drop that argument all together, cause no one is buying it.
 
Wow this thread is getting heated.

I'm all for a save feature in enduros. But make it so that everytime you play GT Mode you have to either complete that race or withdraw (sounds more professional than quit doesn't it?:sly:).

In other words, just like how GT3 and GT4 had it when doing the championships.
 
You should definitely be abel to save during championships, thats a given. And seeing as how this is a game, of course you should be able to save during endurance races. It should be able to be done during pit stops, and perhaps only once you reach certain checkpoints eg. every hour for a 4 hour race or every 4 hours for a 24 hour race.

No matter how much some of you want this to be real life, it's still a game. I would much rather be out there racing a 24 hour race for real but it's not going to happen (not any time soon anyway).

This is just yet another blatant oversight by PD
 
I have a question about the saves in endurance,

Do you think we would be able to do something else and keep the saved endurance or we have to get trought it before doing anything else ?
 
Most people have a life, family, and a job. The fact that save is not there discourages 90% of people from running a marathon because they don't want to waste time running the race.

Surely this is the only reason why we want saves in it? I mean, someone explain to me how save will harm those that do the marathon without pausing? If I was the marathon organizers I would try to make the race attractive to as many people as possible, not discouraging them from racing.


a little spot the difference for you ;)

Many of us ex-track-and-fielders bought GT5 because we didn't have the time or money to actually justify taking our real-life cars to the track every day.

I'm not particularly depressed at not being able to do the Endurance events (anything longer than an hour on the racetrack is a bloody bore, honestly... fun should not equal work), but this is a video game, and saving mid-endurance would be a welcome way to make it more accessible to more players.

Hell... even just the option to switch off to one of your B-Spec drivers after building enough of a lead to keep him from mucking up your race would be great.
 
Hell... even just the option to switch off to one of your B-Spec drivers after building enough of a lead to keep him from mucking up your race would be great.[/B]

Just like you could in GT4 👍 Another one of those mysterious features that went missing in GT5. It's probably in the same bin as the FPVs, Motegi and half the A-spec races...
 
Chances are it'll come back.

With 1.06, I feel that GT5 is 99% at the point where it was supposed to be on launch. Now the only huge problem, really, is the number of events and lack of tire restrictions in A-Spec.
 
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