So it begins - Paid DLC apparently, starting off with those new premium upgrades

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The whole 'better suited for PS4' thing is questionable as to whether it was a legitimate statemetn trying to excuse the lack of premium cars by intoning their ineherent quality or whether it was kind of a tongue in cheek brag. There is no PS4, no one knows what it will be like and such a statement is fairly useless for any real value really. It is the norm to develop a model to a super high detail and scale it back until it fits your processing ability... this is how it's done with many games.

As for how long each car takes, the whole "1/18th model" on the bottom of one ofthe skylines makes me doubt whether they really went through as much as we think they did with their creation.

Although i would agree with you i would just like to point out that it's not something i have said and i'm merely passing on hearsay and that i also didn't use the term 'PS4' but rather 'next gen', it's a small distinction i know and maybe i'm being picky but at least 'next gen' doesn't preclude the notion that the 'PS4' is not the automatic destination of the next GT incarnation be it a 'prologue' variant or GT 'mobile' variant .
 
Although i would agree with you i would just like to point out that it's not something i have said and i'm merely passing on hearsay and that i also didn't use the term 'PS4' but rather 'next gen', it's a small distinction i know and maybe i'm being picky but at least 'next gen' doesn't preclude the notion that the 'PS4' is not the automatic destination of the next GT incarnation be it a 'prologue' variant or GT 'mobile' variant .

The heresay you are passing lost a little something in the passing becaues Kaz himself said PS4 :)
 
Davedander
What Kaz says is always in questiono due to:

1: Translation
2: The nature of the way he says things being very wishy washy and unclear
3: The fact he seems to get caught up and excited and say things he shouldn't like the whole "updates every week or month" thing.

According to the article linked and the bolded portions, it seems very much like paid DLC is what they are describing, but trying to dodge the exact words like they dodged talking about standards.
This is my direct translation of the intervew portion which mentions updates:

Q. Please tell us more about plans for the next update
A. It's planned for around December 20th. The schedule for updates from next year on is undecided, but I'm thinking of making them at a pace of one a month.

Q. Three updates have been performed so far. That happened quite frequently.
A. When I say that I will perform them at a pace of one a month, it's that online game titles are like living beings. In the case of GT5, five million copies have been shipped in the whole world for the release date, and the online portion of the game, compared to GT5 Prologue is far larger. When you think at the Playstation 3 internet connection percentages, in one night a "GT5 community" of millions of people was born. This means that from now on we have to hear what all users are looking forward, how they want to play, to what they are dissatisfied. What is different from all other Gran Turismo titles in the series is that it's not "released and done", but we have to offer a speedy support to the people in this "GT5 community".

[...]

Q. Is it planned to supply additional content such as cars, courses, photo travel locations, course maker themes, etc, in future online updates?
A. The inclusion of cars and courses can't be as frequent as updates for game fixes and improvements. Regarding cars, courses, course maker themes we have already started making something, but I'm thinking of taking time in order to work on them carefully. Maybe we could do that, or maybe they will be added in the next title and not for GT5.

You're free to take this with a grain of salt (it's a translation after all, not Yamauchi's direct words), but my impression is that what he means is that he is reclutant to offer new content for GT5. There's the possibility, but if it ever happens, it won't be as frequent as patches for game improvements and bug fixes since it appears he wants to take all the time needed to make them. I don't see any implication of paid DLC here.

In the last question regarding this matter, Famitsu asks him if there is the possibility of a revival of old tracks, and he answer that there is.

Q. Will there be the chance of a revival in the future of tracks not included in GT5 that appeared in previous titles, such as New York, Seattle, Grand Canyon, El Capitan and so on?
A. There probably will be.
Again, no implication of DLC even taking into account the general sense of vagueness in KY's words.
 
This is my direct translation of the intervew portion which mentions updates:



You're free to take this with a grain of salt (it's a translation after all, not Yamauchi's direct words), but my impression is that what he means is that he is reclutant to offer new content for GT5. There's the possibility, but if it ever happens, it won't be as frequent as patches for game improvements and bug fixes since it appears he wants to take all the time needed to make them. I don't see any implication of paid DLC here.

In the last question regarding this matter, Famitsu asks him if there is the possibility of a revival of old tracks, and he answer that there is.


Again, no implication of DLC even taking into account the general sense of vagueness in KY's words.

That's your tranlsation... the link is someone elses.

Look back through the forum... we have run into MANY times where translations differed from each other, from the real meaning and from the ultimate truth.

As for not saying paid DLC specifically, if there is anything we should know about PD by this point it's that they are not afraid to omit information if it serves to make them look better.
 
The heresay you are passing lost a little something in the passing becaues Kaz himself said PS4 :)

Ah, more confusion then as the hearsay i heard regarding the quality of the models and the 'next gen' proof resolution was general chit chat from various forums, i had no idea it may have come from Kaz himself, the comment about 6 months development time per car was from Kaz however.
 
If Polyphony Digital want to charge for DLC, they have every right to - after all, they put in a lot of hard work to make it happen, and you don't get anything for free these days. Why should they spend hours, days and weeks labouring over it and then give it to you for nothing out of the goodness of their hearts? Polyphony Digital as a business, just as McDonald's or Boeing or Woolworths is. And the primary function of a business is to make money. If a business cannot make money, it cannot survive. And Polyphony cannot make DLC or GT6 if it does not survive.

Say McDonalds sells you a large burger meal. You get home, eat the burger, drink the drink and decide to finish with the chips. But, the chip packet is closed. Odd, you think, I'll ring McDonalds. "Yes sir, the chip packet is closed, if you want the content inside, you'll have to pay extra". To which you reply "Didn't I already pay for that content when I bought the burger meal?"

"YOU DIDN'T HAVE TO BUY THE BURGER MEAL, WE SELL IT, IT'S YOUR CHOICE TO BUY, WE CAN DO WHAT WE WANT"

It's clear this "DLC" is already finished. How have I come to that conclusion? Polyphony are talking about releasing more Premium cars. Aren't these the same car's that take months to model? Same goes for the tracks.

The other reason is Gran Turismo 5 does not equal 5 years work. Locked content would explain where the time went.
 
DLC would work best like this.

1. Paid DLC relating to new cars and tracks, and such like that.

2. Free updates relating to upgrading the standard cars to premium and giving current tracks day-night transitions, weather, and such, as well as upgrading gameplay features.

THATS HOW IT SHOULD BE ONLY!

They've already made the mistake of even thinking standard cars were a good idea. They were a bad idea and should have only included a hand full of those cars and made them "premium" or should I say THE STANDARD CAR MODEL for the game.

Sony let they main 1st party developer slip this time as they are the ones who decides when the game is ready to go, and I hope it serious hurts them so they learn to set they dev in the "proper" direction.
 
Davedander
That's your tranlsation... the link is someone elses.

Look back through the forum... we have run into MANY times where translations differed from each other, from the real meaning and from the ultimate truth.

As for not saying paid DLC specifically, if there is anything we should know about PD by this point it's that they are not afraid to omit information if it serves to make them look better.
This thread's title is "So it begins - paid DLC announced starting off with those new premium upgrades", which implies as a fact something that has never been said. If you wanted to discuss whether it's right if GT5 should have paid DLC or not, or if you suspect that there will be paid DLC given Sony/PD's past history, I think another title would have been more appropriate.
 
Ah, more confusion then as the hearsay i heard regarding the quality of the models and the 'next gen' proof resolution was general chit chat from various forums, i had no idea it may have come from Kaz himself, the comment about 6 months development time per car was from Kaz however.

Yes, and so was the confirmation that this http://i217.photobucket.com/albums/cc235/Nismo_Skyline_GTR/EifelCircuit.jpg was an embarassing mistake and not an easter egg... which is what threw the doubt behind the 6 months super detailed modeling method assumed by so many.

This thread's title is "So it begins - paid DLC announced starting off with those new premium upgrades", which implies as a fact something that has never been said. If you wanted to discuss whether it's right if GT5 should have paid DLC or not, or if you suspect that there will be paid DLC given Sony/PD's past history, I think another title would have been more appropriate.

Yes you are right, and now that I look, it wasn't really "announced" either... I should go change that.
 
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Say McDonalds sells you a large burger meal. You get home, eat the burger, drink the drink and decide to finish with the chips. But, the chip packet is closed. Odd, you think, I'll ring McDonalds. "Yes sir, the chip packet is closed, if you want the content inside, you'll have to pay extra". To which you reply "Didn't I already pay for that content when I bought the burger meal?"

"YOU DIDN'T HAVE TO BUY THE BURGER MEAL, WE SELL IT, IT'S YOUR CHOICE TO BUY, WE CAN DO WHAT WE WANT"

Not singling out machschnel alone but it's just a good quote to use in this. Many people are in the very same boat but I'd wear out my keyboard trying to talk some sense to everyone personally.

McDonalds advertises the meal with a burger, a drink and chips. You have a right to complain if you don't get one of those. PD advertised GT5 with 1000 cars and you'd have had a right to complain if you didn't get them. But you :censored:ing well did.

This is pretty much how it has gone for most of the people, at least judging by how it sounds:

"We want GT5."
OK, you'll get GT5.
"We want 1000 cars in it."
OK, you'll get 1000 cars in it.
"We want it now."
OK, you'll get it now.
"We want more cars."
OK, you'll get more cars."
"We want better cars."
OK, youll get better cars.
"We want all those cars and more tracks for free. GT5 sucks because we didn't get every car in the world and some more for free in the beginning and we even had to wait for it. It cost us money too."

Seriously, that's the truth. Apparently nothing is enough and whining is more important than realizing how much is in the game already. As far as I know there's no other game with 1000 cars to begin with. Nobody promised 1000 Premium cars but people act like someone did. Nobody promised free DLC either.

PD makes business. Making business includes selling things. McDonalds sells you Sundaes to go with your meals too and I bet you won't go all berserk because you have to pay for them.
 
Yes, and so was the confirmation that this http://i217.photobucket.com/albums/cc235/Nismo_Skyline_GTR/EifelCircuit.jpg was an embarassing mistake and not an easter egg... which is what threw the doubt behind the 6 months super detailed modeling method assumed by so many.


Because Kaz said it himself, it was never assumed.
Maybe they never expected such an anal up-roar over the lack of detail on the underside of the car or the insides of the wheel, they must be kicking themselves that they didn't have every single car destined for premium treatment taken to a garage with car lifts to spend half a day having it's underside scanned in fine detail, i guess they saved a small fortune of garage hire costs though.
 
Not singling out machschnel alone but it's just a good quote to use in this. Many people are in the very same boat but I'd wear out my keyboard trying to talk some sense to everyone personally.

McDonalds advertises the meal with a burger, a drink and chips. You have a right to complain if you don't get one of those. PD advertised GT5 with 1000 cars and you'd have had a right to complain if you didn't get them. But you :censored:ing well did.

This is pretty much how it has gone for most of the people, at least judging by how it sounds:

"We want GT5."
OK, you'll get GT5.
"We want 1000 cars in it."
OK, you'll get 1000 cars in it.
"We want it now."
OK, you'll get it now.
"We want more cars."
OK, you'll get more cars."
"We want better cars."
OK, youll get better cars.
"We want all those cars and more tracks for free. GT5 sucks because we didn't get every car in the world and some more for free in the beginning and we even had to wait for it. It cost us money too."

Seriously, that's the truth. Apparently nothing is enough and whining is more important than realizing how much is in the game already. As far as I know there's no other game with 1000 cars to begin with. Nobody promised 1000 Premium cars but people act like someone did. Nobody promised free DLC either.

PD makes business. Making business includes selling things. McDonalds sells you Sundaes to go with your meals too and I bet you won't go all berserk because you have to pay for them.

That's one amazing post sir. Really... it's the truth!
 

I believe Sony and PD are going to have to answer in court over the debacle that GT5 is.

This title has had far too much exposure and promotion and generated far too much revenue to not eventually get the scrutiny of beady eye lawyers and do-gooder legislaters the world over :lol:

WOUld be hilarious if GT5 ends up being the electonic game that finally tests the ethical and legal bounds of the "DLC business model".

Sort of like the 'Napster of console games" case - but in reverse. They wont be under the microscope for sharing content, but rather for selling content hehe

:)
 
I believe Sony and PD are going to have to answer in court over the debacle that GT5 is.

This title has had far too much exposure and promotion and generated far too much revenue to not eventually get the scrutiny of beady eye lawyers and do-gooder legislaters the world over :lol:

WOUld be hilarious if GT5 ends up being the electonic game that finally tests the ethical and legal bounds of the "DLC business model".

Sort of like the 'Napster of console games" case - but in reverse. They wont be under the microscope for sharing content, but rather for selling content hehe

:)

I would watch that
 
Because Kaz said it himself, it was never assumed.
Maybe they never expected such an anal up-roar over the lack of detail on the underside of the car or the insides of the wheel, they must be kicking themselves that they didn't have every single car destined for premium treatment taken to a garage with car lifts to spend half a day having it's underside scanned in fine detail, i guess they saved a small fortune of garage hire costs though.

Kaz stated the time frame, many then assumed the level of detail necessary to make such a time frame necessary. They assumed laser scans were out, miniature scans were out and that pretty much they sent guys out to hand measure, take pictures and do the whole modle from scratch by hand.

Those are the assumptions I am talking about.

Whether Kaz's time window was accurate is another thing entirel.
 
Speaking about DLC in general, I've long thought that there should be fewer cars in the game, and more available as DLC. If you follow the Singstar model, and sell a car for £0.99, then it's a good business model and allows fans to build up their own garage. For me, more cars has never been an attaction. I don't even want a single iteration of a Nissan Skyline, let alone 15. Historically I've only used four or five cars to get through each game (matching the specific race requirements).

I'll pay for tracks. Cars probably not. But I'm not averse to DLC as a philosophy like some people seem to be.
 
PD makes business. Making business includes selling things. McDonalds sells you Sundaes to go with your meals too and I bet you won't go all berserk because you have to pay for them.

Depends on how heavily the sundae was implied to be with the meal and whether any lies of omission were part of the sale.

Speaking about DLC in general, I've long thought that there should be fewer cars in the game, and more available as DLC. If you follow the Singstar model, and sell a car for £0.99, then it's a good business model and allows fans to build up their own garage. For me, more cars has never been an attaction. I don't even want a single iteration of a Nissan Skyline, let alone 15. Historically I've only used four or five cars to get through each game (matching the specific race requirements).

I'll pay for tracks. Cars probably not. But I'm not averse to DLC as a philosophy like some people seem to be.

Wasn't this the original (and much hated) plan behind GTHD's micro transactions?

The biggest problem I see with stuff like this is that it fractures the users base into many kinds of haves and have nots and ultimately puts you in a position where you often will have to buy the DLC to participate reasonably online and conversly dilluted the online community.
 
I find DLC to be a bit of a ripoff personally (Dragon Age was a great example of that). They charge you $X.XX for the game in the first place and by the time you have downloaded all the extras your can pay for the game twice over in some instances.

A hypothetical, but possible situation...

Buy game....$89.00
Buy 1st DLC...contains a new track and two new cars...$10.95
Buy 2nd DLC...your choice of 5 new tracks and 10 new cars....all for $3.95 each.
Buy 3rd DLC...New special event (that contains one of the above 5 tracks and one of the cars that you have already paid $3.95 each to download)...$8.95

I could go on and on....but I think you get the idea.
 
Kaz stated the time frame, many then assumed the level of detail necessary to make such a time frame necessary. They assumed laser scans were out, miniature scans were out and that pretty much they sent guys out to hand measure, take pictures and do the whole modle from scratch by hand.

Those are the assumptions I am talking about.

Whether Kaz's time window was accurate is another thing entirel.

You know the funny thing is I paid a Russian youngster a couple hundred bucks to model a C5 Z06 for me and tweak it to look like my real car for my custom rFactor mod - he took a couple months (8 weeks workign parttime) for interior and exterior - using only dimensions and photos for skins I took of the car wheels brakes etc.



I have always been amazed at how PD have constantly exagerated the effort needed for a great optomized model.

If I had a staff of modellers and a budget I could churn out a 1000 premium models (of which at least 300 are repeats and share meshes) in 12 months.

In fact the moment you get the license to include the car, the manufacturer will GIVE you the core 3D meshes and CAD files.
 
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You know the funny thing is I paid a Russian youngster a couple hundred bucks to model a C5 Z06 for me and tweak it to look like my real car for my custom rFactor mod - he took a couple weeks for interior and exterior - using only dimensions and photos for skins I took of the car wheels brakes etc.




I have always been amazed at how PD have constantly exagerated the effort needed for a great optomized model.

If I had a staff of modellers and a budget I could churn out a 1000 premium models (of which at least 300 are repeats and share meshes) in 12 months.

In fact the moment you get the license to include the car, the manufacturer will GIVE you the core 3D meshes and CAD files.

I have to agree... I am not very proficient at 3D modelling and it would probably take me 6 months or more to model a really high quality car but that's saying nothing of what a pro should be able to pull off... and that's assuming no access to the manufacturer CAD files or laser scanners and advanced tools...
 
Tackling the whole thorny issue of Downloadable-Content, the bottom line is that if enough people decide that they don't mind being effectively taken for a ride, then paid DLC will become the business norm for game releases.

Over time, the 'core' release will become worse and worse (or less and less), so that, rather than being frills and fancies, the DLC becomes something you have to have to make the game worthwhile.

Now some people seem to have such a vast pool of disposable income that they trully don't care one way or the other that they end up paying hundreds of pounds for what should be an entertainment.

With GT5 I am already spending a ludicrous amount of cash as the console, the TV and the wheel to play it have/will all be bought with the sole purpose of playing. It's insane! No real life car that I have ever bought has cost as much.

If the DLC model becomes the standard then we, the players, have only ourselves to blame. I, for one, if that day comes, shall go back to reading books and make do with the stock of games that I already have.
 
Tackling the whole thorny issue of Downloadable-Content, the bottom line is that if enough people decide that they don't mind being effectively taken for a ride, then paid DLC will become the business norm for game releases.

Over time, the 'core' release will become worse and worse (or less and less), so that, rather than being frills and fancies, the DLC becomes something you have to have to make the game worthwhile.

Now some people seem to have such a vast pool of disposable income that they trully don't care one way or the other that they end up paying hundreds of pounds for what should be an entertainment.

With GT5 I am already spending a ludicrous amount of cash as the console, the TV and the wheel to play it have/will all be bought with the sole purpose of playing. It's insane! No real life car that I have ever bought has cost as much.

If the DLC model becomes the standard then we, the players, have only ourselves to blame. I, for one, if that day comes, shall go back to reading books and make do with the stock of games that I already have.

Well put.

DLC as enhancements woudl be more tolerable if the base features of 5 generations of GT (as an example) where all incoproated in the 5th generation game, but only 200 cars where on the disc, then you buy the addon cars/tracks you want as time goes by.

But the base game needs to have all the replay controls, photomodes, race lobbies, tuning modes, paint modes etc that all the previous gens had - that way the DLC model can pay for itself over time.

But I fear you may be onto the real truth - as DLC becomes the norm, the "release" game will be less complete - even missing feratures not just content, for which you must then pay.

And come to think of it, GT5 may be the straw that breaks my console gaming habit - big TV, PS3, expensive game, fancy wheel and seat - I could buy a crate LS6 from GM for the price of this "simulation" :lol:
 
So they give us a half finished game then expect us to pay to "finish" it.

Unbelievable.

I will not be paying for an upgraded standard car.

I will pay for new premium/standard cars. (F50, SV, F1LM etc)...

Sort it out you muppets

"They may be added as expansion content," the series creator said, "or we may leave it until the next title."

What a pathetic thing to say. The next title? So GT6 will be the "definitive" driving simulator then? GT5 is just a transition?
 
So they give us a half finished game then expect us to pay to "finish" it.

Unbelievable.

I believe this will turn out to be the case. Honestly, had they simply made GT4 full HD with interiors I probably would have signed up for autobilling to my credit card.

But a) they took too long and b) messed with the orginal formula just enough to screw it up so tyhey will have to convince me with NEW content if they want me to pay for it, and fix the core for free.
 
I believe this will turn out to be the case. Honestly, had they simply made GT4 full HD with interiors I probably would have signed up for autobilling to my credit card.

Exactly that. How could they get GT Mode so wrong after getting it so right with GT4.
 
You know the funny thing is I paid a Russian youngster a couple hundred bucks to model a C5 Z06 for me and tweak it to look like my real car for my custom rFactor mod - he took a couple months (8 weeks workign parttime) for interior and exterior - using only dimensions and photos for skins I took of the car wheels brakes etc.



I have always been amazed at how PD have constantly exagerated the effort needed for a great optomized model.

If I had a staff of modellers and a budget I could churn out a 1000 premium models (of which at least 300 are repeats and share meshes) in 12 months.

In fact the moment you get the license to include the car, the manufacturer will GIVE you the core 3D meshes and CAD files.

You know not what you speak of. Also are those images you provided unfinished? I hope you are not claiming that C5 is of the level of premium cars?.. Nowhere near it, not even in the ballpark. And that was 8 weeks. Does not seem like much has been exaggerated.

So they give us a half finished game then expect us to pay to "finish" it.

Unbelievable.

I will not be paying for an upgraded standard car.

I will pay for new premium/standard cars. (F50, SV, F1LM etc)...

Sort it out you muppets

"They may be added as expansion content," the series creator said, "or we may leave it until the next title."

What a pathetic thing to say. The next title? So GT6 will be the "definitive" driving simulator then? GT5 is just a transition?

Can we get this guy along with the creator of this thread a temporary ban for comprehension fail? Seems like a much better reason than double posting...
 
You know the funny thing is I paid a Russian youngster a couple hundred bucks to model a C5 Z06 for me and tweak it to look like my real car for my custom rFactor mod - he took a couple months (8 weeks workign parttime) for interior and exterior - using only dimensions and photos for skins I took of the car wheels brakes etc.

I have always been amazed at how PD have constantly exagerated the effort needed for a great optomized model.

If I had a staff of modellers and a budget I could churn out a 1000 premium models (of which at least 300 are repeats and share meshes) in 12 months.

In fact the moment you get the license to include the car, the manufacturer will GIVE you the core 3D meshes and CAD files.


But the completion of a car does not stop at just the modeling of that car.:indiff:
I've done editing of characters in fighting games, and edited the entirety of some and It is an insane amount of work for something that might not always work.
Even after I've modeled everything and textured it, I've had graphical problems like parts poking through other parts they shouldn't.

Modeling may be an easy part, but post-modeling there is a ton of things that can go wrong and make you have to revisit the model.
I don't even want to think about how long it might take to create all the collision points, and bone naming.
 
Tackling the whole thorny issue of Downloadable-Content, the bottom line is that if enough people decide that they don't mind being effectively taken for a ride, then paid DLC will become the business norm for game releases.

Over time, the 'core' release will become worse and worse (or less and less), so that, rather than being frills and fancies, the DLC becomes something you have to have to make the game worthwhile.

One need only look at GT5, to realize "over-time" is now.
This has been the ever-encroaching trend for some time now, but since GT5 took so long to come out, it has made a unexpected leap in this direction, catching many of us off gaurd, and coming as quite a shock.
There may be some other unknown contributary circumstances, but primarily I think this is whats behind the "What the h*** happened with this game" perplexity many of us have been hit with.

With GT5 I am already spending a ludicrous amount of cash as the console, the TV and the wheel to play it have/will all be bought with the sole purpose of playing. It's insane! No real life car that I have ever bought has cost as much.

If the DLC model becomes the standard then we, the players, have only ourselves to blame. I, for one, if that day comes, shall go back to reading books and make do with the stock of games that I already have.

There seems to be an assumption by many who are apparently already conditioned and accepting of this whole trend.
Those of us that are concerned and disappointed as well as balking at this leading, are considered whiners and complainers, not real GT fans.
Nothing could be further from the truth.
We just happen to realize whats at stake, and will not standby and make excuses and verbal niceties for the sake of tranquility and a short fix, even if it is GT5.
I know of nothing, that will work to hasten "that day" any faster than that course of action.
 
You know not what you speak of. Also are those images you provided unfinished? I hope you are not claiming that C5 is of the level of premium cars?.. Nowhere near it, not even in the ballpark. And that was 8 weeks. Does not seem like much has been exaggerated.
Actually I do very much "know what I am talking of".

I will let YOU answer the question of "Also are those images you provided unfinished?" WT heck do you think? :rolleyes:.

That C5 model was a 700,000 poly model before being optomized and reduced for rFcator use. Thepoint is really that the GT5 GAme Engine will have taken the high poly model. As I said - that 8 weeks was the guy working part time on that model. You have no need to try attack and belittle me in your attempt to fanboy chant and cheer for Kaz and PD. They are not gods, they are not magicians - there are other people in the world thathave the same skills that they have.

You totally missed the point of my post - it was that if a hobbyists with a limtied budget can get something done at a good quality level then a PRO with a HUGE budget and a STAFF can EASILY get the job done - that was the point.

Can we get this guy along with the creator of this thread a temporary ban for comprehension fail? Seems like a much better reason than double posting...
I think you are the one with "comprehension fail" - making 3D models, animating them by way of a game engine is not a dark secret science - it is actually rather simple when you have the correct tools and staff on hand so why the need to keep promising and bait and switching - he is right it is taher pathetic that "the next one will be the best" - What about this one?


But the completion of a car does not stop at just the modeling of that car.:indiff:
I've done editing of characters in fighting games, and edited the entirety of some and It is an insane amount of work for something that might not always work.
Even after I've modeled everything and textured it, I've had graphical problems like parts poking through other parts they shouldn't.

Modeling may be an easy part, but post-modeling there is a ton of things that can go wrong and make you have to revisit the model.
I don't even want to think about how long it might take to create all the collision points, and bone naming.

I gess you missed th epart where I said I commisioned the car for use in a private rFactor mod. I am well aware of the complexity of icorporating the model int a game and complying with the game engine requirements. The point was that with a staff and budget making many high quality models is simple.

Forza modellers did it, PGR2/3/4 modellers did it, GRiD modellers did it, SHIFT modellers did it -a nd all in far less than 5 years. That again is the point.

A game company has staff of people to handle the tasks at hand - it is not just 1 person struggling along. The actual game would be build around place holders and lores models then the hires assets are worked in over time.

The entire gist of th epost was that with the resources and budget at hand PD and Kaz have under delivered on an immense scale.
 
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