Special Stage City (A research on how SSR5, 7, and 11 may be connected.)

Discussion in 'Gran Turismo 5' started by BayneHamlin1121, Oct 22, 2011.

  1. Suzumiya

    Suzumiya

    Messages:
    4,454
    Location:
    United States
    UPDATE: 11/23/2015 This thread was originally going to be a creative project, but is now dedicated to the connections between SSR5, 7, and 11. Enjoy. :)





    Cranes near the end of SSR5, can this be SSR11?
    [​IMG]
    Special Stage Route 5
    by FEISAR. E-unity., on Flickr


    Wut the heck?
    [​IMG]
    Special Stage Route 5_1
    by FEISAR. E-unity., on Flickr

    SSR7 and 5 might just be connected!

    Here's a tall building that looks similar to ones in SSR7, this building is near the tunnel.
    [​IMG]
    Special Stage Route 5_3
    by FEISAR. E-unity., on Flickr

    A street that's across the lake. O.o
    [​IMG]
    Special Stage Route 5_4
    by FEISAR. E-unity., on Flickr
     
    Last edited: Nov 23, 2015
  2. Downhill Dino

    Downhill Dino Premium

    Messages:
    11,618
    Location:
    United States
    Very nice. A great free run place. Though, looks pretty weird with SSR5 being the only place with sharp corners and such. Must be a big place too. :p
     
  3. Suzumiya

    Suzumiya

    Messages:
    4,454
    Location:
    United States
    Yeah, true. SSR5 really stands out!
     
  4. SkierPS3

    SkierPS3

    Messages:
    1,601
    Location:
    United States
    That would be awesome if PD linked up all the Special Stage Routes and added a few more as well.
     
  5. Suzumiya

    Suzumiya

    Messages:
    4,454
    Location:
    United States
    No one else got their City?
     
  6. Downhill Dino

    Downhill Dino Premium

    Messages:
    11,618
    Location:
    United States
    I trying to come up with some blueprints... takes a bit. :p May take me all day and how everything must be perfect when it comes to drawing. :lol:
     
  7. Suzumiya

    Suzumiya

    Messages:
    4,454
    Location:
    United States
    I just whipped this map up in like......10, 15 minutes? :sly: Hahaha.
     
  8. Sier_Pinski

    Sier_Pinski

    Messages:
    657
    Location:
    United States
    I just had to :lol: at that.
     
  9. Crumpet

    Crumpet Premium

    Messages:
    9,825
    Location:
    United Kingdom
    Awesome, I love the idea of a joining highway system.
     
  10. Smuttysy

    Smuttysy

    Messages:
    1,382
    Location:
    United Kingdom
    Here's one I've put together. I know it looks a bit of a mess, and the scales are all over the place, but it could be a bit of a laugh for free roaming race or chases.
    I was thinking of adding Las Vegas Strip to the top end of the SSR7, just to finish it up some more. I was also going to connect some of the complex string sections, but had to pop out on an errand, so this would essentially be a work in progress.
    [​IMG]
     
    BJahalt88 likes this.
  11. CarBastard

    CarBastard

    Messages:
    4,741
    Location:
    Colombia
    This kind of stuff takes me back to feeling like a little child dreaming his city/world entirely composed of highways. I didn't thought of commuting back then, I only thought about Hot Wheels.

    That's why I absolutely agree with the idea PD should make a giant track out of their SS5/SS7/SS11 tracks, linked by a couple of short highways or boulevards. I've never been a big fan of the "Real street driving or an open world sandbox city in GT5 and stuff like that" but this would be a street circuit that would really expand the number of things that can be done in a driving game and turn it truly into a place to live dreams. Wangan races, cruising at night, driving in a realistic city with corners and stuff, it can all be done in just one track. The only thing needed is a way to connect them.

    Gotta love GT City, the place where all car dealers have lounge music, garages are places where space is infinite, and guys with yellow shirts change your car's oil in a second, and even from the wrong place.
     
  12. supersquirrel

    supersquirrel

    Messages:
    314
    complex string is complex!
    anyways, i would fanit the moment gt5 made their version of tokyo xtreme racer :)
     
  13. Downhill Dino

    Downhill Dino Premium

    Messages:
    11,618
    Location:
    United States
    You sir, have just made my day by mentioning TXR. :tup::tup::tup::tup::tup:

    That would be the greatest game I would have ever played. :D
     
  14. Suzumiya

    Suzumiya

    Messages:
    4,454
    Location:
    United States
    lol. Old uninformative post.
     
    Last edited: Nov 23, 2015
    BJahalt88 likes this.
  15. Downhill Dino

    Downhill Dino Premium

    Messages:
    11,618
    Location:
    United States
    You should throw in SSR11.

    [​IMG]

    Maybe something like this:

    [​IMG]

    Overall, I'm loving your map. Very nice. :)
     
  16. Suzumiya

    Suzumiya

    Messages:
    4,454
    Location:
    United States
    MS paint messed up SSR11 and 7 by inverting the colors, so I couldn't throw it in. :(
    But thanks for the positive feedback!
     
  17. tw1sted

    tw1sted

    Messages:
    221
    Location:
    Portugal
    what are you doing?
     
  18. Downhill Dino

    Downhill Dino Premium

    Messages:
    11,618
    Location:
    United States
    Try saving it as a different file. I think I know what your talking about. Just don't save it as a .gif or .jpeg
     
  19. Suzumiya

    Suzumiya

    Messages:
    4,454
    Location:
    United States
    Making our own Special Stage City map. :) You can make one too.




    Ahh ok, I'll try that next time.
     
  20. Slash

    Slash Premium

    Messages:
    34,928
    Location:
    United States
    Tokyo R246 is also in there with all the Special Stages. It's under SSR7.
     
  21. GTShadowKing

    GTShadowKing

    Messages:
    2,010
    Location:
    Portugal
    Interesting stuff :tup: Really love the fusion between SSR5 and 11 :tup:
     
  22. EvolutionWRX

    EvolutionWRX

    Messages:
    89
    Location:
    North Korea
    I don't think its gonna work... :indiff:
     
  23. DEATHSARTHE

    DEATHSARTHE

    Messages:
    467
    I mean it'd be nice to have this whole free run city thing with all the special stages, but something so damn big for only 16 people? I guess it could work if it were something PD hosts themselves with a higher head count per lobby.

    Unfortunately I don't think it would be a necessary thing to implement. Mainly because people would very rarely use the whole thing. People would use it to either drift or drag in specific areas. Might as well keep the tracks seperate and save the disc space. I'm just looking at SSR5 and SSR7 - these tracks are barely used for full circuit racing. To me it doesn't make sense, and I almost want to say that we really don't want it - we just want something new. There is nothing that track offers that GT5 doesn't already have other than the peace of mind that there is an entire city to run around in, in the rare case you'd want to venture out. Currently, the purpose is fulfilled but the execution matches what the company thought would work best for their time, budget, and disc space. Nurburgring is different however, that is a track everyone wants to run because of its IRL reputation. But even Nurb has it share of "DRAGS" and "DRIFTS" lobbies, but it is an essential track for GT. A gigantic Midnight club city? Not so much.

    Perhaps it'll be something meant for GT6.
     
  24. G.T.Ace

    G.T.Ace

    Messages:
    10,008
    Location:
    Germany
    There's a really old pic floating around which perfectly combined SSR5 with SSR11. The tunnel in SSR5 has an exit, which leads to a Highway looking like SSR7. It would be great to see them all connected one day.

    EDIT: Check out this thread: https://www.gtplanet.net/forum/showthread.php?p=3937939
     
  25. Jar31Lar

    Jar31Lar

    Messages:
    490
    Wait! Where is MX5, GT-R, or Skyline Street?
     
  26. Downhill Dino

    Downhill Dino Premium

    Messages:
    11,618
    Location:
    United States
    :lol: That would actually be pretty cool. Maybe even put it on the map multiple times. :rolleyes:
     
  27. White & Nerdy

    White & Nerdy

    Messages:
    4,209
    Location:
    United States
    Dohohohoho, I see what you did there.
     
  28. Jar31Lar

    Jar31Lar

    Messages:
    490
    exac-atack-aly!
     
  29. Nish

    Nish

    Messages:
    1,398
    Location:
    Canada
    You just about made a grown man cry by posting the link to SSR16. I was so excited while all this was going on, this track alone had me hyped up for GT5 :sly:. Just reading it all again almost makes me want to post in the thread just to resurect it and see what they can put in place now (even if we are just dreaming).
     
  30. Watt2159

    Watt2159

    Messages:
    931
    I was just thinking about this today! Should totally be a DLC, I think an open world would be something that would be fun to have in GT5, some may say that it would make the game too "street racer" but I think that it would be a great chance for drivers to have more open races, and to be able to create their own routes, but I think that it should just be one big highway rather than city streets, or residential areas, much like the Tokyo Xtreme Racer games. There should also be a day/night cycle, snow, and rain to make it feel more "real" and there should also be traffic which can be user controlled. And think of the options it would allow for multiplayer! Capture the flag, tag, paint, cops and robbers, stunt challenges, and time trials!

    EDIT:
    There should also be a couple of mountain roads connected too, for the drifters.
     
    Last edited: Oct 23, 2011