Some use this options in the app
Adrian Judge wrote:
right these seem to work best for me for iracing
steeringBumpStop_Deg=15.000000
steeringFFBBaseOffset=0.070000
steeringFFBLinearForce=0 ( i did try "1" but went back to "0" )
( t500 @ 60% force in tm profiler )
that linear force and baseoffset: i can't find this in my complete app.file.
Can somebody post also the app file to compare.
[Audio]
allowHardwareStreams=1 ; try to use hardware streams if available
devMicrophoneAPI=1 ; 0 = None, 1 = DirectSound
devMicrophoneDevName=Microfoon (3- Corsair Vengeance ; Name of the sound device
devMicrophoneDxDefault=0 ; DirectSound: 0 = specified device, 1 = default device
devMicrophoneDxId={BDF35A00-B9AC-11D0-A619-00AA00A7C000} ; DirectSound: Identifier for the seleted sound device
devSPCCAPI=1 ; 0 = None, 1 = DirectSound
devSPCCDevName=Luidsprekers (Corsair Vengeance 1500) ; Name of the sound device
devSPCCDxDefault=0 ; DirectSound: 0 = specified device, 1 = default device
devSPCCDxId={F591ACA7-0281-442F-A273-69B5EAC25408} ; DirectSound: Identifier for the seleted sound device
devSpeakerAPI=1 ; 0 = None, 1 = DirectSound
devSpeakerDevName=System Default ; Name of the sound device
devVoiceChatAPI=1 ; 0 = None, 1 = DirectSound
devVoiceChatDevName=Luidsprekers (3- Corsair Vengeance 1500) ; Name of the sound device
devVoiceChatDxDefault=0 ; DirectSound: 0 = specified device, 1 = default device
devVoiceChatDxId={D338B0B6-780B-4531-A315-D3B03CFAF6B5} ; DirectSound: Identifier for the seleted sound device
dimensions=3 ; 1 = mono, 2 = stereo, 3 = surround
loudnessAmbient=0.000000 ; Volume adjustment for ambient noise in dB
loudnessCrash=0.000000 ; Volume adjustment for scrapes and crashes in dB
loudnessEngine=0.000000 ; Volume adjustment for engines in dB
loudnessSPCC=0.000000 ; Volume adjustment for spotter noise in dB
loudnessTires=0.000000 ; Volume adjustment for tires in dB
loudnessVoiceChat=0.000000 ; Volume adjustment for voice chat noise in dB
loudnessWind=0.000000 ; Volume adjustment for wind in dB
masterVolumedB=0.000000 ; Master volume adjustment in dB, range is -120 dB to 0 dB
micAlwaysActive=1 ; Set this to 0 if your graphics stutter when a microphone is configured, but doing so may cause worse stutters while recording for voice chat
muteWhenFocusLost=1 ; set this to 0 to hear sim sounds when another program has the keyboard focus
numSoundStreams=-1 ; Maximum number of audible sounds
overrideSpccRate=0 ; If set to 1, the spotter sounds will be resampled to play back at the general sample rate. This is a compatibility fix for sound cards with limited playback rates and is not recommended for general use.
overrideVoiceChatRate=0 ; If set to 1, void chat will be resampled to play back at the general sample rate. This is a compatibility fix for sound cards with limited playback rates and is not recommended for general use.
sampleRate=22050 ; sample rate to run sound system at
stereoStreamInSurroundBalance=1.000000 ; stereo streams (the engine) in surround mode need a system specific adjustment to match volume with surround streams
voiceChatEnabled=1 ; Enable or Disable Voice Chat.
voiceChatEnabledWhileDriving=1 ; Enable voice chat while driving.
voiceChatMuted=0 ; Mute voice chat - overrides voiceChatVolume.
voiceChatNotificationStyle=1 ; Voice chat notification style.
[CamTool]
autoShotSelection=1 ; Automatically switch cameras based on sot quality
camTempEdit=0 ; don't save edits to cameras, usefull for 'live' edits
ctrlIncAccel=1 ; use acceleration when adjusting cameras
ctrlIncScalar=10.000000 ; scalar to use when selecting fast move mode
ctrlIncScalarApply=0 ; enable fast move mode (10x)
ctrlIncVal=1.000000 ; step size when adjusting cameras
focusIncALin=6.000000 ; adjust linearity of analog focus controlls, 1 == linear, 6 == very non linear
focusIncAScalar=10.000000 ; adjust focus adjustment speed for analog controlls
fovIncALin=4.000000 ; adjust linearity of analog FOV controlls, 1 == linear, 6 == very non linear
fovIncAScalar=20.000000 ; adjust FOV adjustment speed for analog controlls
linearPanBlend=0.000000 ; 0.0 - pan slows down with increased zoom, 1.0 - pan remains constant
rotIncALin=4.000000 ; adjust linearity of analog rotation (yaw,pitch,roll) controlls, 1 == linear, 6 == very non linear
rotIncAScalar=4.000000 ; adjust rotation (yaw,pitch,roll) adjustment speed for analog controlls
showCamMode=0 ; display cameras in world, 0-Live, 1-Wide, 2-Front, 3-Side, 4-Top
transIncALin=4.000000 ; adjust linearity of analog translation (x,y,z) controlls, 1 == linear, 6 == very non linear
transIncAScalar=4.000000 ; adjust translation (x,y,z) adjustment speed for analog controlls
[Drive Screen]
blackBox=2 ; Which black box to display
blackBoxPitStop=0 ; Which pit stop black box to display
resetCanExitCar=1 ; Does pressing <reset> exit the car while in the pit stall?
showRadioControls=0 ; Display the radio channel control while driving?
showSpeedGearControls=1 ; Display the Speed / Gear / Pedals / Wheel black box?
showSystemMeters=1 ; Display the FPS / Network black box?
[Force Feedback]
displayLinearInNm=0 ; Display the force level in peak Nm when using the linear mode
enableFanatecWheelDisplay=0 ; Enable the use of Fanatec wheel displays
enableG27WheelDisplay=0 ; Enable use of shift indicators on the G27 and clones
enableWheelDisplayBlink=1 ; Enable the display lights to blink when at the rev limit
[Graphics]
deviceIdx=0 ; which adapter
displayRotateMode=1 ; 0-auto, 1-landscale, 2-landscape inv, 3-portrait, 4-portrait inv
fullScreen=1 ; fullscreen?
fullScreenDepth=32 ; Color depth
fullScreenHeight=1080 ; full screen Window's height
fullScreenWidth=1920 ; full screen Window's width
pixelRatio=1.000000 ; Full screen mode - Adjust for displays with non-square pixels
pixelRatioWindowed=1.000000 ; Windowed mode - Adjust for displays with non-square pixels
reduceFramerateWhenFocusLost=1 ; set this to 0 to maintain full framerate when another program has the keyboard focus
serverTransmitMaxCars=20 ; Limit number of cars transmited to client (values from 10 to 64)
windowedHeight=1080 ; windowed mode height
windowedMaximized=0 ; Window is maximized in windowed mode
windowedWidth=1920 ; windowed mode width
windowedXPos=0 ; Window top left corner in windowed mode
windowedYPos=0 ; Window top left corner in windowed mode
[Locale]
dateFormat=0 ; Ordering of month, day, year
systemOfMeasurement=1 ; System of measurement used
[Misc]
garageAutoApply=1 ; automaticaly hit the apply button after five seconds of inactivity.
garagePhysicsSpeedup=1 ; 1=garage physics run at 4x, 0=run at 1x, set to 0 if garage runs slow
invertFFBStrength=0 ; Reverse the force feedback effects, if your wheel is spinning the wrong way
showJoinLeave=1 ; Show player join/leave messages
showSysMessagesWhileDriving=1 ; Show system messages while driving
showUserMessagesWhileDriving=1 ; Show user chat messages while driving
steeringBumpStop_Deg=15.000000 ; degrees into bump stop before max force
steeringFFBSmooth=1.000000 ; Percent of current FFB force to use vs average force, 1.0 = no average 0.001 = max average
[Overlay]
EnableTicker=0 ; set to 1 to turn on ticker when session UI is disabled
[Replay]
askToSaveOnQuit=0 ; Ask to save the replay before quitting via the [Quit] button??
noRpyCtrlsOnNumpad=0 ; Remove all default replay controls mapped to number pad
pauseReplayOnExit=0 ; Pause replay when exiting your car.
replayPatchRemoteCars=1 ; update remote car positions in replay based on server data
spoolingEnabled=1 ; enable replay spooling?
spoolOnlyIfDiskFreeMB=1024 ; 0=don't check, otherwise must have this many MB free disk or spooling won't enable
spoolRecordingToDiry= ; If spooling recording, write tmp file into this directory
spoolTapeSizePct=25 ; % of allowed memory to use for the spool buffer (0=min,100=max)
spoolTmpFilesNamed=0 ; use different file names for each spooled .tmp file?
[SPCC]
enabled=1 ; Is the spotter enabled at all?
reportLapsEnabled=0 ; Enable spotter calls out lapt times
reportLapsMinute=1 ; Call out the minut when calling the time
reportLapsMode_n=0 ; Spotter calls out lapt times, 0 - time, 1 - avg speed
reportLapsPrecision=3 ; How much precision to display lap times with
text=0 ; Does the spotter display text messages?
topic_mask=0
verbosity=2 ; How chatty is the spotter?
voice=1 ; Does the spotter talk to you?
voicePack=tj_and_steve ; Voice pack for spotter, leave blank for default spotter
[spectator]
defaultShotMode=3 ; default target to focus on when spectating
[SplitsDeltas]
deltaBarRangeOval=0.500000 ; delta bar range as +/- N seconds when at an oval
deltaBarRangeRoad=2.000000 ; delta bar range as +/- N seconds when at a road course
[TouchDrive]
enableMouseWhileDriving=0 ; Enable the mouse controls in the driving screen
touchCenterOnFirstTouchX=0 ; Center x of control set by first touch
touchCenterOnFirstTouchY=1 ; Center y of control set by first touch
touchComboHeight=0.150000 ; Height, as a percent of screen width, of the center combination touch drive input
touchComboUseSingleCursor=1 ; use a single cursor on the x/y combo control
touchComboWidth=0.400000 ; Width, as a percent of screen width, of the center combination touch drive input
touchFalloff=0.016000 ; How fast the touch control will return to its neutral setting once released
touchLockMouseOnClick=1 ; click onec to activate mouse driving control, click again to release it
touchSideEdgeOffset=0.020000 ; How close to the edge of the display are the left/right touch driving input, when using a horizontal orientation
touchSideGasIsVertical=1 ; Orient the (right) gas/brake input zone vertically or horizontally
touchSideHeight=0.150000 ; Height, as a percent of screen width, of the left/right touch drive inputs, when using vert orientation
touchSideHideOnMouse=1 ; hide the side controls when touch not active
touchSideSteeringIsVertical=0 ; Orient the (left) steering input zone vertically or horizontally
touchSideWidth=0.200000 ; Width, as a percent of screen width, of the left/right touch drive inputs, when using a horizontal orientation
touchUseMouseRelativeMode=1 ; If true, then use a relative mouse mode, otherwize use absolute
[View]
cockpitLookAngle=65.000000 ; Angle in degrees to rotate head when looking left/right
cockpitLookDeadZone=0.050000 ; 0-1 value for deadzone. 0 is no deadzone.
cockpitLookInstant=0 ; does digital look left/right switch instantly, or transition smoothly?
cockpitLookSmoothingTime=0.055556 ; Time value (secs) used in joystick smoothing
DriverHeadHorizon=0.000000 ; Percent to allow the drivers head to stay level with the horizon when the car tilts.
DriverHeadNoPitch=0.000000 ; Percent to allow the drivers head to stay level with the horizon when the car pitches.
DriverHeadWobble=1.000000 ; Percent to allow the drivers head to wobble when going over bumps.
DriverRotateHead=0.000000 ; Percent to rotate drivers head with slip angle. 0 to 1 with 1 being 100%
drivingCamFOV=80.000000 ; driving camera field of view
DrivingVanishY=-0.000008 ; Shift the driving view up/down to make it easier to see the dash.
virtualMirrorFOV=80.000000 ; virtual mirror field of view
[XXX Dev Use Only]
dbgTextBG= ; r,g,b[,a]
dbgTextFG= ; r,g,b[,a]
MaskFPUExceptionsBG=0 ; 1=mask floating point errors (realtime)
MaskFPUExceptionsFG=0 ; 1=mask floating point errors (graphics)
xHeight=1600 ;
xTilesAcross=1 ; mosaic
xWidth=2048 ; must be multiple of 4*xTilesAcross!
zDown=0.000000