Yeah,except for graphics, physics, number of cars on the track at the same time (this actually is important on longer tracks. Nurburgring Nordschleife is quite boring with 6 or 8 cars on the track, 12 or 16 should definitely raise the fun factor there).I'm sorry but all people seem to give a crap about is car count. That is always used as the main topic for debate between the competition, wanna know why/ Because it's pretty much all GT5 so far looking at it has over the competition.
First of all, you can't magically make a car HD. You can output at a higher resolution, but you'd just have a sharper version of the same thing. As absurd of an idea as it is, there CANNOT be 830 cars ported from GT4, as there were only 720 cars total in the game.
5 years is enough time to model 830 cars with poly counts around 200k. That is roughly one car every three and a half days, and we can be damn sure they have more than one person working on the models. Also, as Polyphony Digital claims to use laser scanning, it should be very possible to create 830 models in 5 years or even less.
If you look at rFactor and the recent progress on the WSGT 2 mod, extremely detailed cars are being modeled, rendered, and put in game almost bi-weekly. That is a few peoples hobby, not their full time job. You can check that mods progress here if anyone has doubts.
Every car in Gran Turismo 5 will have full interiors and be completely new models. If I'm wrong, I'll eat my shoe.
It befuddles me that when every time we get news, crumbs or cakes-worth, people start to complain, as opposed to being grateful they know something at all.
Yeah,except for graphics, physics, number of cars on the track at the same time (this actually is important on longer tracks. Nurburgring Nordschleife is quite boring with 6 or 8 cars on the track, 12 or 16 should definitely raise the fun factor there).
Jury's still out on damage, of course, so can't really comment on that. What exactly is Forza (as mentioned in my last post, the only real competitor to GT) better at than GT is?
Do you realize what kind of force it would take to rip the hood off? GTA is extremely unrealistic in this regard and shame on you for saying it is realistic. GT5 is the correct one here. Hood hinges/shocks are not weak so unless you're travelling at a very high rate of speed with a lot of drag, the hood will not budge. There's a big difference between real life and things that happen in videogames like GTA.
They may even bend and allow the hood to stretch all the way to the windscreen, but it's not as easy for them to break and allow the hood to go free as you may think.
Dude, why should we be grateful of such a laughable damage system.
Is this it? A bumper hanging down and a door fliying open? Like...really? Is this the so called "perfection" PD has been allegedly striving to achieve for the past 5 years or so
Yeah,except for graphics, physics, number of cars on the track at the same time (this actually is important on longer tracks. Nurburgring Nordschleife is quite boring with 6 or 8 cars on the track, 12 or 16 should definitely raise the fun factor there).
Jury's still out on damage, of course, so can't really comment on that. What exactly is Forza (as mentioned in my last post, the only real competitor to GT) better at than GT is?
@C.D:
Or it's not the final product of the game, just a taster of things to come much like Prologue albeit smaller and with damage.
You are the final nail in my coffin. I'm done with tryin' to talk sense into people for today. Cheers!Wow that damage looks - crap.
What a fail, 5 years for that??.
PD suck
Call me Captain Strangey McStrangepants if you will, but...
Physics: Standard/Professional
Damage: None/Standard/Professional
Not implausible, surely?
Ok, I understand that you have a different opinion than mine, and it's fine, but in that long post you didn't include anything that Forza has over Gran Turismo, not a single thing.Forza has been the better racing game IMO. GT has been the best hands down Timetrial driving game to date including Prologue but Forza has been a more complete(though physics and graphics have lacked) package. GT5 adds more cars to the track and the car to car interaction may be better but FM3 looks to again be the more complete package. Car count is great and GT has always had it in spades but honestly I wouldve settled for less cars with more features going toe to toe with Forza. PD seems to not even acknowledge that they have competition. That there are games that are meeting and exceeding the bar they set.
Why can't people understand that this isn't the final build/product? I'm positive that they're working hard on it at the moment.
Did he?How do you know? You say it like it is fact, thing is Kaz said GT5 is complete, off course they can always work on it, but he said it was complete and he was satisfied.
It is very plausible, to me. 👍I guess it is implausible then. To some.
How do you know? You say it like it is fact, thing is Kaz said GT5 is complete, off course they can always work on it, but he said it was complete and he was satisfied.
Really?Because we are still at least 4 months away from the release
How do you know? You say it like it is fact, thing is Kaz said GT5 is complete, off course they can always work on it, but he said it was complete and he was satisfied.
Do you realize what kind of force it would take to rip the hood off? GTA is extremely unrealistic in this regard and shame on you for saying it is realistic. GT5 is the correct one here...