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- Val d'Orcia,Tuscany
- hardvibes
- ACR HardVibes
it's not an F15 but....There is also the story of a F-15 pilot who managed to land the plane despite the fact that it lost a wing.
(btw it's fake)
sorry for the OT
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it's not an F15 but....There is also the story of a F-15 pilot who managed to land the plane despite the fact that it lost a wing.
Same video posted 3 times in 1 1/2 pages.![]()
Besides the fact your not goin to be able to fly a one winged plane knife edge or not, there would not be another plane close enough to you unless your military and the speed and trajectory of the stricken plane is enough of an indicator to stear clear not that you would have much of a chance.
Im sorry i know nothing of elevator simulators.![]()
Yup:
I was going to continue with this but i cant be assed if you cant/wont understand what im saying. I could go on all day but something tells me you will just ignore the valid points and pick up on the tiny things. Like all pedantic never been out the basement types do.
I'll just say your right and im totally wrong. Infact i have known nothing about nothing ever. There happy now?
👍
I was actually on about commercial planes tbh as i said the most advanced of flight simulators.
Besides the fact your not goin to be able to fly a one winged plane knife edge or not, there would not be another plane close enough to you unless your military and the speed and trajectory of the stricken plane is enough of an indicator to stear clear not that you would have much of a chance.
And when you responded to Custer85 about the flight sim he was talking about (unless that's a commercial flight sim that shows bullet marks).
Silly me![]()
P: Una última pregunta. Tras anunciar el pasado año que los coches de GT5 sufrirán daños en las carreras, tal y como pasaría en la vida real, me preguntaba si ciertas marcas de coches de prestigio, como Audi o incluso Ferrari, habían puesto alguna pega por ver sus flamantes joyas destrozadas en un videojuego de coches.
R: Pues están de acuerdo, no ha habido ningún problema. La verdad es que hay otras compañías de juegos de coches se dedican más a los daños que nosotros. Hasta ahora no nos hemos encontrado ningún obstáculo o barrera para implementar los daños.
Well pointed out, RACECAR - rallying with those "invisible barriers" would be kinda pointless. The ability to fly out of the track into the nearby trees, roll over multiple times etc. is essential for this type of events.
Racing on dirt will suffer from the concentration on tarmac races and therefore i dont expect PD to pull of Rallying like Codemasters did with Dirt.
While I agree with most of that... Dirt? That game had hideous physics... car pivots on it's center point and almost any vehicle can go from 150mph to 0 in about 30 ft... on dirt?![]()
While I agree with most of that... Dirt? That game had hideous physics... car pivots on it's center point and almost any vehicle can go from 150mph to 0 in about 30 ft... on dirt?![]()
👍 + 1. DiRT is the worst iteration of the Colin-branded series. Never one looks better, but I find it "not good enough" to pay full release-day price for it. Maybe someday, when I'll be able to pay like $15 for it (which still would be ~40PLN, which would be an equivalent for the American paying $40 for his copy. Despite it being 20% of the official Sony's price!).
Want to look for a good rallying game? See Richard Burns Rally. Truly unbeatable...
http://www.youtube.com/watch?v=JaxzLOponWE
I found this enterview, from "El Mundo" with Kazunori.
http://www.elmundo.es/elmundo/2009/08/20/navegante/1250755060.html
It´s in spanish... but the most important:
My english is too bad... but i will try to translate it, to give you an idea... but if someone who speaks spanish and can translate it better than mine.... please... do it
The journalist asks about damage... if top car companies as Audi or Ferrari put some kind of "damage limits"..
Kazouni said: They agree with damaging theirs cars in GT5. The truth is that there is other game companies putting more effort in damage than us, but we didn´t find any obstacle or barrier to implement damage...
sorry for my english
It's a pretty average interview, and quite a poor translation ("and lots of trucks" in GT PSP ). Mostly GT PSP stuff that we already know, but regarding GT5:
- 5 years working on GT5
- (Audi and Ferrari) have agreed to have their cars damaged. "We haven't found any obstacle or barrier to implement damage", literally. He didn't exactly say Audi and Ferrari, but it's in the question. Then he says adding damage was their engineers' idea, to see how it'd turn out. Sounds weird to say the least.
I'm not too sure on the info, as like I said, the translation seems dodgy. He doesn't say anything concrete on GT5 at all besides what I just wrote. Do you want to find out anything else in particular?
Yeah, that's correct. (he means your post zaebos) But something feels off in that article. I mean, there are no trucks or anything similar in GT PSP, are there? It's like they don't have a professional foreign language interviewer. I could understand they're not up to date in gaming topics, but they don't even seem to translate him properly. Also, it's like they're not speaking about the same subjects, even though Yamauchi apparently doesn't want to discuss anything other than GT PSP right now.
Hello everyone,
My first post here after more than one year of just reading.
Do you think that online racing will benefit of damage?
I mean, I've tried with xbox Forza, you start a 5 laps racing, and suddenly at the first corner a stupid kids hits you in the back.
Car is damaged, wow nice to see, and then? car was really hard to drive always trying to steer to left, almost impossible to do fast right turn, so your race is wasted.
What would that lead to? a HUGE amount of disconnection.
That's why 90% of the time damage was turned of in Forza, is almost always turned off in F1 (ps3) online racing.
You can have damage turned on only if you race against a very close circle of friends.
Please feel free to add me to your list of friend, I will not bump you in the corner, and I will only steer gently if you are in my slipstream, like real drivers does. Btw unfortunatly I'm quite slow!
Ciao
I would assume that's exactly how it would play out... no damage for quick pick up games, damage on for games with friends.
Hopefully there will be some kind of vote system that lets you vote certain players out, this (coupled with in game/lobby chat) could allow a few people to start a room with damage and get new challenegers while not having to deal with idiots too much.