- 87,292
- Rule 12
- GTP_Famine
This is the discussion thread for an article on GTPlanet:
You have to click and click the link to find the survey 🤣I thought there would be a link to the survey in the article?
Edit: found it
My thoughts exactly. I'm really not into E-sports.My thoughts are simple - stop shoehorning it into games like GT7 and instead make your own damn FIA game. That way you have your own platform you can work with.
Okay, but that's not really under the FIA Esports Commission's remit. Like, just this bit of the FIA is about esports; the rest of it is about non-virtual motorsport.That's the stuff they should actually be asking about, IMO. The car people are out there and if they aren't interested in Esports, then what are they doing and how do we get them into motorsport.
So a subsidiary of the FIA is handling this and not the FIA itself? I wouldn't think racing Esports were big enough to warrant a whole separate division of people handling it. Asking in a joking but serious way.. What exactly is the FIA doing for racing esports anyway? Polyphony seem to be the ones trying to BoP the cars. Is there like, one FIA "official" that lurks in the background of an event and just makes sure everyone is using the same controller or something? Penalties and what not are handled by the game, right? As the cynical person I am, all it ever seemed like to me was that either money was exchanged or the companies hoped for something mutually beneficial in some capacity. GT (or other games) get to plaster the FIA name on stuff to make it seem more official and the FIA "brand" gets exposure to a younger, broader audience.Okay, but that's not really under the FIA Esports Commission's remit. Like, just this bit of the FIA is about esports; the rest of it is about non-virtual motorsport.
Mmm, no? It's the FIA.So a subsidiary of the FIA is handling this and not the FIA itself?
The FIA's involvement in racing esports does not start and end with the Gran Turismo World Series - and as far as I'm aware it was barely involved in that aside from the name. No, it does not get involved in balancing the cars or ensuring people use the same wheel, and in any case it haven't been part of the GTWS since 2022.Asking in a joking but serious way.. What exactly is the FIA doing for racing esports anyway? Polyphony seem to be the ones trying to BoP the cars. Is there like, one FIA "official" that lurks in the background of an event and just makes sure everyone is using the same controller or something? Penalties and what not are handled by the game, right?
They post a WEC survey every year...I don't see them posting surveys about real racing so I gotta vent somewhere
You know, Formula One has its own company, the Formula One Group, that's responsible for all the organizing of the actual events. The FIA just officiates and sanctions the proceedings. Why would the FIA become a video game studio when them doing what they do with Formula One, officiating events, is perfectly fine for their involvement in video games imo?My thoughts are simple - stop shoehorning it into games like GT7 and instead make your own damn FIA game. That way you have your own platform you can work with.
Cashing the licencing checks.Asking in a joking but serious way.. What exactly is the FIA doing for racing esports anyway?
Well did you post it on GTP front page? Cause I won't know otherwise.. even then I may miss itThey post a WEC survey every year...
I highly doubt that, the best eSport races seem to get 10k viewers on a YouTube livestream, Formula Regional gets that for a practice session.Esports probably has a bigger audience than F2 and all regional F3 championships combined.
On which platform?Formula Regional gets that for a practice session.
Ahhh... that's so touching, I'm so happy for the <0% that gets to enjoy esports like that... it really does make such a difference to the ordinary motorsports fan, and the ordinary gamer.Racing Esports only makes sense when the best of the rest get the real chance to open their wings into real Motorsport just as GT Academy did.
I fondly remember meeting with the GT Academy team at Le Mans back in 2015, with multiple champions in charge of driving the Nissan GT-R LM.
They really did earn their place, and with all their effort and dedication into the eSports it got them somewhere real in their lives, many of which built other careers from it later using this experience as a foundation. It truly expanded their life.
YouTubeOn which platform?
GT is so focused around FiA (or whichever way round it is) that they even compromised their own Original tracks in favour of making more overtaking zones for the FiA series finalists instead of embracing track-flow.I won't pretend to understand how FIA works internally. I can only base my opinion on what I do know, and what I do know is that it's tiring having FIA involved in GT to the point they even made an entire eSports-focused game for it. As for those other series, well, I could not care less about them.
I think that's a eSport problem in general rather than specific to Gran Turismo. It is something the vast majority of casual players have no interest in but it's being forced down our throats in pretty much every new racing game.If PD sucking-up to FiA means compromising their own creations to cater to the 1% who move on to World Series drivers instead of well-made track flow, then there is a problem here.
Not just racing games. See: The hundreds of millions of dollars Activision wasted trying to make Overwatch into the next DOTA 2 and all they managed to accomplish was to destroy the IP entirely.I think that's a eSport problem in general rather than specific to Gran Turismo. It is something the vast majority of casual players have no interest in but it's being forced down our throats in pretty much every new racing game.
I think that's a eSport problem in general rather than specific to Gran Turismo. It is something the vast majority of casual players have no interest in but it's being forced down our throats in pretty much every new racing game.
This is also a problem with fighting games, on both those smaller and larger companies/IPs (not to mention that fighting games are hypercompetitive and requires a precise finesse to play).Not just racing games. See: The hundreds of millions of dollars Activision wasted trying to make Overwatch into the next DOTA 2 and all they managed to accomplish was to destroy the IP entirely.