The gt 5 ces sound!!!

  • Thread starter Thread starter jakubala
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how do you know that is a stock Gallardo? The stock car isn't that special. Most owners have aftermarket exhausts

Shift sounds are all overdriven

Shift's sounds are overdone, but they sound good and enhance the joy of driving. Personally, I prefer good sounding over accurate sounding.
 
Well, as far as I'm aware they record the sounds of the engine and the exhaust at different revs, but everything with a standing car and thus an unstrained engine. A lot of people have identified that as the main problem for the lack of life in their car sounds. I however think that this would still be a proper basis for lifelike car sounds, since all necessary effects could be added in post production.

However, if you think about it, you will notice that almost everything in the game is polished to perfection. Kaz and his people are very picky about all kinds of details, which, in my humble opinion, makes them focus on the small bits instead of seeing the big picture. The tracks are very clean, the car models are very clean, the sounds are very clean - everything is honed to perfection. It's just their way of doing things. And that is the very reason that certain things are missing a sense of action, such as the sounds.

It's like the sounds were recorded in a vacuum or something, theres no drama at all. They definitely need to add some effects. You can see they did with the demo, to polish things off a bit, but the raw engine sound is still a bit flat and lifeless. Thats fine in low performance road cars with sound proofing and exhaust systems that have to meet various emission and sound regulations, but with high performance cars, even with stock parts, need to sound a lot better. I think the F2007 sound in prologue was pretty good compared to the real thing, and the sounds from the SuperGT cars seems pretty good, so they are close, they can do it. They just seem to be failing with high performance sports cars.

But i guess we can't really pass judgement until we add a racing exhaust to a Gallardo. Then we can see the real result. But we have to wait until release for that.
 
Maybe shift is very arcadey and sound are overdriven, but it sounds like V-10 engine from Gallardo, not like some vacuum cleaner. Their Norschleife track seems to be on the better side too. Much more believable than that strictly geometric shape GT4 version with phosphoresque green foliage and 90's tech cardboard trees everywhere which we saw in today videos. The GT crowd is so hyped that although they are just staring on the videos that shows ugly truth, they still can have tears of joy thinking that this is some kind of "old build" and the full game will be any better.
 
the cars are not that well modelled in Shift, and the tracks don't look that great when you actually play the game. The lighting looks strange.
And control is even worse. You will never mistake any Shift replay for reality, but in GT you sometimes can.
 
the cars are not that well modeled in Shift, and the tracks don't look that great when you actually play the game. The lighting looks strange.
And control is even worse. You will never mistake any Shift replay for reality, but in GT you sometimes can.

Yeah I always try to trick my Grandad that somebody has made the worlds first indestructible car when its just a GT5P replay lol. jokes:dopey:
 
Maybe shift is very arcadey and sound are overdriven, but it sounds like V-10 engine from Gallardo, not like some vacuum cleaner. Their Norschleife track seems to be on the better side too. Much more believable than that strictly geometric shape GT4 version with phosphoresque green foliage and 90's tech cardboard trees everywhere which we saw in today videos. The GT crowd is so hyped that although they are just staring on the videos that shows ugly truth, they still can have tears of joy thinking that this is some kind of "old build" and the full game will be any better.

No game is perfect. However, GT is probably the best compromise between all the factors and limitations. Thats why i love it so much. Shift is just a poor driving experience full stop. Forza feels a little bit lifeless and easy, theres no pressure when you're on the edge in that game. The visuals for me arn't quite right, the sound is pretty good, but i can't help but feel it game is missing something. It still feels like a game. Theres none of the 'trance' state that i experience in GT4 or GT5P that Kazunori himself, not long ago mentioned he wanted to replicate in the game. The sense of heightened concentration that i would imagine would take hold when lapping a real car on a track.
 
If you are watching the trees while you are racing, you are doing it wrong.

Well normally when I have a big enough lead I stop and watch some of the wildlife in the trees whilst having a spot of lunch then it is back to racing. :P
 
everything will be perfect when the PS4 comes out with 1-2gb of memory ;)

until then, keep your expectations in check. You can either have sexy cars or sexy landscape, not both
 
Sorry, I just talked about replay, in the race I couldn't care less. Sometimes GT can look like reality in replay but look at cardboards and all the reality ends now and we are in the game again.
 
Sorry, I just talked about replay, in the race I couldn't care less. Sometimes GT can look like reality in replay but look at cardboards and all the reality ends now and we are in the game again.

Welcome to the savagery of GT Planet forum's.
 
everything will be perfect when the PS4 comes out with 2gb of video memory and 4-8gb ram ;)

until then, keep your expectations in check. You can either have sexy cars or sexy landscape, not both

Fixed............
 
As usual, veering wildly off topic.

I, however, want to say something about the sound: All those people who argued in the past "the sound is fine, it sounds good to me" - you were wrong. NOW it sounds fine. :D
 
As usual, veering wildly off topic.

I, however, want to say something about the sound: All those people who argued in the past "the sound is fine, it sounds good to me" - you were wrong. NOW it sounds fine. :D

Nope, if something sounds fine to me, thats my opinion. In GT4, a lot of the cars sounded fine to me. :sly:
 
No game is perfect. However, GT is probably the best compromise between all the factors and limitations.
Very well said.👍 However fixing the sounds will make it stay that way for a looong time. Probably until GT6.
 
I think you should check something, because it does sound like that.
What do you want me to say? I'm using the ford gt on camino viejo with cockpit view just like in the video and it doesnt soud like that.
Your answer? The sound in the video is distorted and exaggerates mid-low frequencies, you know that...
 
Nope, if something sounds fine to me, thats my opinion. In GT4, a lot of the cars sounded fine to me. :sly:

They sounded alright to me as well as I focus on the track more than the sounds and most of the time I got my ipod in with my favorite tunes anyway.
 

They don't need to sound 100% lifelike to sound fine. You get a feel for the car and how it sounds in the game, you learn when the revs are telling you to shift up, and you get backfire from the exhaust and whine from the turbo and everything. Thats what i meant by fine :).

To all people comparing the sounds to real life, I think if you're driving the car ingame, your first priority should be to test how the car drives in real life. Only when you are satisfied with that should you proceed to check the sound. It should be a lower priority to be honest. After all, you can't be sure unless you've heard it for yourself, we've seen from these videos what recording can do to sounds if not done properly.
 
What are you talking about? Sound is the thing that makes me a chill when properly done. When I hear hopeless buzzing of GT I feel nothing than mockery. Fine is fine and great is great. And I think great game deserves great sound!
 
nm, deleted, not really on topic
 
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What are you talking about? Sound is the thing that makes me a chill when properly done. When I hear hopeless buzzing of GT I feel nothing than mockery. Fine is fine and great is great. And I think great game deserves great sound!


Agree with you 100%. It also make the game more enjoyable to play, especially on long races!! Like the Time Trial demo, the sound of the gear box was cool in the tuned car! And the sound on the race cars should be heard from any view you pick, not just mostly wind noise!!
 
the thing is, audio, visual, physics are all completely separate, but fundamental aspects of the game engine. Just like sight, hearing, touch, balance, taste are all separate complimentary senses. The game plays on just a few or the senses, and even if you can put them in order of importance, GT has had great graphics and physics for a long time, with the audio lagging behind. I think it's exciting that they've made a big jump here. Suddenly you realise what you were missing (or not - I guess it's an individual thing :P)

To me, though, this is such a big improvement, it's like that moment your ear suddenly pops and you can hear again, and you realise you'd just got used to the underwatery sound and lived with it.
 
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Guess I'm the only one that didn't mind the sounds in Prologue. Sure a few cars needed some help, but most of them were close enough for me. The Mustang, Z06, 350Z, Skylines, Ferrari's, etc. all sounded great IMO.
 
I agree, I do think a lot of the cars in prologue sound just as they should. Their sound would fit fine alongside the racing cars we're hearing in this demo, but these race cars make a completely different sound to road cars - about 20 times as loud. It echoes for miles around, and that's something GT has never even come close to, until now :D
 
About the engine sound for the Gallardo....
I compared it to the real thing, and I can hear the similarities but the core sound just isn't there. That has been a big problem in the GT series. The engine sounds for the cars are always too high pitched and bland. With a car like the gallardo, it should have a low beast-like sound. Forza has been able to have the almost exact sound for it's cars as their real life counterparts. Why can't gran turismo?
On a side note, the cars for WRC sound good.
 
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