The GT5 Garage Editor Thread.

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I’ll def give your method a shot next because it does bug me a little that my DLC cars are listed as ‘HYBRID’ origins.
Yeah, I never have liked how GE 1.3.1 did that. Fortunately, XfileFin's save editor doesn't do that, so that won't be an issue.

Let me know in thread if you have any issues!
You're welcome! :)
I can't wait to enter the Lightweight K car with a Red Bull X2011 disguised as a Subaru 360
It should work. :lol:
 
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Yeah, I never have liked how GE 1.3.1 did that. Fortunately, XfileFin's save editor doesn't do that, so that won't be an issue.

Let me know in thread if you have any issues!

You're welcome! :)

It should work. :lol:
Worked perfectly as per your tutorial.
So now after removing the ‘hybrid’ DLC cars the only cars left under ‘HYBRID’ origins are those that I’ve actually built/hybridized.
All of the DLC cars gained from your method are listed under their correct origins now. My OCD has now been satisfied somewhat LOL.
Thx again!
 
So after some discussion via PM, just to publicly acknowledge this:
When loading the save, I noticed that it weighed 392 KB on the flash drive, and after installation, 372 KB.
Not sure why this happened, but I think I have seen it before, and it's probably nothing to worry about as long as it works as intended.
When entering the store, the car from the DLC is still unavailable for purchase.
This was because you forgot to click "Persist DLC's without license files (vou)", but since you did this later, it now works! :) Something I didn't realize earlier is you were referring to the Dealership from within the game.
Not all tickets are issued,
That was because you clicked "Mark as installed", which doesn't give tickets.
and they are duplicated.
And that, I believe, was because you clicked the button twice.

I believe the takeaway here seems to be user error, which can happen. Unless I am forgetting something, I think this issue has been sorted now. 👍 Glad you got what you wanted! :)
 
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Not sure which tool you're referring to, but yes, it will work on PAL copies of GT5. (both GE 1.3.1 and Razerman's GT5 Save Editor)
 
It's explained in the tutorial, but you just navigate to Save Data on the PS3, find your GT5 save data, then press triangle and select "copy". Then find your USB drive you plugged in and copy it.
 
Sorry for bothering you again, but I have a pretty strange case here. When I download the save editor, it says its unsafe, and I can't keep it. Is my browser just bugging out or is this a real problem?
 
If I remember right, if you go to the downloads tab in your browser and click the 3 dots beside the program, the option to keep will be there.
 
I'm in GT5 now, and when I try to drive a car, it says the content isn't installed. I redeemed the tickets, I just can't drive the car for some reason.
It's only the redeemed cars affected, not all cars.
 
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Also, I think I should mention this now for further use: I am not necissarily the target demographic. I am trying to redeem these cars and the speed test because I missed out on the opportunity. Hopefully this will give some info into my situation.
 
I'm in GT5 now, and when I try to drive a car, it says the content isn't installed. I redeemed the tickets, I just can't drive the car for some reason.
It's only the redeemed cars affected, not all cars.
I believe you forgot to follow step 6 in my tutorial, which is to click the checkbox that says “Persist DLC’s without license files (vou)".

If you have any further questions about my tutorial, I would recommend posting about it in the thread for it.
 
I believe you forgot to follow step 6 in my tutorial, which is to click the checkbox that says “Persist DLC’s without license files (vou)".

If you have any further questions about my tutorial, I would recommend posting about it in the thread for it.
Thank you.
And yes, I will post any further questions in the tutorial thread as to not clog up this thread.
 
So Razerman has brought an exciting new update to his save editor, and this time, it includes the ability to edit your b-spec driver and his attributes! 🥳 If you're like me, you probably didn't like how GT5 would just randomly give you a name, and you had to keep changing it, and hope it would eventually give you one you actually want. Well, stress about it no longer; this editor now provides the ability to change the name to whatever you want it to be! :) And that's not all! Gone are the days when you would have to do a ton of B-spec races to get your driver's experience and other stuff leveled up! Now you can just edit these attributes in the editor to be whatever you want them to be! :D

Here's an example of what I did here, using a newly created driver:
Example.webp

And here it is in-game:
Gran Turismo 5.webp

Gran Turismo 5_1.webp

As you can see, it works! :dopey:

A few things to note, though:
1. Driver names cannot be longer than 64 characters because that is the limit. Though, as seen in the pictures, it will overlap the UI if it reaches a certain length.
2. Driver names must not contain the letters ä or ö because they break in-game for some reason, which is not a fault of the editor.
3. Each field has a limit on how high you can set it, and it cannot be any higher than that. Here's a picture showing what the max numbers are for each field, minus the driver name field:
Max.webp

Furthermore, if you put something invalid, it will look like this:
Error.webp

If you get that, just change it to something that is valid, and it'll disappear.

Here's the link to the latest update of the editor:
Enjoy! :) Credits to Razerman for making this possible! 👍
 
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