GT4's rendition of Grand Valley is actually a hark back to the old school. You have to be a GT veteran to know what Grand Valley was like in GTs 1 and 2. You had a city in the background going into Turn One, you had the lovely hills and mountains before going to the tunnel, and past the second tunnel, you had that lovely final tunnel where you had a beautiful view of the mountains and the water. GT3 took away the city view, the hills and mountains looked a little dull, and the biggest disappointment- taking away the lovely view from the final tunnel of the main course. I recall playing it in my play-test session at EB. You couldn't really see the city into Turn One very well, but damn, man... PD went old school with Grand Valley, and it's never looked better.
Sometimes, I often wish this wasn't just a fictional track. If I were travelling, I'd love to see a race at Grand Valley, had it been real. It just seems completely realistic, almost like you can actually find it or see a race from there.
I would like to see PD maybe try something out, a longer version of the course. Usually, some tracks have much longer configurations to make for extreme endurance racing conditions. I'd like to imagine maybe a longer version. Maybe extend Turn One into the city or around the course, or something like that.
For you Grand Valley fans, the key race for this track is the Grand Valley 300km. Would you want to see a Grand Valley 500km? Or, let's do what Bathurst would- Grand Valley 1,000km? Could we see some more challenging endurances in GT5?