The Outer Worlds

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I haven't touched it yet, but I'm assuming you can keep playing after the main story?
Not as such, it does leave you a continue option after the credits roll but it just takes you back to a previous save. I took my time with it and did every side quest I could find, I don't know how many hours I put in but it was plenty and definitely worth the price of the game ..... I'm going to have to give it a second playthrough straight away and this time (try to) play it as an a$$hole.
 
You are the exact person this game was made for. FO3 and FO:NV were the peak of that series and this follows in that same vein. You'll be especially pleased with the upgrade and companion systems.

I'm about to finish my first playthrough and I'm doing everything the right way, taking down the corporations. There's an interesting bit of unlockable content in lowering your Intelligence in the character creator as it grants you the "Dumb Dialogue" option. I'm really curious what those options are so I'm gonna start a new LP and play as a corporate shill, sucking up to "The Man" lol
 
I completed this game recently and overall it was good. Just good, really. I’m a big fan of sci-fi space adventures with RPG elements (see Mass Effect) and I enjoyed Fallout: New Vegas, so Outer Worlds was for me. But it didn’t quite leave me totally satisfied, for reason I can’t quite pinpoint.

I liked the characters, the Firefly vibes, the dark humor, the plot was decent and the worlds were unique and interesting to explore, but I think the game felt a tad bit shallow for a game you expect to be rich full of lore and discovery. There weren’t a whole lot of quest or side-quests and the game felt a little short overall.

For a brand new IP I think it was just fine and I do hope to see a sequel or two, though.
 
I completed this game recently and overall it was good. Just good, really. I’m a big fan of sci-fi space adventures with RPG elements (see Mass Effect) and I enjoyed Fallout: New Vegas, so Outer Worlds was for me. But it didn’t quite leave me totally satisfied, for reason I can’t quite pinpoint.

I liked the characters, the Firefly vibes, the dark humor, the plot was decent and the worlds were unique and interesting to explore, but I think the game felt a tad bit shallow for a game you expect to be rich full of lore and discovery. There weren’t a whole lot of quest or side-quests and the game felt a little short overall.

For a brand new IP I think it was just fine and I do hope to see a sequel or two, though.

I'm taking my time with it, mostly ignoring the central quest and trying to understand the world via side quests and companion quests first. I'm enjoying it. As you mentioned, for something that is brand new and without the benefit of a familiar locations/context (aka Earth) to leverage in the storytelling/world building, I think they've done an outstanding job. It's not as satisfying as Fallout New Vegas...but that's a very high bar and I like it more than Fallout 4. (The neuroses-inducing base building and DIY weapons really blunted the appeal and immersive quality of FA4 for me - I didn't even finish it.)

I really enjoy the Dialogue of SAM, especially, and almost always bring him along.
Be sure to take him along for Vicor Max' vision quest, his responses to the drugs are hilarious

The combat seems as good or better than any Fallout game (not saying a whole lot) and the weapons have a charming amount of diversity.

I'm hoping for FA:NV-quality expansion packs. The game seems perfectly primed for it. More than that, I think Obsidian may just have a franchise to build up and build themselves around. Good for them.
 
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