- 46
but tire preassure and such mechanics are way down the fixing list in my eyes.
Greets
Welfur
Yes, I'm thinking maybe in GT6
but tire preassure and such mechanics are way down the fixing list in my eyes.
Greets
Welfur
Guys calm down,
yes tire preassure is really important in RL, thats without question.
But you have to see the bigger picture here. GT5 is a mass market product. And I guess 99.9% of all gamers would be completly frustrated with the game if something like tyre preassure would be realisticly simulated, cause they are neither mechanics nor real race drivers in RL. They would never stand a chance in this game to compete with "carmaniacs".
If you really need a complete simulation of all physics and mechanics which influence a racing car, you better get your bank to give you a huge loan, cause this type of simulators are way above the 7 figure mark and are way over the head, both financially and skillwise, a normal player can handle.
GT5 has flaws, which dearly need fixing, but tire preassure and such mechanics are way down the fixing list in my eyes.
Greets
Welfur
I think that the OP was not saying that tire pressure should not in the game, but rather that it's silly to complain about it not being in.
GT5 offers a massive amount of features, and I think the OP's attitude, which mirrors my own, is that GT5 is giving you the moon, but you guys want Mars.
Everything that happens in real life should be in, but it's not all going to be in. There are technical and design limitations, both to the PS3 and to GT5's engine.
Tire pressure specifically would offer a huge variable into the game, and maybe the physics engine couldn't handle another variable, or couldn't apply it accurately.
Besides, what percentage of GT5 players are actually going to care about setting up tire pressure? I'd bet the number is less than 1%.
So there's really no particular reason to add it except to please the few who actually really care.
It's a good idea for GT6 though.
That may be, but maybe PD were simply unable to implement it due to time or technical constraints.
And if tire pressure is so important to you, why don't you go and play Forza? It's an excellent game as well, and if I recall correctly, it has adjustments for this. If tire pressure is so vital then surely Forza must be a much better game for having it. But the reason we all play GT5 is not that it is flawless, but because its greatness makes up for them.
I think that the OP was not saying that tire pressure should not in the game, but rather that it's silly to complain about it not being in.
GT5 offers a massive amount of features, and I think the OP's attitude, which mirrors my own, is that GT5 is giving you the moon, but you guys want Mars.
As someone who has dabbled in racing in real life....tire pressure is THE MOST IMPORTANT aspect of adjusting ANY car for racing. Whether it be for track day, autocross, SCCA, or professional series. Its the only part of the car that touches the road.
No, when told to "Expect Perfection" from "The Real Driving Simulator" people atleast expect ATLEAST what just about every other sim and even alot of arcade racers have delivered for years. The amount of insane oversights in this game is almost scary.
Having tyre temperature indicators but having no way to adjust tyre pressures is borderline retarded.
To make a thread saying it's not a big deal means that either
A) OP is a troll or
B) OP has no idea about car setup
If that makes me an elitest then goddamn, elitism FTW!
With all do respect I don't think you people are being very realistic. The PS3 is almost 5 years old, I'm sure Kaz has tried his best to incorporate as much as possible to make this game work. I don't think anyone here has a clue about how complicated it is to develop a game on the PS3, especially given the fact that the PS2 was 100X simpler to work with and that they have never developed a game of this size before.
If anyone here has played MGS4 I'm sure you know about the inconsistencies with that too.. The director Hideo Kojima ended up making the same mistake that Kaz did; lies from Sony, large passionate vision and the key: he overestimated the capabilities of the PS3, period.![]()
With all do respect I don't think you people are being very realistic. The PS3 is almost 5 years old, I'm sure Kaz has tried his best to incorporate as much as possible to make this game work. I don't think anyone here has a clue about how complicated it is to develop a game on the PS3, especially given the fact that the PS2 was 100X simpler to work with and that they have never developed a game of this size before.
Why exactly? Tire pressures are one of the most important things in tuning a car to go fast around a track.
GT5 should have tire pressure setting because Shift has it.![]()
To all the people saying that PS3 is not powerful enough to allow tire pressure adjustment have in mind that Need for Speed Shift allows tire preasure adjustments and it has a PS3 version:
![]()
The lack of tire pressure adjustments in GT5 may hide the fact that the tire simulation in GT5 is completely different from other sims. Tire simulation is the most difficult thing to simulate in a car racing game (check this interesting article from iRacing).
Polyphony Digital simulates 9 different compounds and if we count dirt, snow and rain tires we have a staggering 14 different tire types (!) but unfortunately no support for tire pressure or tire deformation which is very strange for a game called "the real driving simulation".
That's why I think that their simulation model is archaic compared to other developers and they try to make up for it by collecting a lot of testing/empirical data by testing cars. That would explain their glacial development pace and the fact some cars in GT5 handle great while others (almost all standard cars) handle like they came straight from PS1.
By the way, I really like GT5 and I am having great fun even with all it's flaws. I like it more than GT4 (which honestly I think was an awful sim) because the handling feels precise and realistic. And just because I criticize it doesn't mean I am not enjoying, I criticize it because it has so much potential and it could have been so much better.
All we need now to make this thread complete is someone to start complaining about people complaining about the mods does not lock threads where someone is complaining about other people complaining.Great, a thread complaining about others complaining. How is this not locked yet? Do the mods enjoy seeing people bicker over things to no end? I just don't see the point in locking some threads, but leaving pointless crap like this open. It isn't a discussion, and IMO the title of this thread alone should be considered trolling. He's clearly on here to just start crap with people who have a different opinion than his own.